Player Matchup

Skadi
Skadi
JMO1835
Skadi
Level 12
God Stats
15W - 27L
1,214 SR
Queue Stats
60W - 78L
1,177 Elo+
Party 1
Fenrir
Fenrir
MWG_Mayhem
Fenrir
Level 14
God Stats
4W - 9L
1,251 SR
Queue Stats
13W - 28L
1,187 Elo+
Party 1
Ra
Ra
freshhass314
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
rMarkell
Chernobog
Level 29
God Stats
1W - 2L
1,736 SR
Queue Stats
83W - 87L
1,419 Elo+
Solo
Bellona
Bellona
xXxSpiritNovaxXx
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,500 Elo+
Solo
Team Averages
Level 12
1,440 SR
1,356 Elo+

VS

Team Averages
Level 18
1,475 SR
1,270 Elo+
Bastet
Bastet
Alpheex
Bastet
Level 17
God Stats
6W - 4L
1,359 SR
Queue Stats
26W - 26L
1,306 Elo+
Solo
Hades
Hades
JSnooks_
Hades
Level 25
God Stats
14W - 4L
1,697 SR
Queue Stats
129W - 126L
1,393 Elo+
Party 2
Danzaburou
Danzaburou
WhiteObama4186
Danzaburou
Level 17
God Stats
22W - 22L
1,351 SR
Queue Stats
44W - 63L
1,111 Elo+
Party 2
Ra
Ra
enzo2v
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 36L
1,223 Elo+
Solo
Yemoja
Yemoja
lmill0118
Yemoja
Level 27
God Stats
28W - 12L
1,467 SR
Queue Stats
106W - 116L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JMO1835
Skadi
17
4 / 4 / 6
10,681
464
12,810
13,156
5,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
MWG_Mayhem
Fenrir
17
14 / 9 / 0
11,961
520
17,938
23,010
9,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 9 / 2
7,683
334
2,418
8,843
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
rMarkell
Chernobog
12
4 / 1 / 5
8,810
383
9,010
11,393
3,629
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 8 / 1
7,028
306
1,892
11,096
6,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alpheex
Bastet
20
6 / 0 / 3
13,216
575
12,095
14,456
6,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
JSnooks_
Hades
20
15 / 3 / 2
14,526
632
18,421
19,811
10,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
WhiteObama4186
Danzaburou
14
2 / 8 / 2
9,703
422
7,657
13,476
4,524
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Ra
15
3 / 10 / 3
10,637
462
3,562
12,391
4,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
lmill0118
Yemoja
15
3 / 2 / 5
11,842
515
6,141
15,262
13,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
23
Kills
29
31
Deaths
23
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
Alpheex
Bastet
6
0
3
7.5
L
Skadi
JMO1835
Skadi
4
4
6
1.75
W
Hades
JSnooks_
Hades
15
3
2
5.33
L
Fenrir
MWG_Mayhem
Fenrir
14
9
0
1.56
W
Danzaburou
WhiteObama4186
Danzaburou
2
8
2
0.38
W
Ra
3
10
3
0.45
L
1
9
2
0.22
W
Yemoja
lmill0118
Yemoja
3
2
5
2.75
L
Chernobog
rMarkell
Chernobog
4
1
5
6.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,068
Damage
47,876
67,498
Taken
75,396
27,796
Mitigated
40,346
11,553
Healing
25,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Alpheex
Bastet
12,095
3,435
0
4,918
14,456
6,582
160
44
14,392
0
106,146
L
Skadi
JMO1835
Skadi
12,810
7,126
0
429
13,156
5,122
72
6,720
6,344
0
55,862
W
Hades
JSnooks_
Hades
18,421
3,863
292
10,155
19,811
10,661
2,469
893
18,786
89,854
0
L
Fenrir
MWG_Mayhem
Fenrir
17,938
5,095
0
4,232
23,010
9,906
1,454
9,284
13,614
0
47,886
W
Danzaburou
WhiteObama4186
Danzaburou
7,657
3,576
0
405
13,476
4,524
3,060
637
11,865
0
39,099
W
Ra
3,562
585
306
912
12,391
4,769
3,358
372
11,981
45,687
0
L
2,418
465
279
842
8,843
2,623
0
3,123
5,720
25,965
0
W
Yemoja
lmill0118
Yemoja
6,141
1,298
4,347
4,229
15,262
13,810
1,013
254
14,994
31,317
0
L
Chernobog
rMarkell
Chernobog
9,010
4,336
0
5,605
11,393
3,629
0
4,239
7,093
0
35,205
L
1,892
484
0
166
11,096
6,516
0
4,427
6,603
0
18,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,163
Gold Earned
59,924
271
Minions Killed
505
0
Camps Cleared
0
1,651,255
Distance Traveled
1,880,945
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,216
575
180
8
0
488,750
10
L
Skadi
10,681
464
87
4
0
415,938
0
W
Hades
14,526
632
133
6
0
400,939
1
L
Fenrir
11,961
520
67
3
0
396,176
0
W
Danzaburou
9,703
422
57
2
0
299,221
0
W
Ra
10,637
462
87
4
0
352,744
1
L
Ra
7,683
334
33
1
0
240,207
1
W
Yemoja
11,842
515
48
2
0
339,291
3
L
Chernobog
8,810
383
57
2
0
267,893
0
L
Bellona
7,028
306
27
1
0
331,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role