Player Matchup

Cerberus
Cerberus
Adre_Kill
Cerberus
Level 23
God Stats
39W - 46L
1,470 SR
Queue Stats
124W - 179L
1,528 Elo+
Solo
Ratatoskr
Ratatoskr
DBDPENGUIN
Ratatoskr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,796 Elo+
Party 1
Merlin
Merlin
I-Reisu-I
Merlin
Level 25
God Stats
3W - 2L
1,570 SR
Queue Stats
55W - 29L
1,682 Elo+
Solo
Heimdallr
Heimdallr
PlayRank
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,796 Elo+
Party 1
Kukulkan
Kukulkan
Skarvel
Kukulkan
Level 29
God Stats
43W - 30L
1,673 SR
Queue Stats
104W - 89L
1,596 Elo+
Solo
Team Averages
Level 27
1,543 SR
1,680 Elo+

VS

Team Averages
Level 50
1,586 SR
1,633 Elo+
Discordia
Discordia
BearJew704
Discordia
Level 156
God Stats
1W - 1L
1,726 SR
Queue Stats
14W - 19L
1,543 Elo+
Party 2
Ganesha
Ganesha
Flow_Jam
Ganesha
Level 28
God Stats
1W - 1L
1,886 SR
Queue Stats
104W - 88L
1,648 Elo+
Solo
Cernunnos
Cernunnos
MilesMFDavis
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,762 Elo+
Party 2
Pele
Pele
PabloGSC
Pele
Level 29
God Stats
2W - 7L
1,541 SR
Queue Stats
433W - 441L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
tnereffiDknihT
Tsukuyomi
Level 27
God Stats
5W - 4L
1,279 SR
Queue Stats
71W - 55L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adre_Kill
Cerberus
16
2 / 0 / 13
10,588
557
7,171
14,549
8,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
DBDPENGUIN
Ratatoskr
19
10 / 1 / 5
11,568
609
11,847
14,574
6,672
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
I-Reisu-I
Merlin
18
5 / 2 / 7
11,450
603
15,145
9,486
3,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
PlayRank
Heimdallr
17
9 / 6 / 5
11,159
587
20,226
16,014
5,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Skarvel
Kukulkan
18
9 / 2 / 2
11,714
617
11,715
9,417
3,583
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BearJew704
Discordia
12
2 / 8 / 1
7,708
406
7,060
12,518
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Flow_Jam
Ganesha
14
1 / 5 / 6
8,422
443
8,189
19,687
16,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
MilesMFDavis
Cernunnos
12
2 / 7 / 3
7,760
408
10,750
16,562
6,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
16
2 / 5 / 0
9,134
481
5,365
16,440
5,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
tnereffiDknihT
Tsukuyomi
13
4 / 10 / 2
8,467
446
12,090
19,980
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
35
Kills
11
11
Deaths
35
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Adre_Kill
Cerberus
2
0
13
8.5
L
Discordia
BearJew704
Discordia
2
8
1
0.31
W
Ratatoskr
DBDPENGUIN
Ratatoskr
10
1
5
12.5
L
Ganesha
Flow_Jam
Ganesha
1
5
6
0.8
W
Merlin
I-Reisu-I
Merlin
5
2
7
4.25
L
Cernunnos
MilesMFDavis
Cernunnos
2
7
3
0.5
L
Pele
2
5
0
0.4
W
Heimdallr
PlayRank
Heimdallr
9
6
5
1.92
W
Kukulkan
Skarvel
Kukulkan
9
2
2
5
L
Tsukuyomi
tnereffiDknihT
Tsukuyomi
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,104
Damage
43,454
64,040
Taken
85,187
28,461
Mitigated
37,776
19,883
Healing
18,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Adre_Kill
Cerberus
7,171
490
0
5,166
14,549
8,498
1,672
3,007
11,542
38,979
0
L
Discordia
BearJew704
Discordia
7,060
485
0
2,593
12,518
3,785
160
4,684
7,834
35,972
0
W
Ratatoskr
DBDPENGUIN
Ratatoskr
11,847
1,889
0
6,872
14,574
6,672
2,923
1,742
12,606
0
66,562
L
Ganesha
Flow_Jam
Ganesha
8,189
929
398
4,592
19,687
16,476
0
7,999
11,688
33,485
0
W
Merlin
I-Reisu-I
Merlin
15,145
1,243
158
2,925
9,486
3,828
1,327
2,191
7,143
75,003
0
L
Cernunnos
MilesMFDavis
Cernunnos
10,750
5,521
0
2,704
16,562
6,284
510
3,811
12,744
0
45,006
L
Pele
5,365
777
0
3,695
16,440
5,277
0
9,714
6,726
0
48,140
W
Heimdallr
PlayRank
Heimdallr
20,226
13,534
0
4,262
16,014
5,880
1,680
4,695
11,213
0
80,460
W
Kukulkan
Skarvel
Kukulkan
11,715
1,330
0
500
9,417
3,583
1,278
2,770
6,287
75,765
0
L
Tsukuyomi
tnereffiDknihT
Tsukuyomi
12,090
4,213
0
4,957
19,980
5,954
0
7,823
12,157
0
52,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,479
Gold Earned
41,491
605
Minions Killed
325
0
Camps Cleared
0
1,835,507
Distance Traveled
1,730,620
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,588
557
98
5
0
408,953
0
L
Discordia
7,708
406
62
3
0
289,943
12
W
Ratatoskr
11,568
609
115
6
0
403,854
0
L
Ganesha
8,422
443
12
1
0
414,606
0
W
Merlin
11,450
603
130
7
0
336,315
0
L
Cernunnos
7,760
408
96
5
0
316,050
3
L
Pele
9,134
481
87
5
0
353,887
4
W
Heimdallr
11,159
587
119
6
0
318,141
0
W
Kukulkan
11,714
617
143
8
0
368,244
3
L
Tsukuyomi
8,467
446
68
4
0
356,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role