Player Matchup

Set
Set
Gold II
BAND OF ANGELS
Set
Gold II
Level 155
God Stats
27W - 32L
1,447 SR
Queue Stats
758W - 767L
1,554 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
X_Invictus13
Ratatoskr
Bronze III
Level 31
God Stats
1W - 0L
1,481 SR
Queue Stats
2W - 2L
1,554 MMR
Solo
Aphrodite
Aphrodite
Gold III
joaquinweon
Aphrodite
Gold III
Level 127
God Stats
9W - 6L
1,707 SR
Queue Stats
145W - 148L
1,477 MMR
Party 1
Ra
Ra
Gold III
pech941
Ra
Gold III
Level 138
God Stats
2W - 3L
1,741 SR
Queue Stats
214W - 210L
1,554 MMR
Solo
Skadi
Skadi
Gold II
youngflame__
Skadi
Gold II
Level 146
God Stats
7W - 8L
1,709 SR
Queue Stats
144W - 145L
1,617 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,617 SR
1,551 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,670 SR
1,551 MMR
Artemis
Artemis
Silver I
Philandro
Artemis
Silver I
Level 47
God Stats
9W - 11L
1,623 SR
Queue Stats
278W - 271L
1,556 MMR
Solo
Fenrir
Fenrir
Gold IV
SeahorseKid
Fenrir
Gold IV
Level 160
God Stats
9W - 11L
1,872 SR
Queue Stats
191W - 206L
1,541 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
Tchael_
Cu Chulainn
Gold III
Level 149
God Stats
50W - 37L
1,611 SR
Queue Stats
312W - 315L
1,565 MMR
Party 2
Fafnir
Fafnir
Silver I
popito123
Fafnir
Silver I
Level 106
God Stats
0W - 2L
1,528 SR
Queue Stats
22W - 19L
1,549 MMR
Solo
Merlin
Merlin
Gold III
xSKOALiosis
Merlin
Gold III
Level 147
God Stats
39W - 42L
1,716 SR
Queue Stats
775W - 763L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 4
15,370
668
19,409
25,951
15,286
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
X_Invictus13
Ratatoskr
19
1 / 3 / 14
12,884
560
6,710
15,696
6,380
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
joaquinweon
Aphrodite
17
4 / 3 / 18
12,180
530
10,134
25,939
25,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 2 / 7
14,689
639
18,269
17,581
8,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 5 / 9
12,833
558
18,717
23,774
9,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ArachneScyllaCthulhuKing ArthurHades

VS

Bans
DanzaburouCerberusHeraTyrYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Philandro
Artemis
19
4 / 6 / 6
11,949
520
18,060
17,298
5,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
18
5 / 9 / 2
11,534
501
9,547
22,582
11,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Tchael_
Cu Chulainn
19
3 / 7 / 2
11,958
520
16,179
20,343
18,062
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Fafnir
popito123
Fafnir
16
1 / 7 / 7
11,521
501
9,341
23,527
24,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
20
4 / 7 / 6
13,150
572
15,309
14,420
6,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
40
36
Kills
17
17
Deaths
36
52
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
4
4
3
L
Artemis
Philandro
Artemis
4
6
6
1.17
L
Fenrir
5
9
2
0.67
L
Cu Chulainn
Tchael_
Cu Chulainn
3
7
2
0.57
W
Ratatoskr
X_Invictus13
Ratatoskr
1
3
14
2.67
W
Aphrodite
joaquinweon
Aphrodite
4
3
18
4.33
W
12
2
7
7.75
L
Fafnir
popito123
Fafnir
1
7
7
0.64
L
Merlin
4
7
6
1
W
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,239
Damage
68,436
108,941
Taken
98,170
65,268
Mitigated
65,479
62,427
Healing
16,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,409
10,863
0
9,551
25,951
15,286
3,529
6,646
19,211
0
119,209
L
Artemis
Philandro
Artemis
18,060
8,236
0
3,863
17,298
5,595
0
5,458
11,840
0
85,623
L
Fenrir
9,547
2,514
0
3,403
22,582
11,339
0
7,621
14,961
0
62,937
L
Cu Chulainn
Tchael_
Cu Chulainn
16,179
1,139
0
1,951
20,343
18,062
590
3,829
16,514
9,713
74,989
W
Ratatoskr
X_Invictus13
Ratatoskr
6,710
759
0
5,494
15,696
6,380
1,178
4,700
10,860
0
80,348
W
Aphrodite
joaquinweon
Aphrodite
10,134
1,546
9,921
15,387
25,939
25,432
3,309
5,641
20,224
55,814
0
W
18,269
2,299
8,509
9,348
17,581
8,381
3,818
5,996
11,201
121,657
0
L
Fafnir
popito123
Fafnir
9,341
1,375
1,539
4,922
23,527
24,101
255
8,186
15,341
46,918
0
L
Merlin
15,309
123
0
1,194
14,420
6,382
1,003
3,309
11,111
88,369
0
W
18,717
10,169
0
4,217
23,774
9,789
7,653
7,213
16,407
0
84,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,956
Gold Earned
60,112
720
Minions Killed
585
0
Camps Cleared
0
2,205,449
Distance Traveled
1,986,188
11
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,370
668
207
9
0
419,857
3
L
Artemis
11,949
520
96
4
0
416,657
1
L
Fenrir
11,534
501
92
4
0
412,161
10
L
Cu Chulainn
11,958
520
162
7
0
379,624
10
W
Ratatoskr
12,884
560
139
6
0
513,617
8
W
Aphrodite
12,180
530
93
4
0
418,404
0
W
Ra
14,689
639
181
8
0
451,231
0
L
Fafnir
11,521
501
58
3
0
397,665
3
L
Merlin
13,150
572
177
8
0
380,081
8
W
Skadi
12,833
558
100
4
0
402,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role