Player Matchup

Ymir
Ymir
ChadoftheSad
Ymir
Level 121
God Stats
2W - 4L
1,189 SR
Queue Stats
256W - 265L
1,428 Elo+
Party 2
Ra
Ra
DayLime
Ra
Level 103
God Stats
3W - 3L
1,866 SR
Queue Stats
143W - 160L
1,538 Elo+
Party 2
Set
Set
PsychosisT1411
Set
Level 76
God Stats
1W - 2L
1,218 SR
Queue Stats
146W - 167L
1,525 Elo+
Party 2
Mulan
Mulan
SwedishBearFish
Mulan
Level 7
God Stats
1W - 5L
1,175 SR
Queue Stats
4W - 5L
1,253 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Syeden
Ah Muzen Cab
Level 68
God Stats
6W - 3L
1,585 SR
Queue Stats
85W - 75L
1,590 Elo+
Party 2
Team Averages
Level 75
1,407 SR
1,467 Elo+

VS

Team Averages
Level 54
1,523 SR
1,536 Elo+
Achilles
Achilles
KeiszerGS
Achilles
Level 108
God Stats
6W - 7L
1,500 SR
Queue Stats
156W - 121L
1,446 Elo+
Party 3
Fenrir
Fenrir
KhaosWizard
Fenrir
Level 54
God Stats
2W - 3L
1,554 SR
Queue Stats
33W - 24L
1,510 Elo+
Party 1
Yemoja
Yemoja
PsychicShotgun
Yemoja
Level 48
God Stats
2W - 2L
1,561 SR
Queue Stats
15W - 14L
1,563 Elo+
Party 1
Janus
Janus
TheHunterOne
Janus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,574 Elo+
Party 1
Serqet
Serqet
WafflesTehBear
Serqet
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 19L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 2 / 4
4,095
585
2,001
4,507
1,669
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 0 / 2
5,082
726
2,649
2,127
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
4 / 0 / 0
4,913
702
2,425
4,247
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
1 / 3 / 0
4,284
612
1,795
4,469
1,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
Syeden
Ah Muzen Cab
8
3 / 0 / 2
4,769
681
2,909
2,325
552
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KeiszerGS
Achilles
7
3 / 2 / 0
4,502
643
3,504
4,597
2,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
6
1 / 2 / 1
4,226
604
2,871
4,835
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 2 / 0
3,502
500
483
3,114
1,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 5 / 0
3,675
525
948
4,256
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 2 / 1
3,558
508
334
2,977
524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
13
Kills
5
5
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
3
0
2
4
L
Achilles
KeiszerGS
Achilles
3
2
0
1.5
L
Fenrir
1
2
1
0.75
L
1
2
0
0.5
W
4
0
0
4
W
1
3
0
0.33
W
Ah Muzen Cab
Syeden
Ah Muzen Cab
3
0
2
4
L
0
5
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,779
Damage
8,140
17,675
Taken
19,779
6,205
Mitigated
6,723
5,569
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,001
684
180
376
4,507
1,669
0
497
3,985
9,698
0
W
2,649
555
14
568
2,127
684
0
827
1,300
24,177
0
L
Achilles
KeiszerGS
Achilles
3,504
1,396
0
1,593
4,597
2,541
0
0
4,381
0
12,777
L
Fenrir
2,871
972
0
1,998
4,835
1,316
0
881
3,954
0
14,593
L
483
235
200
143
3,114
1,084
0
1,252
1,794
3,901
0
W
2,425
1,092
0
2,411
4,247
1,313
0
0
4,197
0
22,740
W
1,795
310
0
200
4,469
1,987
0
0
4,269
0
12,618
W
Ah Muzen Cab
Syeden
Ah Muzen Cab
2,909
1,806
0
1,820
2,325
552
72
107
2,218
0
18,504
L
948
35
0
574
4,256
1,258
0
2,210
1,950
14,401
0
L
334
119
0
1,044
2,977
524
0
143
2,834
0
7,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,143
Gold Earned
19,463
205
Minions Killed
119
0
Camps Cleared
0
718,873
Distance Traveled
627,449
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,095
585
12
2
0
158,735
2
W
Ra
5,082
726
61
9
0
140,928
2
L
Achilles
4,502
643
25
4
0
137,677
2
L
Fenrir
4,226
604
40
6
0
138,192
1
L
Yemoja
3,502
500
6
1
0
138,863
2
W
Set
4,913
702
52
7
0
158,219
0
W
Mulan
4,284
612
38
5
0
112,643
0
W
Ah Muzen Cab
4,769
681
42
6
0
148,348
2
L
Janus
3,675
525
24
3
0
116,887
1
L
Serqet
3,558
508
24
3
0
95,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role