Player Matchup

King Arthur
King Arthur
BusteraRhymes417
King Arthur
Level 107
God Stats
4W - 2L
1,625 SR
Queue Stats
97W - 81L
1,561 Elo+
Party 2
Ymir
Ymir
DjBigMac12
Ymir
Level 56
God Stats
6W - 5L
1,920 SR
Queue Stats
26W - 31L
1,575 Elo+
Party 2
Thoth
Thoth
PANTHERFAN0729
Thoth
Level 67
God Stats
7W - 7L
1,472 SR
Queue Stats
134W - 156L
1,468 Elo+
Party 2
Team Averages
Level 77
1,672 SR
1,535 Elo+

VS

Team Averages
Level 101
1,455 SR
1,481 Elo+
Hel
Hel
KiddDres
Hel
Level 68
God Stats
0W - 2L
1,281 SR
Queue Stats
6W - 10L
1,292 Elo+
Solo
Skadi
Skadi
PanecitoDeDios
Skadi
Level 126
God Stats
40W - 25L
1,595 SR
Queue Stats
351W - 290L
1,609 Elo+
Party 1
Chaac
Chaac
jazmazingg
Chaac
Level 109
God Stats
85W - 88L
1,489 SR
Queue Stats
122W - 122L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BusteraRhymes417
King Arthur
17
12 / 2 / 6
13,095
770
16,569
14,622
14,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 13
11,412
671
5,241
17,541
21,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
5 / 3 / 7
10,981
646
10,434
11,125
3,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
8,703
512
2,519
6,692
1,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 7 / 2
11,129
655
14,984
15,190
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
14
1 / 7 / 6
10,440
614
9,779
17,305
15,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
18
Kills
6
7
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BusteraRhymes417
King Arthur
12
2
6
7.5
W
1
2
13
3.75
L
1
4
1
0.38
W
5
3
7
2.83
L
4
7
2
0.71
L
Chaac
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,244
Damage
27,282
43,288
Taken
39,187
40,134
Mitigated
22,227
5,619
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BusteraRhymes417
King Arthur
16,569
3,531
0
750
14,622
14,427
476
942
13,513
0
78,323
W
5,241
1,271
841
2,107
17,541
21,805
524
1,407
15,816
16,151
0
L
2,519
570
1,261
1,221
6,692
1,927
75
2,597
3,857
13,067
0
W
10,434
476
0
1,921
11,125
3,902
1,199
395
10,584
42,801
0
L
14,984
8,181
0
2,021
15,190
4,425
236
4,799
10,025
0
53,507
L
Chaac
9,779
1,527
0
3,656
17,305
15,875
0
7,321
9,102
418
29,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,488
Gold Earned
30,272
188
Minions Killed
129
0
Camps Cleared
0
802,506
Distance Traveled
667,939
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,095
770
92
5
0
291,261
0
W
Ymir
11,412
671
18
1
0
238,133
0
L
Hel
8,703
512
15
1
0
145,689
1
W
Thoth
10,981
646
78
5
0
273,112
0
L
Skadi
11,129
655
82
5
0
240,228
4
L
Chaac
10,440
614
32
2
0
282,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role