Player Matchup

Apollo
Apollo
BigDCharity
Apollo
Level 27
God Stats
10W - 3L
1,738 SR
Queue Stats
44W - 43L
1,554 Elo+
Solo
Ymir
Ymir
GoWriteABook
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
McHamBeef
Thanatos
Level 147
God Stats
4W - 0L
1,377 SR
Queue Stats
119W - 71L
1,651 Elo+
Party 2
Hercules
Hercules
Perrii
Hercules
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
91W - 72L
1,500 Elo+
Party 2
Agni
Agni
RecoveryTTV
Agni
Level 26
God Stats
4W - 1L
1,820 SR
Queue Stats
27W - 12L
1,692 Elo+
Solo
Team Averages
Level 49
1,587 SR
1,579 Elo+

VS

Team Averages
Level 23
1,698 SR
1,564 Elo+
Camazotz
Camazotz
KrazyKibble
Camazotz
Level 28
God Stats
11W - 6L
1,736 SR
Queue Stats
110W - 126L
1,465 Elo+
Solo
Izanami
Izanami
MermaidMaynee
Izanami
Level 28
God Stats
54W - 21L
1,763 SR
Queue Stats
108W - 73L
1,539 Elo+
Party 1
Ymir
Ymir
MunchyQ
Ymir
Level 29
God Stats
18W - 10L
1,681 SR
Queue Stats
99W - 74L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
O8thecuzz08
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo
Vamana
Vamana
OtakuKing2017
Vamana
Level 28
God Stats
2W - 3L
1,810 SR
Queue Stats
117W - 130L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
5 / 1 / 10
11,616
528
9,732
15,455
5,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 8 / 10
8,422
383
4,490
18,066
11,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
McHamBeef
Thanatos
20
13 / 2 / 8
12,991
591
24,663
20,602
9,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Perrii
Hercules
19
5 / 4 / 13
11,583
527
12,504
31,884
30,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
10 / 0 / 11
12,845
584
28,621
10,717
4,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
KrazyKibble
Camazotz
14
2 / 8 / 3
9,219
419
7,209
20,327
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Izanami
18
4 / 6 / 2
11,784
536
10,873
20,844
6,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
MunchyQ
Ymir
13
2 / 7 / 5
8,623
392
9,616
21,076
18,284
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
O8thecuzz08
Baron Samedi
16
2 / 8 / 5
10,541
479
13,051
19,818
8,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 5 / 2
11,062
503
20,096
23,573
17,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
31
34
Kills
14
15
Deaths
34
52
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
1
10
10
W
1
8
10
0.75
L
Camazotz
KrazyKibble
Camazotz
2
8
3
0.44
W
Thanatos
McHamBeef
Thanatos
13
2
8
8.5
L
Izanami
4
6
2
0.83
L
Ymir
MunchyQ
Ymir
2
7
5
0.64
L
Baron Samedi
O8thecuzz08
Baron Samedi
2
8
5
0.56
L
4
5
2
1
W
Hercules
Perrii
Hercules
5
4
13
2.88
W
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,010
Damage
60,845
96,724
Taken
105,638
61,801
Mitigated
56,801
52,082
Healing
31,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
9,732
5,648
0
7,173
15,455
5,700
3,034
4,043
11,342
0
86,052
W
4,490
929
0
0
18,066
11,900
300
6,459
11,454
12,682
0
L
Camazotz
KrazyKibble
Camazotz
7,209
2,797
0
6,460
20,327
6,509
165
5,482
14,620
0
50,800
W
Thanatos
McHamBeef
Thanatos
24,663
7,434
0
25,005
20,602
9,133
277
3,943
16,438
0
114,619
L
Izanami
10,873
6,521
0
5,504
20,844
6,562
2,175
5,653
14,910
0
97,506
L
Ymir
MunchyQ
Ymir
9,616
1,814
990
2,758
21,076
18,284
225
8,044
12,593
34,680
0
L
Baron Samedi
O8thecuzz08
Baron Samedi
13,051
2,221
2,780
5,198
19,818
8,285
104
6,268
13,103
73,188
0
L
20,096
11,399
0
7,739
23,573
17,161
1,030
6,254
16,668
0
74,183
W
Hercules
Perrii
Hercules
12,504
2,479
0
16,667
31,884
30,648
1,389
4,848
26,881
0
58,455
W
28,621
1,928
0
3,237
10,717
4,420
866
2,651
7,942
91,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,457
Gold Earned
51,229
587
Minions Killed
538
0
Camps Cleared
0
2,122,671
Distance Traveled
1,879,562
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,616
528
140
6
0
401,808
0
W
Ymir
8,422
383
22
1
0
387,447
2
L
Camazotz
9,219
419
78
4
0
394,310
1
W
Thanatos
12,991
591
167
8
0
496,855
4
L
Izanami
11,784
536
185
8
0
372,902
4
L
Ymir
8,623
392
43
2
0
408,526
2
L
Baron Samedi
10,541
479
119
5
0
342,235
4
L
Vamana
11,062
503
113
5
0
361,589
1
W
Hercules
11,583
527
101
5
0
405,000
4
W
Agni
12,845
584
157
7
0
431,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role