Player Matchup

Cthulhu
Cthulhu
Diamond III
CripGodd
Cthulhu
Diamond III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 47L
2,316 MMR
Solo
Apollo
Apollo
Masters
DemTiddiesDoe
Apollo
Masters
Level 56
God Stats
5W - 5L
1,613 SR
Queue Stats
168W - 111L
2,866 MMR
Solo
Artio
Artio
Masters
IMurph27
Artio
Masters
Level 160
God Stats
10W - 11L
1,640 SR
Queue Stats
201W - 185L
2,309 MMR
Solo
He Bo
He Bo
Diamond III
chumpisrumpis
He Bo
Diamond III
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
338W - 319L
2,314 MMR
Solo
Awilix
Awilix
Diamond III
dradami
Awilix
Diamond III
Level 153
God Stats
13W - 11L
1,827 SR
Queue Stats
199W - 182L
2,321 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,616 SR
2,425 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,792 SR
2,423 MMR
Merlin
Merlin
Diamond II
DBD Haaddock 7
Merlin
Diamond II
Level 157
God Stats
6W - 10L
1,747 SR
Queue Stats
172W - 158L
2,375 MMR
Party 1
Osiris
Osiris
Diamond III
II Prince II
Osiris
Diamond III
Level 156
God Stats
25W - 31L
1,974 SR
Queue Stats
1,035W - 1,031L
2,248 MMR
Solo
Nemesis
Nemesis
Diamond I
XavierGod7
Nemesis
Diamond I
Level 157
God Stats
5W - 4L
1,895 SR
Queue Stats
255W - 248L
2,674 MMR
Solo
Chernobog
Chernobog
Diamond I
cChadly
Chernobog
Diamond I
Level 129
God Stats
38W - 21L
1,792 SR
Queue Stats
257W - 242L
2,480 MMR
Party 1
The Morrigan
The Morrigan
Masters
iDecideFate
The Morrigan
Masters
Level 129
God Stats
28W - 43L
1,553 SR
Queue Stats
813W - 785L
2,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CripGodd
Cthulhu
20
4 / 5 / 13
14,864
572
21,494
36,257
34,952
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 4 / 15
15,539
598
21,865
25,993
13,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artio
IMurph27
Artio
20
6 / 3 / 18
13,938
536
11,350
34,688
44,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
2 / 7 / 12
13,992
538
15,548
18,875
8,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
dradami
Awilix
20
23 / 1 / 4
17,479
672
21,100
26,328
18,951
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
SetJanusGuan YuTsukuyomiTiamat

VS

Bans
Cu ChulainnScyllaGaneshaPersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 9 / 8
12,189
469
17,823
17,273
7,162
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
20
6 / 9 / 5
13,267
510
14,456
25,138
22,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
XavierGod7
Nemesis
20
2 / 7 / 8
13,776
530
20,161
28,270
18,712
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
cChadly
Chernobog
20
3 / 6 / 3
13,610
523
28,317
23,380
9,407
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
iDecideFate
The Morrigan
19
8 / 11 / 4
12,970
499
18,625
18,858
15,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
48
42
Kills
20
20
Deaths
42
62
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CripGodd
Cthulhu
4
5
13
2.1
L
1
9
8
0.56
W
7
4
15
3.63
L
Osiris
6
9
5
0.94
W
Artio
IMurph27
Artio
6
3
18
5
L
Nemesis
XavierGod7
Nemesis
2
7
8
0.86
L
Chernobog
cChadly
Chernobog
3
6
3
0.75
W
2
7
12
1.14
W
Awilix
dradami
Awilix
23
1
4
25
L
The Morrigan
iDecideFate
The Morrigan
8
11
4
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,357
Damage
99,382
142,141
Taken
112,919
119,871
Mitigated
73,714
60,387
Healing
27,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CripGodd
Cthulhu
21,494
770
2,831
12,927
36,257
34,952
29
8,942
27,315
96,407
0
L
17,823
302
0
737
17,273
7,162
0
7,344
9,637
87,704
0
W
21,865
17,231
0
9,905
25,993
13,477
8,966
5,430
20,563
0
131,785
L
Osiris
14,456
6,023
0
829
25,138
22,737
0
10,605
14,244
0
92,573
W
Artio
IMurph27
Artio
11,350
479
4,387
14,257
34,688
44,408
180
9,086
25,596
40,006
0
L
Nemesis
XavierGod7
Nemesis
20,161
9,999
0
12,540
28,270
18,712
2,958
14,373
13,695
0
85,945
L
Chernobog
cChadly
Chernobog
28,317
15,872
0
9,779
23,380
9,407
1,506
7,589
15,761
0
116,228
W
15,548
1,321
0
4,297
18,875
8,083
1,008
5,359
13,516
96,308
0
W
Awilix
dradami
Awilix
21,100
8,262
0
11,783
26,328
18,951
3,786
7,594
18,728
0
115,735
L
The Morrigan
iDecideFate
The Morrigan
18,625
4,056
0
3,614
18,858
15,696
0
7,811
10,492
68,552
2,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,812
Gold Earned
65,812
666
Minions Killed
680
0
Camps Cleared
0
2,618,921
Distance Traveled
2,275,449
35
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,864
572
163
6
0
511,361
5
L
Merlin
12,189
469
126
5
0
447,825
9
W
Apollo
15,539
598
195
8
0
489,228
9
L
Osiris
13,267
510
118
5
0
521,081
4
W
Artio
13,938
536
29
1
0
535,877
9
L
Nemesis
13,776
530
165
6
0
461,922
3
L
Chernobog
13,610
523
175
7
0
451,538
5
W
He Bo
13,992
538
152
6
0
455,205
8
W
Awilix
17,479
672
127
5
0
627,250
4
L
The Morrigan
12,970
499
96
4
0
393,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role