Player Matchup

Anhur
Anhur
Baljeet666
Anhur
Level 30
God Stats
1W - 3L
1,718 SR
Queue Stats
262W - 240L
1,590 Elo+
Party 1
Nemesis
Nemesis
Daniel5810
Nemesis
Level 26
God Stats
7W - 3L
1,792 SR
Queue Stats
10W - 5L
1,673 Elo+
Solo
Kuzenbo
Kuzenbo
Trashtastick
Kuzenbo
Level 28
God Stats
0W - 2L
1,349 SR
Queue Stats
66W - 52L
1,709 Elo+
Solo
Cerberus
Cerberus
bobjones666
Cerberus
Level 29
God Stats
25W - 11L
1,755 SR
Queue Stats
189W - 144L
1,565 Elo+
Party 1
Olorun
Olorun
ultimatus0
Olorun
Level 10
God Stats
3W - 2L
1,689 SR
Queue Stats
4W - 2L
1,729 Elo+
Solo
Team Averages
Level 25
1,661 SR
1,653 Elo+

VS

Team Averages
Level 16
1,723 SR
1,630 Elo+
Ra
Ra
D0ntG4nkPlz
Ra
Level 27
God Stats
11W - 9L
1,608 SR
Queue Stats
142W - 115L
1,639 Elo+
Solo
Susano
Susano
JosueSkillS
Susano
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
NickLeviWhite
Neith
Level 7
God Stats
7W - 0L
1,979 SR
Queue Stats
10W - 4L
1,678 Elo+
Solo
Set
Set
WrathForever
Set
Level 10
God Stats
6W - 3L
1,780 SR
Queue Stats
14W - 9L
1,668 Elo+
Solo
Sol
Sol
midbot69
Sol
Level 22
God Stats
6W - 0L
1,750 SR
Queue Stats
51W - 19L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
7 / 6 / 2
10,906
474
13,887
16,638
6,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Daniel5810
Nemesis
17
6 / 7 / 5
11,106
483
7,505
16,669
6,063
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
Trashtastick
Kuzenbo
19
5 / 5 / 8
12,016
522
15,313
23,204
32,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
bobjones666
Cerberus
14
0 / 6 / 10
9,184
399
6,575
19,149
13,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
ultimatus0
Olorun
6
0 / 4 / 0
6,386
278
2,085
4,925
1,301
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 11
14,608
635
23,219
15,640
7,282
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
19
7 / 3 / 9
13,310
579
9,652
16,725
7,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
3 / 2 / 11
14,476
629
11,216
15,399
5,972
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 7 / 4
12,639
550
6,389
16,003
7,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 3 / 13
14,169
616
10,993
22,443
19,866
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
76
18
Kills
28
28
Deaths
18
25
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Anhur
7
6
2
1.33
W
9
3
11
4.83
L
Nemesis
Daniel5810
Nemesis
6
7
5
1.21
W
Susano
7
3
9
3.83
W
3
2
11
4.25
L
Kuzenbo
Trashtastick
Kuzenbo
5
5
8
1.8
W
4
7
4
0.86
L
Cerberus
bobjones666
Cerberus
0
6
10
0.83
W
5
3
13
3.83
L
Olorun
ultimatus0
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,365
Damage
61,469
80,585
Taken
86,210
59,053
Mitigated
47,824
18,943
Healing
31,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
13,887
7,316
0
3,920
16,638
6,097
0
7,290
9,126
0
64,374
W
23,219
2,103
3,038
5,752
15,640
7,282
1,231
5,840
9,800
112,546
0
L
Nemesis
Daniel5810
Nemesis
7,505
2,591
0
4,536
16,669
6,063
0
7,109
9,418
0
46,082
W
Susano
9,652
2,175
0
5,021
16,725
7,024
1,491
3,028
13,697
0
88,891
W
11,216
5,416
0
8,595
15,399
5,972
8,876
4,110
11,289
0
99,850
L
Kuzenbo
Trashtastick
Kuzenbo
15,313
3,922
0
6,033
23,204
32,015
301
8,501
14,571
88,052
0
W
6,389
2,568
0
3,172
16,003
7,680
843
5,438
10,565
0
79,458
L
Cerberus
bobjones666
Cerberus
6,575
240
0
3,872
19,149
13,577
0
8,828
10,137
28,102
0
W
10,993
4,309
0
5,979
22,443
19,866
2,867
5,557
16,886
69,323
0
L
Olorun
ultimatus0
Olorun
2,085
597
51
531
4,925
1,301
0
1,774
3,121
11,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,598
Gold Earned
69,202
421
Minions Killed
689
0
Camps Cleared
0
1,731,810
Distance Traveled
2,126,540
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,906
474
112
5
0
365,822
1
W
Ra
14,608
635
192
8
0
499,167
3
L
Nemesis
11,106
483
79
3
0
414,713
0
W
Susano
13,310
579
133
6
0
443,796
3
W
Neith
14,476
629
174
8
0
382,673
0
L
Kuzenbo
12,016
522
163
7
0
377,953
2
W
Set
12,639
550
110
5
0
406,871
3
L
Cerberus
9,184
399
44
2
0
432,401
5
W
Sol
14,169
616
80
3
0
394,033
6
L
Olorun
6,386
278
23
1
0
140,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role