Player Matchup

Sun Wukong
Sun Wukong
MomSeckser420
Sun Wukong
Level 107
God Stats
0W - 2L
1,870 SR
Queue Stats
270W - 291L
1,548 Elo+
Party 2
Ra
Ra
clorear
Ra
Level 7
God Stats
1W - 1L
1,672 SR
Queue Stats
9W - 13L
1,426 Elo+
Solo
Neith
Neith
kimeylemermaid
Neith
Level 3
God Stats
0W - 1L
1,271 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 2
Team Averages
Level 39
1,604 SR
1,565 Elo+

VS

Team Averages
Level 62
1,645 SR
1,528 Elo+
Izanami
Izanami
AdamZeZ
Izanami
Level 157
God Stats
32W - 19L
1,751 SR
Queue Stats
100W - 105L
1,718 Elo+
Party 1
Sol
Sol
AndyyG92
Sol
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 1
Geb
Geb
Millo987
Geb
Level 27
God Stats
1W - 0L
1,685 SR
Queue Stats
44W - 45L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MomSeckser420
Sun Wukong
13
3 / 4 / 7
9,306
665
7,316
16,934
13,208
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 4 / 3
10,886
778
11,031
12,493
5,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 11 / 7
8,052
575
2,616
13,449
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdamZeZ
Izanami
16
12 / 3 / 6
12,144
867
23,395
8,085
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
4 / 4 / 11
9,936
710
8,461
9,062
2,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 3 / 13
10,068
719
5,611
11,721
9,467
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
10
Kills
19
19
Deaths
10
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
AdamZeZ
Izanami
12
3
6
5
W
4
4
11
2.38
W
3
3
13
3.17
L
Sun Wukong
MomSeckser420
Sun Wukong
3
4
7
1.63
L
7
4
3
2.13
L
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,963
Damage
37,467
42,876
Taken
28,868
23,189
Mitigated
15,696
8,773
Healing
7,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AdamZeZ
Izanami
23,395
15,736
0
2,452
8,085
3,519
1,805
2,256
5,731
0
102,248
W
8,461
2,902
0
2,700
9,062
2,710
1,170
4,990
3,844
26,124
0
W
5,611
313
740
1,859
11,721
9,467
237
3,384
7,999
22,409
0
L
Sun Wukong
MomSeckser420
Sun Wukong
7,316
1,120
0
3,644
16,934
13,208
95
5,292
11,642
0
27,371
L
11,031
815
996
3,626
12,493
5,150
364
3,625
8,868
54,039
0
L
2,616
1,484
0
507
13,449
4,831
196
5,267
8,182
0
6,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,244
Gold Earned
32,148
136
Minions Killed
193
0
Camps Cleared
0
645,552
Distance Traveled
693,264
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,144
867
134
10
0
215,355
3
W
Sol
9,936
710
37
3
0
224,350
0
W
Geb
10,068
719
22
2
0
253,559
0
L
Sun Wukong
9,306
665
34
2
0
254,643
1
L
Ra
10,886
778
90
6
0
239,786
0
L
Neith
8,052
575
12
1
0
151,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role