Player Matchup

Ares
Ares
DarkLynx14
Ares
Level 15
God Stats
5W - 1L
1,428 SR
Queue Stats
21W - 19L
1,304 Elo+
Solo
Thanatos
Thanatos
Kevinsotonunez
Thanatos
Level 12
God Stats
5W - 7L
1,427 SR
Queue Stats
46W - 16L
1,187 Elo+
Solo
Tiamat
Tiamat
RAIDERNATION8959
Tiamat
Level 18
God Stats
1W - 2L
1,192 SR
Queue Stats
3W - 4L
1,227 Elo+
Solo
Cerberus
Cerberus
Talom-Macbean5
Cerberus
Level 28
God Stats
5W - 7L
1,426 SR
Queue Stats
34W - 33L
1,267 Elo+
Solo
Nemesis
Nemesis
Whois_SKWA977
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,441 Elo+
Solo
Team Averages
Level 20
1,395 SR
1,285 Elo+

VS

Team Averages
Level 12
1,413 SR
1,215 Elo+
Ne Zha
Ne Zha
BocephusWatasha
Ne Zha
Level 7
God Stats
3W - 4L
1,551 SR
Queue Stats
64W - 55L
1,311 Elo+
Solo
Jormungandr
Jormungandr
CAPTIN_CARBON
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,245 Elo+
Solo
Nemesis
Nemesis
DRAGON_SPY636
Nemesis
Level 29
God Stats
0W - 1L
1,360 SR
Queue Stats
0W - 2L
1,050 Elo+
Solo
Ares
Ares
NGU Dragon1473
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 33L
1,163 Elo+
Solo
Nox
Nox
VampyreNyxx
Nox
Level 7
God Stats
2W - 4L
1,154 SR
Queue Stats
8W - 17L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 22
15,711
1,122
15,444
25,114
39,665
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
20
13 / 4 / 20
15,000
1,071
22,641
16,068
8,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 7 / 24
15,442
1,103
35,131
22,854
18,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
20
8 / 2 / 21
14,620
1,044
16,446
19,197
22,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
17
5 / 2 / 9
12,350
882
8,506
7,388
2,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 7
13,867
991
14,406
17,174
7,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
CAPTIN_CARBON
Jormungandr
20
1 / 9 / 14
13,804
986
17,208
23,062
16,574
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
20
13 / 6 / 4
16,531
1,181
33,005
25,591
9,593
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 11 / 10
12,287
878
10,918
25,821
13,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
0 / 9 / 5
12,177
870
5,694
17,686
9,213
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
59
42
Kills
19
19
Deaths
42
96
Assists
40
Player
Kills
Deaths
Assists
KDA
L
5
7
7
1.21
L
Jormungandr
CAPTIN_CARBON
Jormungandr
1
9
14
0.89
L
Nemesis
13
6
4
2.5
W
6
4
22
4.25
W
Thanatos
13
4
20
5.75
L
0
11
10
0.45
W
10
7
24
3.14
W
Cerberus
8
2
21
9.25
L
0
9
5
0.28
W
Nemesis
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,168
Damage
81,231
90,621
Taken
109,334
93,151
Mitigated
56,071
23,073
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,406
7,282
0
1,704
17,174
7,496
0
6,869
10,305
0
31,209
L
Jormungandr
CAPTIN_CARBON
Jormungandr
17,208
6,867
0
226
23,062
16,574
0
15,888
7,174
54,176
0
L
Nemesis
33,005
22,518
0
4,716
25,591
9,593
0
18,385
7,206
0
55,183
W
15,444
1,602
0
1,685
25,114
39,665
0
7,144
17,770
39,142
0
W
Thanatos
22,641
8,484
279
9,529
16,068
8,737
0
4,693
11,225
0
43,932
L
10,918
936
1,239
1,682
25,821
13,195
0
15,450
10,371
21,190
0
W
35,131
4,262
1,075
6,403
22,854
18,988
0
8,519
14,240
66,545
0
W
Cerberus
16,446
591
0
3,319
19,197
22,907
0
9,171
9,801
39,797
0
L
5,694
874
0
218
17,686
9,213
0
10,429
7,257
39,039
0
W
Nemesis
8,506
4,260
0
783
7,388
2,854
0
3,573
3,765
0
15,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,123
Gold Earned
68,666
261
Minions Killed
251
6
Camps Cleared
9
1,193,009
Distance Traveled
1,225,306
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,867
991
37
3
1
280,528
0
L
Jormungandr
13,804
986
90
6
1
243,534
0
L
Nemesis
16,531
1,181
47
3
5
297,194
3
W
Ares
15,711
1,122
50
4
0
286,778
0
W
Thanatos
15,000
1,071
51
4
6
254,297
3
L
Ares
12,287
878
11
1
1
225,282
4
W
Tiamat
15,442
1,103
75
5
0
230,406
3
W
Cerberus
14,620
1,044
66
5
0
282,519
0
L
Nox
12,177
870
66
5
1
178,768
0
W
Nemesis
12,350
882
19
1
0
139,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role