Player Matchup

Anhur
Anhur
ComicChimera29
Anhur
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 113L
1,545 Elo+
Party 3
Mercury
Mercury
MiniPerc
Mercury
Level 111
God Stats
1W - 6L
1,500 SR
Queue Stats
194W - 202L
1,487 Elo+
Party 3
Ganesha
Ganesha
TClan3x
Ganesha
Level 83
God Stats
11W - 11L
1,500 SR
Queue Stats
82W - 91L
1,559 Elo+
Party 3
Mulan
Mulan
TangledAnt50083
Mulan
Level 146
God Stats
13W - 15L
1,232 SR
Queue Stats
377W - 344L
1,640 Elo+
Party 3
Discordia
Discordia
WorthyGhost296
Discordia
Level 104
God Stats
0W - 2L
1,292 SR
Queue Stats
24W - 39L
1,462 Elo+
Party 3
Team Averages
Level 120
1,405 SR
1,539 Elo+

VS

Team Averages
Level 131
1,661 SR
1,634 Elo+
Hera
Hera
BossMcSwag
Hera
Level 126
God Stats
2W - 1L
1,758 SR
Queue Stats
113W - 104L
1,653 Elo+
Party 2
Skadi
Skadi
DGRIFFIN98
Skadi
Level 146
God Stats
16W - 3L
1,500 SR
Queue Stats
272W - 151L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
DeviousTroll
Cthulhu
Level 148
God Stats
2W - 3L
1,554 SR
Queue Stats
172W - 153L
1,624 Elo+
Party 2
Athena
Athena
aithusaa
Athena
Level 125
God Stats
3W - 1L
1,685 SR
Queue Stats
38W - 37L
1,586 Elo+
Party 1
Mercury
Mercury
smiteisgarbge
Mercury
Level 108
God Stats
15W - 12L
1,806 SR
Queue Stats
147W - 134L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
9,709
462
7,038
16,018
5,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
MiniPerc
Mercury
19
14 / 6 / 2
12,012
572
17,934
19,977
8,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
TClan3x
Ganesha
15
0 / 5 / 12
9,465
451
5,158
16,734
14,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 4 / 3
10,024
477
9,555
22,702
16,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
WorthyGhost296
Discordia
15
3 / 3 / 1
9,857
469
11,681
14,568
5,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 5
12,389
590
16,229
11,041
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
20
5 / 3 / 4
12,864
613
14,746
13,142
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
DeviousTroll
Cthulhu
20
5 / 1 / 4
13,515
644
15,826
15,407
17,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
aithusaa
Athena
16
3 / 7 / 6
10,952
522
10,544
23,520
19,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
19
5 / 6 / 8
12,657
603
10,790
16,480
7,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
50
21
Kills
23
23
Deaths
21
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
4
5
1.88
L
2
5
2
0.6
W
Skadi
5
3
4
2.33
W
Cthulhu
DeviousTroll
Cthulhu
5
1
4
7
L
Mercury
MiniPerc
Mercury
14
6
2
2.5
L
Ganesha
TClan3x
Ganesha
0
5
12
1.2
L
2
4
3
0.88
L
Discordia
WorthyGhost296
Discordia
3
3
1
1.17
W
Athena
aithusaa
Athena
3
7
6
0.86
W
Mercury
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,366
Damage
68,135
89,999
Taken
79,590
49,946
Mitigated
54,268
25,376
Healing
22,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,229
4,951
0
2,062
11,041
4,538
330
6,248
4,404
83,475
0
L
7,038
3,618
0
4,894
16,018
5,365
246
2,768
13,250
0
66,284
W
Skadi
14,746
7,477
0
2,796
13,142
5,204
4,395
2,870
10,170
0
116,800
W
Cthulhu
DeviousTroll
Cthulhu
15,826
1,388
1,063
8,105
15,407
17,831
1,475
1,303
14,087
80,106
0
L
Mercury
MiniPerc
Mercury
17,934
10,362
0
5,230
19,977
8,463
0
8,726
11,201
0
89,648
L
Ganesha
TClan3x
Ganesha
5,158
238
0
2,086
16,734
14,012
343
7,953
8,781
34,491
0
L
9,555
1,801
0
9,489
22,702
16,536
0
12,498
9,379
0
63,784
L
Discordia
WorthyGhost296
Discordia
11,681
626
72
3,605
14,568
5,570
637
9,729
4,789
60,792
0
W
Athena
aithusaa
Athena
10,544
2,206
0
2,824
23,520
19,601
0
3,645
19,623
31,105
0
W
Mercury
10,790
5,790
0
5,612
16,480
7,094
61
1,819
14,467
0
93,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,067
Gold Earned
62,377
526
Minions Killed
650
0
Camps Cleared
0
1,998,198
Distance Traveled
2,072,375
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,389
590
153
7
0
397,482
4
L
Anhur
9,709
462
119
6
0
372,294
1
W
Skadi
12,864
613
167
8
0
382,750
2
W
Cthulhu
13,515
644
156
7
0
425,357
3
L
Mercury
12,012
572
145
7
0
437,210
2
L
Ganesha
9,465
451
19
1
0
400,387
3
L
Mulan
10,024
477
121
6
0
376,099
1
L
Discordia
9,857
469
122
6
0
412,208
5
W
Athena
10,952
522
44
2
0
407,640
9
W
Mercury
12,657
603
130
6
0
459,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role