Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Kingkronos_ttv
Fenrir
Level 135
God Stats
6W - 8L
1,533 SR
Queue Stats
39W - 39L
1,543 Elo+
Party 2
King Arthur
King Arthur
bamdaguru4u
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,523 Elo+
Party 2
Rama
Rama
bishop8cable
Rama
Level 54
God Stats
0W - 1L
1,822 SR
Queue Stats
7W - 10L
1,486 Elo+
Party 2
Olorun
Olorun
yimicordova
Olorun
Level 106
God Stats
2W - 3L
1,256 SR
Queue Stats
131W - 144L
1,447 Elo+
Solo
Team Averages
Level 116
1,522 SR
1,500 Elo+

VS

Team Averages
Level 90
1,576 SR
1,532 Elo+
Apollo
Apollo
GHOST246824
Apollo
Level 104
God Stats
1W - 1L
1,236 SR
Queue Stats
22W - 25L
1,440 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MistaHANDBANANA
Cu Chulainn
Level 124
God Stats
1W - 2L
1,529 SR
Queue Stats
6W - 8L
1,843 Elo+
Party 1
Zhong Kui
Zhong Kui
Olvido50
Zhong Kui
Level 89
God Stats
1W - 1L
1,711 SR
Queue Stats
30W - 31L
1,343 Elo+
Solo
Ymir
Ymir
bB-bear117
Ymir
Level 109
God Stats
1W - 0L
1,805 SR
Queue Stats
21W - 24L
1,588 Elo+
Party 1
Nu Wa
Nu Wa
hotaction69
Nu Wa
Level 24
God Stats
9W - 4L
1,602 SR
Queue Stats
16W - 14L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
3 / 2 / 2
8,168
817
7,431
13,757
7,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
3 / 8 / 3
8,533
853
7,056
14,234
5,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
bamdaguru4u
King Arthur
12
1 / 7 / 4
7,194
719
3,169
11,569
7,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 5 / 3
6,411
641
2,018
6,868
2,199
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
14
2 / 4 / 2
8,199
820
7,111
12,176
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
7 / 2 / 9
9,553
955
9,049
9,348
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
MistaHANDBANANA
Cu Chulainn
16
9 / 3 / 10
9,927
993
12,006
10,771
12,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Olvido50
Zhong Kui
13
5 / 2 / 12
9,459
946
11,061
8,847
5,633
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 1 / 11
8,128
813
5,090
10,826
8,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 1 / 17
8,617
862
9,170
5,067
2,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
9
Kills
25
26
Deaths
9
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
2
2
2
W
Apollo
7
2
9
5.75
L
3
8
3
0.56
W
Cu Chulainn
MistaHANDBANANA
Cu Chulainn
9
3
10
4.67
W
Zhong Kui
Olvido50
Zhong Kui
5
2
12
5.5
W
2
1
11
7.5
L
King Arthur
bamdaguru4u
King Arthur
1
7
4
0.43
L
0
5
3
0.3
W
2
1
17
10.5
L
Olorun
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,785
Damage
46,376
58,604
Taken
44,859
26,514
Mitigated
32,927
9,932
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,431
899
0
2,990
13,757
7,311
1
6,909
6,848
18,230
0
W
Apollo
9,049
4,600
0
2,925
9,348
4,399
2,318
2,170
7,064
0
36,191
L
7,056
1,826
0
1,504
14,234
5,193
0
6,593
7,641
0
17,867
W
Cu Chulainn
MistaHANDBANANA
Cu Chulainn
12,006
2,772
0
2,159
10,771
12,021
616
4,590
5,901
0
32,136
W
Zhong Kui
Olvido50
Zhong Kui
11,061
1,243
120
2,001
8,847
5,633
1,106
1,949
6,850
22,703
0
W
5,090
755
351
1,302
10,826
8,852
711
4,140
6,552
17,367
0
L
King Arthur
bamdaguru4u
King Arthur
3,169
907
428
368
11,569
7,138
0
4,109
7,460
0
10,946
L
2,018
1,162
390
434
6,868
2,199
0
2,473
4,395
0
9,845
W
9,170
1,984
120
318
5,067
2,022
976
1,806
3,217
25,576
0
L
Olorun
7,111
2,934
310
3,508
12,176
4,673
0
5,237
6,939
33,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,505
Gold Earned
45,684
140
Minions Killed
211
3
Camps Cleared
11
711,194
Distance Traveled
949,339
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,168
817
26
3
0
177,713
2
W
Apollo
9,553
955
70
7
5
193,889
0
L
Fenrir
8,533
853
26
3
1
165,951
2
W
Cu Chulainn
9,927
993
49
5
2
210,594
0
W
Zhong Kui
9,459
946
23
2
2
175,430
1
W
Ymir
8,128
813
30
3
1
180,397
0
L
King Arthur
7,194
719
12
1
1
146,313
0
L
Rama
6,411
641
16
2
0
64,776
0
W
Nu Wa
8,617
862
39
4
1
189,029
4
L
Olorun
8,199
820
60
6
1
156,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role