Player Matchup

Apollo
Apollo
BurnKami
Apollo
Level 22
God Stats
0W - 2L
1,226 SR
Queue Stats
88W - 90L
1,322 Elo+
Party 3
Olorun
Olorun
Jessef07
Olorun
Level 27
God Stats
9W - 14L
1,302 SR
Queue Stats
490W - 547L
1,329 Elo+
Solo
Sobek
Sobek
JorgeShortStick
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,221 Elo+
Party 3
Odin
Odin
LLMendes5070
Odin
Level 28
God Stats
7W - 8L
1,451 SR
Queue Stats
80W - 88L
1,298 Elo+
Party 4
Ah Puch
Ah Puch
murillo0007
Ah Puch
Level 26
God Stats
4W - 5L
1,364 SR
Queue Stats
67W - 56L
1,318 Elo+
Party 4
Team Averages
Level 23
1,369 SR
1,298 Elo+

VS

Team Averages
Level 15
1,486 SR
1,186 Elo+
Fenrir
Fenrir
Camdiddy7
Fenrir
Level 15
God Stats
19W - 36L
1,368 SR
Queue Stats
211W - 229L
1,306 Elo+
Party 2
Nu Wa
Nu Wa
Camdiddy7
Nu Wa
Level 29
God Stats
26W - 31L
1,390 SR
Queue Stats
150W - 171L
1,274 Elo+
Party 2
King Arthur
King Arthur
STRIKER EX05
King Arthur
Level 6
God Stats
4W - 5L
1,748 SR
Queue Stats
87W - 71L
1,056 Elo+
Party 1
Tsukuyomi
Tsukuyomi
gwenom2006
Tsukuyomi
Level 17
God Stats
56W - 72L
1,423 SR
Queue Stats
82W - 135L
1,238 Elo+
Party 2
Merlin
Merlin
thollislord
Merlin
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 47L
1,056 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BurnKami
Apollo
20
2 / 6 / 16
14,713
920
7,461
19,224
27,284
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Jessef07
Olorun
20
9 / 8 / 11
16,544
1,034
24,175
27,804
12,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
1 / 14 / 14
14,598
912
10,128
33,898
34,734
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
11 / 6 / 16
18,075
1,130
24,309
30,703
29,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
murillo0007
Ah Puch
20
7 / 1 / 16
16,906
1,057
33,831
14,408
5,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Camdiddy7
Fenrir
20
15 / 6 / 12
16,918
1,057
24,694
22,425
11,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Camdiddy7
Nu Wa
20
9 / 6 / 18
16,197
1,012
35,785
19,599
7,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
STRIKER EX05
King Arthur
20
3 / 6 / 21
15,582
974
14,043
31,287
29,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
gwenom2006
Tsukuyomi
20
2 / 7 / 10
14,044
878
11,393
15,178
5,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
20
6 / 5 / 18
15,392
962
31,654
20,486
8,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
114
30
Kills
35
35
Deaths
30
73
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Apollo
BurnKami
Apollo
2
6
16
1.67
W
Fenrir
Camdiddy7
Fenrir
15
6
12
3.5
W
Nu Wa
Camdiddy7
Nu Wa
9
6
18
3
L
Olorun
Jessef07
Olorun
9
8
11
1.81
L
1
14
14
0.57
L
11
6
16
3.17
W
King Arthur
STRIKER EX05
King Arthur
3
6
21
2.25
W
Tsukuyomi
gwenom2006
Tsukuyomi
2
7
10
1
L
Ah Puch
murillo0007
Ah Puch
7
1
16
15
W
Merlin
6
5
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,904
Damage
117,569
126,037
Taken
108,975
109,477
Mitigated
62,322
13,382
Healing
13,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BurnKami
Apollo
7,461
3,696
0
0
19,224
27,284
0
8,239
10,985
0
26,351
W
Fenrir
Camdiddy7
Fenrir
24,694
9,386
780
3,557
22,425
11,250
0
13,510
8,915
0
38,133
W
Nu Wa
Camdiddy7
Nu Wa
35,785
12,558
1,190
2,537
19,599
7,133
0
14,709
4,890
60,009
0
L
Olorun
Jessef07
Olorun
24,175
13,055
1,796
6,997
27,804
12,296
0
13,781
14,023
47,314
0
L
10,128
1,794
0
3,347
33,898
34,734
0
21,168
12,730
36,989
0
L
24,309
10,003
0
0
30,703
29,195
0
17,772
12,931
0
42,792
W
King Arthur
STRIKER EX05
King Arthur
14,043
2,264
0
4,857
31,287
29,491
0
20,264
11,023
0
45,490
W
Tsukuyomi
gwenom2006
Tsukuyomi
11,393
3,059
0
177
15,178
5,991
0
8,951
6,227
0
22,081
L
Ah Puch
murillo0007
Ah Puch
33,831
2,183
0
1,242
14,408
5,968
0
6,479
7,929
80,800
0
W
Merlin
31,654
3,045
0
0
20,486
8,457
0
10,700
9,786
59,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,836
Gold Earned
78,133
248
Minions Killed
303
9
Camps Cleared
4
1,514,990
Distance Traveled
1,411,309
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
14,713
920
21
1
4
347,882
0
W
Fenrir
16,918
1,057
49
3
1
297,223
0
W
Nu Wa
16,197
1,012
99
6
1
208,884
0
L
Olorun
16,544
1,034
55
3
0
293,842
0
L
Sobek
14,598
912
38
2
1
198,468
0
L
Odin
18,075
1,130
47
3
2
328,746
0
W
King Arthur
15,582
974
73
5
1
309,042
0
W
Tsukuyomi
14,044
878
17
1
0
309,355
1
L
Ah Puch
16,906
1,057
87
5
2
346,052
0
W
Merlin
15,392
962
65
4
1
286,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role