Player Matchup

Sylvanus
Sylvanus
Burgee3236
Sylvanus
Level 87
God Stats
6W - 6L
1,465 SR
Queue Stats
461W - 425L
1,587 Elo+
Party 1
Ra
Ra
Christianrocket
Ra
Level 103
God Stats
12W - 9L
1,823 SR
Queue Stats
215W - 232L
1,502 Elo+
Solo
Bakasura
Bakasura
NUheadhunter15
Bakasura
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 96L
1,603 Elo+
Party 1
Xbalanque
Xbalanque
SmittyBoy42
Xbalanque
Level 109
God Stats
5W - 1L
1,844 SR
Queue Stats
175W - 153L
1,617 Elo+
Party 1
Ao Kuang
Ao Kuang
Vennie33
Ao Kuang
Level 40
God Stats
10W - 8L
1,498 SR
Queue Stats
179W - 171L
1,556 Elo+
Party 1
Team Averages
Level 93
1,626 SR
1,573 Elo+

VS

Team Averages
Level 62
1,529 SR
1,506 Elo+
King Arthur
King Arthur
Judo7
King Arthur
Level 65
God Stats
4W - 7L
1,452 SR
Queue Stats
103W - 99L
1,530 Elo+
Party 3
Rama
Rama
LordArazeal
Rama
Level 68
God Stats
2W - 2L
1,473 SR
Queue Stats
11W - 8L
1,518 Elo+
Party 2
Xing Tian
Xing Tian
SimonForager
Xing Tian
Level 33
God Stats
4W - 4L
1,641 SR
Queue Stats
12W - 11L
1,448 Elo+
Party 2
Fenrir
Fenrir
ThePraxis
Fenrir
Level 84
God Stats
4W - 5L
1,578 SR
Queue Stats
137W - 116L
1,534 Elo+
Party 3
Ah Puch
Ah Puch
Thtdude1234
Ah Puch
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Burgee3236
Sylvanus
17
2 / 0 / 12
11,854
494
6,332
21,892
23,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
2 / 6 / 15
12,283
512
16,669
18,980
8,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
20
14 / 4 / 6
15,610
650
21,580
23,741
14,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
SmittyBoy42
Xbalanque
20
3 / 2 / 14
13,212
551
15,415
16,592
7,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ao Kuang
Vennie33
Ao Kuang
20
8 / 6 / 9
13,879
578
17,075
27,184
25,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Judo7
King Arthur
17
6 / 8 / 3
11,675
486
18,267
26,404
19,949
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 6 / 3
9,424
393
8,462
14,923
5,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
SimonForager
Xing Tian
14
2 / 4 / 1
9,630
401
13,971
23,501
21,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
ThePraxis
Fenrir
18
5 / 5 / 7
11,542
481
13,099
21,392
10,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Thtdude1234
Ah Puch
17
5 / 6 / 4
10,906
454
22,618
15,006
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
36
29
Kills
18
18
Deaths
29
56
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Burgee3236
Sylvanus
2
0
12
8
W
2
6
15
1.58
L
King Arthur
Judo7
King Arthur
6
8
3
0.94
L
0
6
3
0.25
W
Bakasura
14
4
6
4.25
L
Xing Tian
SimonForager
Xing Tian
2
4
1
0.63
W
Xbalanque
SmittyBoy42
Xbalanque
3
2
14
5
L
Fenrir
ThePraxis
Fenrir
5
5
7
1.7
L
Ah Puch
Thtdude1234
Ah Puch
5
6
4
1.17
W
Ao Kuang
Vennie33
Ao Kuang
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,071
Damage
76,417
108,389
Taken
101,226
80,180
Mitigated
63,611
56,722
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Burgee3236
Sylvanus
6,332
2,144
3,852
7,821
21,892
23,624
588
12,335
9,557
34,595
0
W
16,669
1,496
6,034
8,446
18,980
8,615
1,954
9,423
9,557
86,957
0
L
King Arthur
Judo7
King Arthur
18,267
2,719
0
2,916
26,404
19,949
138
13,485
11,554
0
73,136
L
8,462
5,597
0
641
14,923
5,556
4,245
3,045
11,668
0
61,599
W
Bakasura
21,580
13,905
0
10,294
23,741
14,482
4,932
6,150
17,591
0
123,526
L
Xing Tian
SimonForager
Xing Tian
13,971
1,503
0
1,714
23,501
21,672
555
6,687
15,820
47,406
0
W
Xbalanque
SmittyBoy42
Xbalanque
15,415
7,418
0
5,849
16,592
7,938
2,912
6,080
10,512
0
101,590
L
Fenrir
ThePraxis
Fenrir
13,099
3,964
0
5,181
21,392
10,674
533
9,967
11,260
0
75,671
L
Ah Puch
Thtdude1234
Ah Puch
22,618
1,013
0
3,773
15,006
5,760
0
6,892
7,812
86,784
0
W
Ao Kuang
Vennie33
Ao Kuang
17,075
5,800
0
14,426
27,184
25,521
1,588
3,562
23,622
83,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,838
Gold Earned
53,177
709
Minions Killed
559
0
Camps Cleared
0
2,143,674
Distance Traveled
2,062,420
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,854
494
73
3
0
416,942
8
W
Ra
12,283
512
171
7
0
426,244
1
L
King Arthur
11,675
486
118
5
0
401,352
2
L
Rama
9,424
393
135
6
0
352,657
0
W
Bakasura
15,610
650
198
8
0
493,848
3
L
Xing Tian
9,630
401
46
2
0
424,078
3
W
Xbalanque
13,212
551
142
6
0
404,935
7
L
Fenrir
11,542
481
124
5
0
477,648
5
L
Ah Puch
10,906
454
136
6
0
406,685
6
W
Ao Kuang
13,879
578
125
5
0
401,705
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role