Player Matchup

Aphrodite
Aphrodite
Bronze III
Maxbass drop
Aphrodite
Bronze III
Level 158
God Stats
1W - 2L
1,699 SR
Queue Stats
142W - 104L
1,500 MMR
Party 1
Achilles
Achilles
Gold V
bluntsmoker122
Achilles
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Gold II
woodylop
Artio
Gold II
Level 128
God Stats
46W - 41L
1,575 SR
Queue Stats
203W - 207L
1,514 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,591 SR
1,505 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,467 SR
1,562 MMR
Scylla
Scylla
Bronze III
Sh4dowWolveZ
Scylla
Bronze III
Level 148
God Stats
15W - 14L
1,546 SR
Queue Stats
33W - 37L
1,580 MMR
Solo
Mulan
Mulan
Gold IV
jtg6369
Mulan
Gold IV
Level 139
God Stats
0W - 3L
1,354 SR
Queue Stats
31W - 40L
1,623 MMR
Solo
Ares
Ares
Gold V
x T 3 UF E L
Ares
Gold V
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Maxbass drop
Aphrodite
19
1 / 1 / 5
14,672
587
13,943
22,222
13,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
18
4 / 3 / 3
14,772
591
17,062
27,988
37,853
Heavy Mace

Heavy Mace

+30
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
woodylop
Artio
18
2 / 2 / 5
15,885
635
6,314
30,145
34,304
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
HeraZeusCthulhuKumbhakarnaZhong Kui

VS

Bans
KukulkanAthenaAnubisSobekHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
3 / 0 / 3
14,721
589
36,337
6,913
2,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
jtg6369
Mulan
18
3 / 3 / 3
14,448
578
16,215
22,120
20,522
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 4 / 5
12,754
510
12,391
18,872
21,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
7
Kills
6
6
Deaths
7
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Maxbass drop
Aphrodite
1
1
5
3.5
L
Scylla
3
0
3
4.5
W
Achilles
4
3
3
1.83
L
Mulan
jtg6369
Mulan
3
3
3
1.5
W
Artio
woodylop
Artio
2
2
5
2.25
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,319
Damage
64,943
80,355
Taken
47,905
85,452
Mitigated
44,475
48,262
Healing
13,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Maxbass drop
Aphrodite
13,943
859
12,822
17,002
22,222
13,295
1,005
15,020
7,202
149,467
0
L
Scylla
36,337
1,029
0
1,838
6,913
2,859
122
1,257
5,528
147,175
0
W
Achilles
17,062
6,944
0
4,419
27,988
37,853
1,670
13,356
14,632
0
83,196
L
Mulan
jtg6369
Mulan
16,215
1,748
1,245
9,813
22,120
20,522
0
9,508
11,905
0
67,831
W
Artio
woodylop
Artio
6,314
294
2,535
11,484
30,145
34,304
603
20,482
9,663
30,765
0
L
12,391
163
0
870
18,872
21,094
0
8,753
9,324
27,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,329
Gold Earned
41,923
344
Minions Killed
297
0
Camps Cleared
0
1,389,947
Distance Traveled
1,315,875
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,672
587
242
10
0
468,413
4
L
Scylla
14,721
589
190
8
0
454,101
9
W
Achilles
14,772
591
74
3
0
436,729
0
L
Mulan
14,448
578
74
3
0
467,668
4
W
Artio
15,885
635
28
1
0
484,805
9
L
Ares
12,754
510
33
1
0
394,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role