Player Matchup

Agni
Agni
AttestedMist212
Agni
Level 26
God Stats
5W - 10L
1,387 SR
Queue Stats
175W - 213L
1,428 Elo+
Party 2
King Arthur
King Arthur
BumiWrld
King Arthur
Level 29
God Stats
4W - 10L
1,179 SR
Queue Stats
243W - 298L
1,394 Elo+
Party 2
Pele
Pele
CerealKillah904
Pele
Level 14
God Stats
65W - 102L
1,302 SR
Queue Stats
95W - 158L
1,300 Elo+
Party 2
Fenrir
Fenrir
JTM365
Fenrir
Level 18
God Stats
7W - 19L
1,331 SR
Queue Stats
78W - 97L
1,424 Elo+
Party 2
Bellona
Bellona
Papi chulo19390
Bellona
Level 17
God Stats
37W - 47L
1,427 SR
Queue Stats
82W - 94L
1,412 Elo+
Party 2
Team Averages
Level 21
1,325 SR
1,392 Elo+

VS

Team Averages
Level 22
1,415 SR
1,396 Elo+
Jing Wei
Jing Wei
AllmightyHush
Jing Wei
Level 6
God Stats
2W - 4L
1,724 SR
Queue Stats
40W - 58L
1,401 Elo+
Party 1
Nike
Nike
DragonHeartMVP
Nike
Level 50
God Stats
2W - 5L
1,166 SR
Queue Stats
17W - 41L
1,326 Elo+
Party 1
Chaac
Chaac
SeeTruth-
Chaac
Level 31
God Stats
3W - 3L
1,365 SR
Queue Stats
49W - 79L
1,434 Elo+
Party 1
Izanami
Izanami
bailey_swim048
Izanami
Level 8
God Stats
35W - 32L
1,486 SR
Queue Stats
84W - 103L
1,483 Elo+
Solo
Bakasura
Bakasura
killer_minority2
Bakasura
Level 17
God Stats
17W - 39L
1,333 SR
Queue Stats
47W - 84L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 21
15,195
1,085
28,563
17,883
7,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
BumiWrld
King Arthur
20
4 / 13 / 15
13,421
959
23,018
42,398
38,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 9 / 10
13,502
964
16,566
22,458
10,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
JTM365
Fenrir
20
10 / 6 / 13
15,485
1,106
20,149
28,075
21,860
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 11 / 14
13,264
947
17,278
32,506
24,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AllmightyHush
Jing Wei
20
7 / 5 / 24
14,732
1,052
33,348
21,318
8,717
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 5 / 29
14,633
1,045
15,647
30,985
33,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
SeeTruth-
Chaac
20
10 / 5 / 27
15,606
1,115
31,137
22,194
27,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 9 / 21
13,841
989
29,696
19,474
8,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 7 / 13
15,262
1,090
20,180
18,737
8,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
156
31
Kills
42
43
Deaths
31
73
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AllmightyHush
Jing Wei
7
5
24
3.8
L
6
4
21
4.13
L
King Arthur
BumiWrld
King Arthur
4
13
15
0.88
L
7
9
10
1.33
W
5
5
29
3.9
L
Fenrir
JTM365
Fenrir
10
6
13
2.75
L
4
11
14
1
W
Chaac
SeeTruth-
Chaac
10
5
27
4.7
W
6
9
21
1.83
W
14
7
13
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,574
Damage
130,008
143,320
Taken
112,708
101,558
Mitigated
87,256
17,612
Healing
23,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AllmightyHush
Jing Wei
33,348
20,585
840
7,943
21,318
8,717
0
6,742
14,384
0
63,313
L
28,563
590
0
1,973
17,883
7,207
0
384
17,355
63,302
0
L
King Arthur
BumiWrld
King Arthur
23,018
5,866
0
6,897
42,398
38,076
0
713
41,303
760
34,779
L
16,566
4,811
0
541
22,458
10,076
0
574
21,704
0
30,808
W
15,647
3,049
138
9,081
30,985
33,632
0
9,261
21,724
0
24,217
L
Fenrir
JTM365
Fenrir
20,149
9,159
854
6,728
28,075
21,860
0
809
26,871
0
30,404
L
17,278
6,989
0
619
32,506
24,339
0
271
32,022
0
36,870
W
Chaac
SeeTruth-
Chaac
31,137
6,138
0
5,494
22,194
27,794
0
5,010
17,184
6,317
48,122
W
29,696
22,036
0
0
19,474
8,834
0
3,341
16,133
0
49,928
W
20,180
17,437
0
353
18,737
8,279
0
4,969
13,768
0
29,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,867
Gold Earned
74,074
195
Minions Killed
220
5
Camps Cleared
3
1,271,655
Distance Traveled
1,152,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,732
1,052
72
5
2
248,736
0
L
Agni
15,195
1,085
83
6
1
279,394
0
L
King Arthur
13,421
959
26
2
0
249,261
0
L
Pele
13,502
964
27
2
0
238,502
0
W
Nike
14,633
1,045
17
1
0
234,702
0
L
Fenrir
15,485
1,106
21
2
3
294,814
0
L
Bellona
13,264
947
38
3
1
209,684
0
W
Chaac
15,606
1,115
63
5
1
238,967
0
W
Izanami
13,841
989
44
3
0
193,666
0
W
Bakasura
15,262
1,090
24
2
0
236,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role