Player Matchup

Ganesha
Ganesha
DonkeyDeuce
Ganesha
Level 16
God Stats
3W - 6L
1,275 SR
Queue Stats
82W - 67L
1,496 Elo+
Party 1
Hel
Hel
Githeram963
Hel
Level 26
God Stats
10W - 5L
1,348 SR
Queue Stats
31W - 41L
1,379 Elo+
Party 2
Neith
Neith
KING04PEEKS
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,344 Elo+
Party 1
Fenrir
Fenrir
OmarThePleb
Fenrir
Level 29
God Stats
18W - 6L
1,686 SR
Queue Stats
117W - 95L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
Zakatalos
Nu Wa
Level 29
God Stats
11W - 9L
1,423 SR
Queue Stats
28W - 38L
1,383 Elo+
Party 2
Team Averages
Level 21
1,446 SR
1,411 Elo+

VS

Team Averages
Level 27
1,489 SR
1,355 Elo+
Pele
Pele
FireMan950
Pele
Level 28
God Stats
14W - 15L
1,664 SR
Queue Stats
461W - 487L
1,438 Elo+
Party 3
Cernunnos
Cernunnos
Szn Drip7258
Cernunnos
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 143L
1,456 Elo+
Solo
Bellona
Bellona
TuCompaFire
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 75L
1,421 Elo+
Party 3
Fenrir
Fenrir
drtyhgbv
Fenrir
Level 26
God Stats
2W - 5L
1,279 SR
Queue Stats
54W - 84L
1,195 Elo+
Solo
Athena
Athena
fabulousplains
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DonkeyDeuce
Ganesha
18
1 / 0 / 23
12,811
493
12,524
25,323
26,609
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 5 / 2
11,671
449
11,782
14,550
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 4 / 4
11,926
459
7,875
12,274
5,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
20
14 / 0 / 5
13,981
538
21,509
21,133
14,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
Zakatalos
Nu Wa
18
3 / 5 / 13
11,855
456
15,036
12,590
5,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 5
11,370
437
17,852
20,019
7,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Szn Drip7258
Cernunnos
19
8 / 8 / 2
12,576
484
24,692
21,600
7,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
TuCompaFire
Bellona
18
2 / 3 / 3
11,473
441
5,572
16,783
12,737
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
drtyhgbv
Fenrir
14
0 / 6 / 3
9,483
365
3,645
21,521
13,722
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 6 / 2
11,362
437
7,465
22,591
17,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
29
Kills
14
14
Deaths
30
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DonkeyDeuce
Ganesha
1
0
23
12.5
L
2
7
5
0.64
W
5
5
2
1.2
W
6
4
4
2
W
Fenrir
14
0
5
16.5
L
Cernunnos
Szn Drip7258
Cernunnos
8
8
2
1.13
L
Bellona
TuCompaFire
Bellona
2
3
3
1.17
W
Nu Wa
Zakatalos
Nu Wa
3
5
13
1.9
L
Fenrir
drtyhgbv
Fenrir
0
6
3
0.25
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,726
Damage
59,226
85,870
Taken
102,514
57,027
Mitigated
59,154
22,689
Healing
21,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DonkeyDeuce
Ganesha
12,524
1,497
0
7,692
25,323
26,609
538
3,462
21,861
55,261
0
L
17,852
4,335
0
4,330
20,019
7,655
1,350
8,405
11,614
0
85,964
W
11,782
1,353
4,229
4,703
14,550
5,781
2,548
508
14,042
53,020
0
W
7,875
4,971
0
2,665
12,274
5,245
1,283
2,384
9,890
0
59,874
W
Fenrir
21,509
5,961
0
3,203
21,133
14,305
599
3,280
17,853
0
121,205
L
Cernunnos
Szn Drip7258
Cernunnos
24,692
12,383
321
6,510
21,600
7,706
2,594
11,783
9,817
0
97,772
L
Bellona
TuCompaFire
Bellona
5,572
751
300
4,093
16,783
12,737
2,069
9,501
7,282
0
69,202
W
Nu Wa
Zakatalos
Nu Wa
15,036
3,331
0
197
12,590
5,087
771
1,077
11,513
68,414
0
L
Fenrir
drtyhgbv
Fenrir
3,645
246
0
3,106
21,521
13,722
48
4,347
17,174
2,387
45,570
L
7,465
1,133
0
2,607
22,591
17,334
383
5,306
17,285
54,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,244
Gold Earned
56,264
517
Minions Killed
555
0
Camps Cleared
0
2,395,591
Distance Traveled
2,213,400
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,811
493
28
1
0
528,660
2
L
Pele
11,370
437
125
5
0
464,270
0
W
Hel
11,671
449
90
3
0
345,179
6
W
Neith
11,926
459
145
6
0
497,121
0
W
Fenrir
13,981
538
165
6
0
599,927
0
L
Cernunnos
12,576
484
174
7
0
399,608
0
L
Bellona
11,473
441
96
4
0
467,759
5
W
Nu Wa
11,855
456
89
3
0
424,704
0
L
Fenrir
9,483
365
76
3
0
387,753
5
L
Athena
11,362
437
84
3
0
494,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role