Player Matchup

Rama
Rama
EncounterSMURF
Rama
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,951 Elo+
Party 3
Vulcan
Vulcan
Hoshi22
Vulcan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
SpiritLoop
Cthulhu
Level 44
God Stats
7W - 7L
1,501 SR
Queue Stats
55W - 46L
1,622 Elo+
Party 2
Chang'e
Chang'e
drunknmissionary
Chang'e
Level 14
God Stats
37W - 21L
1,684 SR
Queue Stats
37W - 25L
1,650 Elo+
Party 2
Nemesis
Nemesis
mattdcj
Nemesis
Level 18
God Stats
3W - 1L
1,554 SR
Queue Stats
131W - 122L
1,552 Elo+
Solo
Team Averages
Level 38
1,548 SR
1,655 Elo+

VS

Team Averages
Level 25
1,575 SR
1,648 Elo+
Merlin
Merlin
BigRed9197
Merlin
Level 29
God Stats
14W - 14L
1,548 SR
Queue Stats
94W - 84L
1,547 Elo+
Solo
King Arthur
King Arthur
Firebutters
King Arthur
Level 18
God Stats
223W - 121L
1,658 SR
Queue Stats
619W - 322L
1,623 Elo+
Party 1
Nemesis
Nemesis
Powpay44
Nemesis
Level 24
God Stats
26W - 11L
1,670 SR
Queue Stats
723W - 413L
1,630 Elo+
Party 1
Jormungandr
Jormungandr
ThiccnFamous
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 141L
1,527 Elo+
Solo
Kukulkan
Kukulkan
Tranox36
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,913 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 8
14,795
986
20,151
13,695
5,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Hoshi22
Vulcan
20
3 / 2 / 9
13,782
919
25,494
9,603
3,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
SpiritLoop
Cthulhu
20
3 / 4 / 14
13,956
930
17,017
20,543
22,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
2 / 0 / 9
12,976
865
11,203
11,603
4,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
mattdcj
Nemesis
20
6 / 5 / 6
14,561
971
18,025
24,899
12,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

145

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigRed9197
Merlin
19
1 / 7 / 6
12,461
831
17,147
19,006
8,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Firebutters
King Arthur
19
1 / 2 / 6
12,770
851
6,823
18,737
20,686
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Powpay44
Nemesis
19
5 / 5 / 6
13,533
902
16,449
18,667
8,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
ThiccnFamous
Jormungandr
19
2 / 3 / 9
12,913
861
16,953
27,072
18,726
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Tranox36
Kukulkan
19
3 / 4 / 4
13,335
889
19,016
13,976
6,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
43
20
Kills
12
12
Deaths
21
46
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
BigRed9197
Merlin
1
7
6
0.57
W
6
1
8
10
L
King Arthur
Firebutters
King Arthur
1
2
6
2
W
Vulcan
Hoshi22
Vulcan
3
2
9
3.75
L
Nemesis
Powpay44
Nemesis
5
5
6
1.6
W
Cthulhu
SpiritLoop
Cthulhu
3
4
14
2.5
L
Jormungandr
ThiccnFamous
Jormungandr
2
3
9
2.17
L
Kukulkan
Tranox36
Kukulkan
3
4
4
1.25
W
2
0
9
6.5
W
Nemesis
mattdcj
Nemesis
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,890
Damage
76,388
80,343
Taken
97,458
48,669
Mitigated
62,673
27,753
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BigRed9197
Merlin
17,147
341
0
562
19,006
8,411
0
10,760
8,246
41,421
0
W
20,151
13,991
0
2,780
13,695
5,508
0
10,762
2,933
0
51,596
L
King Arthur
Firebutters
King Arthur
6,823
889
0
1,216
18,737
20,686
0
12,681
6,056
0
27,801
W
Vulcan
Hoshi22
Vulcan
25,494
5,059
778
1,341
9,603
3,916
0
7,316
2,287
64,987
0
L
Nemesis
Powpay44
Nemesis
16,449
6,189
0
2,724
18,667
8,580
0
10,025
8,642
0
33,547
W
Cthulhu
SpiritLoop
Cthulhu
17,017
722
1,286
1,674
20,543
22,406
0
12,879
7,664
37,058
0
L
Jormungandr
ThiccnFamous
Jormungandr
16,953
2,179
0
0
27,072
18,726
0
13,444
13,628
44,262
0
L
Kukulkan
Tranox36
Kukulkan
19,016
1,329
0
750
13,976
6,270
0
6,804
7,172
53,074
0
W
11,203
444
12,280
4,748
11,603
4,687
0
8,232
3,371
17,903
0
W
Nemesis
mattdcj
Nemesis
18,025
7,136
0
2,866
24,899
12,152
0
13,927
10,972
0
51,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,070
Gold Earned
65,012
314
Minions Killed
290
16
Camps Cleared
4
1,605,241
Distance Traveled
1,537,311
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,461
831
46
3
1
282,020
0
W
Rama
14,795
986
87
6
1
281,832
0
L
King Arthur
12,770
851
70
5
1
318,521
0
W
Vulcan
13,782
919
96
6
0
320,276
1
L
Nemesis
13,533
902
40
3
1
337,628
0
W
Cthulhu
13,956
930
45
3
1
324,110
0
L
Jormungandr
12,913
861
50
3
0
322,852
0
L
Kukulkan
13,335
889
84
6
1
276,290
0
W
Chang'e
12,976
865
10
1
0
336,725
2
W
Nemesis
14,561
971
76
5
14
342,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role