Player Matchup

Fenrir
Fenrir
CUDDLES_THE_GOD
Fenrir
Level 20
God Stats
7W - 11L
1,230 SR
Queue Stats
184W - 179L
1,372 Elo+
Solo
Bellona
Bellona
ItzYourBoyTony
Bellona
Level 15
God Stats
2W - 1L
1,528 SR
Queue Stats
21W - 13L
1,387 Elo+
Party 3
Sol
Sol
LeeXHasABigPeen
Sol
Level 47
God Stats
19W - 25L
1,787 SR
Queue Stats
138W - 178L
1,315 Elo+
Party 1
Hel
Hel
RookinBlack
Hel
Level 5
God Stats
4W - 4L
1,361 SR
Queue Stats
135W - 180L
1,315 Elo+
Party 1
Athena
Athena
YouTube_scotug
Athena
Level 40
God Stats
2W - 0L
1,676 SR
Queue Stats
4W - 2L
1,349 Elo+
Party 3
Team Averages
Level 25
1,516 SR
1,348 Elo+

VS

Team Averages
Level 21
1,515 SR
1,366 Elo+
Raijin
Raijin
AboveApple2
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,247 Elo+
Party 2
Danzaburou
Danzaburou
Bones251
Danzaburou
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
20W - 27L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
DoGhAiR
Erlang Shen
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 186L
1,375 Elo+
Solo
Nox
Nox
buck shot 04
Nox
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
416W - 470L
1,387 Elo+
Party 2
Bakasura
Bakasura
cruzgamer55
Bakasura
Level 16
God Stats
10W - 14L
1,573 SR
Queue Stats
481W - 544L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 9
13,724
572
14,536
25,135
9,648
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 2 / 7
13,255
552
8,912
20,217
18,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
13 / 12 / 12
14,299
596
33,473
31,191
11,287
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 12 / 14
11,859
494
8,108
19,967
7,084
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
7 / 3 / 9
12,590
525
8,152
22,332
25,008
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
9 / 14 / 13
11,759
490
19,231
23,347
8,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Bones251
Danzaburou
20
8 / 3 / 8
14,278
595
22,121
16,878
6,876
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
DoGhAiR
Erlang Shen
16
0 / 4 / 6
10,551
440
3,728
15,935
6,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 10 / 8
12,065
503
11,544
14,777
5,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
cruzgamer55
Bakasura
17
12 / 10 / 10
12,650
527
22,678
28,292
11,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
82
41
Kills
37
37
Deaths
41
51
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Raijin
9
14
13
1.11
L
Danzaburou
Bones251
Danzaburou
8
3
8
4
W
10
8
9
1.81
L
Erlang Shen
DoGhAiR
Erlang Shen
0
4
6
0.75
W
7
2
7
5.25
W
13
12
12
1.58
W
4
12
14
0.92
W
7
3
9
3.83
L
8
10
8
1.2
L
Bakasura
cruzgamer55
Bakasura
12
10
10
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,181
Damage
79,302
118,842
Taken
99,229
71,156
Mitigated
38,897
36,527
Healing
27,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
19,231
3,274
1,357
2,534
23,347
8,324
69
13,199
10,148
44,240
0
L
Danzaburou
Bones251
Danzaburou
22,121
11,775
0
7,224
16,878
6,876
5,698
8,339
8,539
0
84,587
W
14,536
5,624
0
8,306
25,135
9,648
0
7,536
16,508
0
97,957
L
Erlang Shen
DoGhAiR
Erlang Shen
3,728
2,360
0
4,598
15,935
6,620
143
6,085
9,850
0
55,533
W
8,912
3,938
0
3,398
20,217
18,129
3,015
4,764
14,804
0
81,340
W
33,473
11,596
1,074
12,973
31,191
11,287
4,164
8,942
21,606
106,986
0
W
8,108
3,039
2,420
5,082
19,967
7,084
208
8,673
10,571
49,256
0
W
8,152
2,968
0
3,274
22,332
25,008
702
6,729
14,860
46,198
0
L
11,544
977
183
645
14,777
5,329
450
8,293
6,484
36,772
0
L
Bakasura
cruzgamer55
Bakasura
22,678
18,248
231
11,004
28,292
11,748
0
13,817
14,475
0
67,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,727
Gold Earned
61,303
530
Minions Killed
369
0
Camps Cleared
0
1,990,834
Distance Traveled
1,767,378
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,759
490
46
2
0
314,767
0
L
Danzaburou
14,278
595
107
4
0
348,673
1
W
Fenrir
13,724
572
112
5
0
447,697
1
L
Erlang Shen
10,551
440
77
3
0
408,244
0
W
Bellona
13,255
552
152
6
0
426,275
0
W
Sol
14,299
596
123
5
0
402,134
1
W
Hel
11,859
494
81
3
0
357,629
0
W
Athena
12,590
525
62
3
0
357,099
1
L
Nox
12,065
503
47
2
0
309,028
2
L
Bakasura
12,650
527
92
4
0
386,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role