Player Matchup

Neith
Neith
DEATH_REAPER_991
Neith
Level 81
God Stats
29W - 41L
1,180 SR
Queue Stats
422W - 419L
1,327 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Javy122
Tsukuyomi
Level 47
God Stats
49W - 37L
1,401 SR
Queue Stats
148W - 166L
1,337 Elo+
Party 3
Cthulhu
Cthulhu
Marcus1317
Cthulhu
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
elcolorado99
Janus
Level 60
God Stats
1W - 2L
1,700 SR
Queue Stats
237W - 267L
1,357 Elo+
Party 3
Ymir
Ymir
perenzejo
Ymir
Level 15
God Stats
2W - 6L
1,216 SR
Queue Stats
80W - 110L
1,165 Elo+
Party 3
Team Averages
Level 48
1,400 SR
1,337 Elo+

VS

Team Averages
Level 41
1,576 SR
1,365 Elo+
Nike
Nike
Ekyume
Nike
Level 29
God Stats
29W - 25L
1,684 SR
Queue Stats
131W - 153L
1,298 Elo+
Party 1
Pele
Pele
ExoticErb
Pele
Level 47
God Stats
32W - 19L
1,513 SR
Queue Stats
124W - 137L
1,350 Elo+
Party 1
Izanami
Izanami
Ezoqu
Izanami
Level 29
God Stats
15W - 7L
1,733 SR
Queue Stats
83W - 82L
1,375 Elo+
Party 1
Kuzenbo
Kuzenbo
LILBLACKHOLE
Kuzenbo
Level 67
God Stats
8W - 7L
1,342 SR
Queue Stats
111W - 115L
1,332 Elo+
Party 1
Hades
Hades
infinitekiller00
Hades
Level 31
God Stats
13W - 9L
1,610 SR
Queue Stats
94W - 92L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 12 / 3
8,811
441
7,272
16,059
4,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Javy122
Tsukuyomi
16
7 / 2 / 4
10,226
511
10,615
12,558
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Marcus1317
Cthulhu
8
0 / 3 / 2
6,817
341
1,279
5,923
3,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
2 / 4 / 1
8,953
448
7,610
10,568
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
1 / 13 / 5
8,519
426
8,120
20,579
6,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Ekyume
Nike
15
3 / 2 / 7
9,951
498
5,116
9,769
7,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
15
8 / 6 / 5
10,616
531
14,118
15,897
5,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Ezoqu
Izanami
18
9 / 2 / 11
12,137
607
16,645
10,696
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
LILBLACKHOLE
Kuzenbo
16
10 / 3 / 11
11,005
550
11,006
15,982
21,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 2 / 2
11,148
557
7,417
10,871
5,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
14
Kills
34
34
Deaths
15
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
12
3
0.46
W
Nike
Ekyume
Nike
3
2
7
3.25
W
Pele
8
6
5
1.75
W
Izanami
Ezoqu
Izanami
9
2
11
7.25
L
Tsukuyomi
Javy122
Tsukuyomi
7
2
4
4.5
W
Kuzenbo
LILBLACKHOLE
Kuzenbo
10
3
11
5.17
L
Cthulhu
Marcus1317
Cthulhu
0
3
2
0.33
L
2
4
1
0.63
W
4
2
2
2.5
L
Ymir
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,896
Damage
54,302
65,687
Taken
63,215
23,345
Mitigated
45,878
9,604
Healing
19,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,272
3,131
612
2,904
16,059
4,843
0
4,567
11,417
0
32,907
W
Nike
Ekyume
Nike
5,116
791
681
2,849
9,769
7,815
2,811
3,737
6,032
0
37,272
W
Pele
14,118
2,325
0
3,638
15,897
5,963
509
3,029
12,868
0
62,743
W
Izanami
Ezoqu
Izanami
16,645
11,780
0
3,100
10,696
4,642
8,434
1,520
9,176
0
99,157
L
Tsukuyomi
Javy122
Tsukuyomi
10,615
1,935
462
3,178
12,558
4,584
0
2,405
10,103
0
47,997
W
Kuzenbo
LILBLACKHOLE
Kuzenbo
11,006
3,379
1,039
1,634
15,982
21,828
476
4,709
11,273
40,879
0
L
Cthulhu
Marcus1317
Cthulhu
1,279
0
0
233
5,923
3,607
225
0
5,698
15,429
0
L
7,610
693
0
1,441
10,568
3,383
295
4,287
6,256
51,238
0
W
7,417
476
1,499
5,117
10,871
5,630
1,470
4,014
6,857
68,185
0
L
Ymir
8,120
1,366
0
774
20,579
6,928
0
7,164
13,394
37,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,326
Gold Earned
54,857
339
Minions Killed
480
0
Camps Cleared
0
1,562,675
Distance Traveled
1,728,170
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,811
441
57
3
0
332,063
2
W
Nike
9,951
498
78
4
0
284,894
0
W
Pele
10,616
531
93
5
0
373,529
1
W
Izanami
12,137
607
136
7
0
363,998
5
L
Tsukuyomi
10,226
511
97
5
0
417,642
2
W
Kuzenbo
11,005
550
47
2
0
389,555
7
L
Cthulhu
6,817
341
32
2
0
180,728
0
L
Janus
8,953
448
98
5
0
322,863
3
W
Hades
11,148
557
126
6
0
316,194
0
L
Ymir
8,519
426
55
3
0
309,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role