Player Matchup

Eset
Eset
Bhaejimbob
Eset
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chaac
Chaac
FaNa7676
Chaac
Level 14
God Stats
6W - 9L
1,455 SR
Queue Stats
12W - 17L
1,286 Elo+
Solo
Mercury
Mercury
Hisler420
Mercury
Level 25
God Stats
2W - 4L
1,492 SR
Queue Stats
35W - 63L
1,266 Elo+
Solo
Artemis
Artemis
ICE SEE
Artemis
Level 27
God Stats
15W - 22L
1,596 SR
Queue Stats
127W - 200L
1,299 Elo+
Party 3
Yemoja
Yemoja
greyysayx3
Yemoja
Level 18
God Stats
35W - 66L
1,412 SR
Queue Stats
95W - 185L
1,235 Elo+
Party 3
Team Averages
Level 17
1,491 SR
1,317 Elo+

VS

Team Averages
Level 20
1,478 SR
1,275 Elo+
Thanatos
Thanatos
HarleyQuinnGata
Thanatos
Level 25
God Stats
13W - 18L
1,346 SR
Queue Stats
76W - 114L
1,239 Elo+
Party 1
Guan Yu
Guan Yu
Maniako_PR
Guan Yu
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 57L
1,152 Elo+
Party 2
Izanami
Izanami
NOCRY-Aizentank
Izanami
Level 27
God Stats
46W - 57L
1,473 SR
Queue Stats
180W - 236L
1,336 Elo+
Party 1
Ares
Ares
NRG_VX11
Ares
Level 4
God Stats
6W - 9L
1,500 SR
Queue Stats
8W - 14L
1,318 Elo+
Party 1
Sol
Sol
keyshleen
Sol
Level 34
God Stats
88W - 108L
1,574 SR
Queue Stats
321W - 432L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 1
6,696
352
3,631
12,692
3,764
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
FaNa7676
Chaac
15
5 / 6 / 0
9,162
482
13,199
17,933
14,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
Hisler420
Mercury
13
1 / 5 / 0
7,789
410
4,431
13,774
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
ICE SEE
Artemis
11
0 / 11 / 1
7,076
372
8,830
14,860
5,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
greyysayx3
Yemoja
11
0 / 9 / 1
7,276
383
2,757
15,306
8,270
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
5 / 1 / 10
10,250
539
6,081
11,046
4,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Maniako_PR
Guan Yu
14
5 / 4 / 6
9,927
522
6,991
13,143
12,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
18 / 0 / 10
12,108
637
23,013
12,852
5,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
14
2 / 2 / 15
9,973
525
4,359
10,506
8,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
12 / 0 / 8
11,756
619
13,139
6,297
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
91
6
Kills
42
43
Deaths
7
3
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
12
1
0.04
L
Chaac
FaNa7676
Chaac
5
6
0
0.83
W
Thanatos
5
1
10
10
L
Mercury
Hisler420
Mercury
1
5
0
0.2
L
Artemis
ICE SEE
Artemis
0
11
1
0.05
W
Guan Yu
Maniako_PR
Guan Yu
5
4
6
2
W
18
0
10
23
W
Ares
2
2
15
4.75
L
Yemoja
greyysayx3
Yemoja
0
9
1
0.06
W
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,848
Damage
53,583
74,565
Taken
53,844
36,274
Mitigated
32,989
12,591
Healing
21,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,631
504
77
140
12,692
3,764
0
4,737
7,930
23,782
0
L
Chaac
FaNa7676
Chaac
13,199
5,773
246
5,336
17,933
14,356
144
3,714
13,922
0
58,090
W
Thanatos
6,081
3,965
0
9,173
11,046
4,084
497
352
10,694
0
52,392
L
Mercury
Hisler420
Mercury
4,431
2,101
0
2,723
13,774
4,664
0
3,674
10,025
0
48,348
L
Artemis
ICE SEE
Artemis
8,830
4,178
537
2,531
14,860
5,220
908
1,434
13,401
0
40,361
W
Guan Yu
Maniako_PR
Guan Yu
6,991
1,653
1,095
2,321
13,143
12,279
1,015
605
12,538
0
27,484
W
23,013
16,637
0
4,901
12,852
5,578
6,342
1,863
10,989
0
97,821
W
Ares
4,359
674
0
1,115
10,506
8,208
615
1,544
8,962
7,603
0
L
Yemoja
greyysayx3
Yemoja
2,757
1,209
526
475
15,306
8,270
92
3,604
11,677
17,751
0
W
13,139
4,437
0
3,374
6,297
2,840
5,481
2,024
4,273
62,830
2,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,999
Gold Earned
54,014
320
Minions Killed
445
0
Camps Cleared
0
1,463,594
Distance Traveled
1,744,227
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,696
352
28
1
0
255,465
0
L
Chaac
9,162
482
91
5
0
349,208
0
W
Thanatos
10,250
539
89
5
0
374,204
0
L
Mercury
7,789
410
83
4
0
376,255
0
L
Artemis
7,076
372
80
4
0
242,398
5
W
Guan Yu
9,927
522
53
3
0
370,065
0
W
Izanami
12,108
637
169
9
0
343,407
1
W
Ares
9,973
525
5
0
0
312,619
0
L
Yemoja
7,276
383
38
2
0
240,268
0
W
Sol
11,756
619
129
7
0
343,932
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role