Player Matchup

Kukulkan
Kukulkan
Elpegaabuelas
Kukulkan
Level 12
God Stats
39W - 30L
1,541 SR
Queue Stats
245W - 269L
1,380 Elo+
Party 1
Tiamat
Tiamat
Geckoman242
Tiamat
Level 18
God Stats
6W - 2L
1,669 SR
Queue Stats
22W - 21L
1,443 Elo+
Party 3
Ymir
Ymir
MomentoMono
Ymir
Level 11
God Stats
23W - 26L
1,452 SR
Queue Stats
102W - 94L
1,380 Elo+
Party 1
Apollo
Apollo
SmurfMachine
Apollo
Level 13
God Stats
7W - 4L
1,778 SR
Queue Stats
51W - 41L
1,528 Elo+
Solo
Da Ji
Da Ji
xXNasirxIsxGayXx
Da Ji
Level 29
God Stats
2W - 4L
1,372 SR
Queue Stats
24W - 26L
1,422 Elo+
Party 3
Team Averages
Level 17
1,563 SR
1,431 Elo+

VS

Team Averages
Level 11
1,500 SR
1,555 Elo+
Nemesis
Nemesis
Leono95
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,774 Elo+
Party 2
Thor
Thor
Luther19
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
That1WhaleGamer
Ares
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
Zodiant
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Neith
Neith
mbaby0323
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elpegaabuelas
Kukulkan
10
8 / 1 / 8
7,573
583
7,300
4,389
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
13
5 / 0 / 2
8,294
638
4,609
4,056
4,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
7 / 0 / 10
7,840
603
6,292
9,106
5,695
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
14
3 / 0 / 4
9,362
720
2,705
4,514
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 0
6,112
470
0
4,019
1,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Leono95
Nemesis
4
0 / 10 / 0
4,182
322
1,495
8,697
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
7
1 / 7 / 0
5,201
400
1,168
7,362
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
1 / 2 / 0
4,508
347
607
5,048
1,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
Zodiant
Kukulkan
5
0 / 3 / 1
4,678
360
1,689
2,456
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
mbaby0323
Neith
1
0 / 1 / 0
2,410
185
0
923
291

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
23
Kills
2
3
Deaths
23
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Elpegaabuelas
Kukulkan
8
1
8
12
W
Tiamat
5
0
2
6
L
Nemesis
Leono95
Nemesis
0
10
0
0
L
Thor
1
7
0
0.14
W
7
0
10
12
W
Apollo
3
0
4
5
L
1
2
0
0.5
L
Kukulkan
Zodiant
Kukulkan
0
3
1
0.17
L
Neith
mbaby0323
Neith
0
1
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,906
Damage
4,959
26,084
Taken
24,486
14,721
Mitigated
7,587
8,809
Healing
1,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Elpegaabuelas
Kukulkan
7,300
1,513
0
820
4,389
1,580
980
517
3,756
29,613
0
W
Tiamat
4,609
1,235
0
2,141
4,056
4,500
2,779
172
3,868
36,497
0
L
Nemesis
Leono95
Nemesis
1,495
588
0
30
8,697
2,424
0
6,622
2,075
0
4,170
L
Thor
1,168
82
0
184
7,362
2,347
0
5,901
1,461
0
4,204
W
6,292
776
244
3,130
9,106
5,695
1,240
610
8,462
30,513
0
W
Apollo
2,705
2,058
0
2,133
4,514
1,777
9,535
164
4,310
0
51,793
L
607
146
0
656
5,048
1,747
0
2,916
2,132
2,680
0
L
Kukulkan
Zodiant
Kukulkan
1,689
640
0
250
2,456
778
0
1,839
617
8,298
0
L
Neith
mbaby0323
Neith
0
0
0
0
923
291
0
923
0
0
0
W
0
0
0
341
4,019
1,169
0
603
3,392
0
15,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,181
Gold Earned
20,979
326
Minions Killed
56
0
Camps Cleared
0
1,034,501
Distance Traveled
460,129
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,573
583
42
3
0
198,148
1
W
Tiamat
8,294
638
86
7
0
245,297
1
L
Nemesis
4,182
322
7
1
0
110,523
0
L
Thor
5,201
400
19
1
0
127,294
0
W
Ymir
7,840
603
49
4
0
252,891
3
W
Apollo
9,362
720
113
9
0
221,468
2
L
Ares
4,508
347
8
1
0
126,644
0
L
Kukulkan
4,678
360
22
2
0
95,668
0
L
Neith
2,410
185
0
0
0
0
0
W
Da Ji
6,112
470
36
3
0
116,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role