Player Matchup

He Bo
He Bo
Gdubb89
He Bo
Level 26
God Stats
0W - 1L
1,225 SR
Queue Stats
1W - 5L
1,267 Elo+
Party 1
Neith
Neith
PsychoticStoner
Neith
Level 49
God Stats
0W - 1L
1,281 SR
Queue Stats
1W - 6L
1,267 Elo+
Party 1
Bacchus
Bacchus
itsubliminal
Bacchus
Level 34
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 36
1,403 SR
1,344 Elo+

VS

Team Averages
Level 36
1,464 SR
1,530 Elo+
Ra
Ra
Itmsolo79
Ra
Level 18
God Stats
1W - 1L
1,248 SR
Queue Stats
16W - 11L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
bluejays25
Tsukuyomi
Level 61
God Stats
16W - 9L
1,589 SR
Queue Stats
21W - 24L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
stellarjays25
Cthulhu
Level 29
God Stats
25W - 19L
1,555 SR
Queue Stats
26W - 19L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Gdubb89
He Bo
11
2 / 5 / 1
8,026
617
4,194
8,017
2,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 2 / 3
7,525
579
3,209
7,278
2,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
itsubliminal
Bacchus
10
1 / 4 / 2
7,703
593
2,982
8,467
4,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 9
8,921
686
6,643
5,876
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
bluejays25
Tsukuyomi
14
6 / 1 / 4
9,682
745
4,133
5,432
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
13
3 / 1 / 8
9,190
707
6,053
8,189
7,229
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
11
11
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
He Bo
Gdubb89
He Bo
2
5
1
0.5
W
2
2
9
3.25
L
0
2
3
0.75
W
Tsukuyomi
bluejays25
Tsukuyomi
6
1
4
8
L
Bacchus
itsubliminal
Bacchus
1
4
2
0.5
W
Cthulhu
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,385
Damage
16,829
23,762
Taken
19,497
9,859
Mitigated
11,981
3,767
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Gdubb89
He Bo
4,194
0
0
1,185
8,017
2,528
0
3,907
4,110
22,285
0
W
6,643
278
2,253
2,972
5,876
2,336
746
3,551
2,325
44,829
0
L
3,209
624
0
804
7,278
2,624
0
4,759
2,519
0
30,163
W
Tsukuyomi
bluejays25
Tsukuyomi
4,133
914
0
787
5,432
2,416
1,900
1,763
3,669
0
28,596
L
Bacchus
itsubliminal
Bacchus
2,982
64
551
1,227
8,467
4,707
0
4,066
4,401
16,716
0
W
Cthulhu
6,053
92
549
1,119
8,189
7,229
215
1,893
6,296
33,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,254
Gold Earned
27,793
125
Minions Killed
169
0
Camps Cleared
0
614,474
Distance Traveled
714,597
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,026
617
45
3
0
214,499
2
W
Ra
8,921
686
92
7
0
231,452
1
L
Neith
7,525
579
58
4
0
200,494
0
W
Tsukuyomi
9,682
745
38
3
0
271,838
2
L
Bacchus
7,703
593
22
2
0
199,481
1
W
Cthulhu
9,190
707
39
3
0
211,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role