Player Matchup

Izanami
Izanami
Blaze39
Izanami
Level 29
God Stats
9W - 3L
1,871 SR
Queue Stats
280W - 299L
1,511 Elo+
Party 1
Cerberus
Cerberus
CheesyCreations
Cerberus
Level 47
God Stats
21W - 27L
1,432 SR
Queue Stats
629W - 610L
1,456 Elo+
Party 1
Thanatos
Thanatos
Stash2472
Thanatos
Level 34
God Stats
18W - 20L
1,524 SR
Queue Stats
41W - 38L
1,507 Elo+
Party 4
Chronos
Chronos
Vittrawr
Chronos
Level 47
God Stats
1W - 1L
1,547 SR
Queue Stats
23W - 28L
1,496 Elo+
Solo
Guan Yu
Guan Yu
WishfulBuckle12
Guan Yu
Level 29
God Stats
37W - 31L
1,601 SR
Queue Stats
88W - 98L
1,477 Elo+
Party 4
Team Averages
Level 37
1,595 SR
1,489 Elo+

VS

Team Averages
Level 65
1,633 SR
1,479 Elo+
Fenrir
Fenrir
JGray13
Fenrir
Level 25
God Stats
2W - 4L
1,533 SR
Queue Stats
183W - 181L
1,471 Elo+
Party 2
Cerberus
Cerberus
Must4cheR1de
Cerberus
Level 146
God Stats
16W - 10L
1,662 SR
Queue Stats
174W - 160L
1,504 Elo+
Party 3
Hel
Hel
SECBB6
Hel
Level 69
God Stats
7W - 8L
1,632 SR
Queue Stats
430W - 413L
1,515 Elo+
Party 2
Chaac
Chaac
Silmick2000
Chaac
Level 42
God Stats
53W - 48L
1,500 SR
Queue Stats
818W - 792L
1,478 Elo+
Solo
Heimdallr
Heimdallr
denson2422
Heimdallr
Level 45
God Stats
2W - 2L
1,839 SR
Queue Stats
134W - 147L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blaze39
Izanami
18
3 / 9 / 7
11,834
473
15,091
19,970
6,612
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
17
6 / 4 / 6
11,269
451
16,662
28,803
34,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Stash2472
Thanatos
16
4 / 9 / 4
10,649
426
10,695
26,511
13,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Vittrawr
Chronos
18
2 / 10 / 3
11,581
463
9,152
21,859
8,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
4 / 4 / 3
11,279
451
10,404
21,949
21,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JGray13
Fenrir
20
15 / 4 / 12
15,195
608
25,958
20,196
9,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Must4cheR1de
Cerberus
18
6 / 4 / 16
13,246
530
14,785
21,757
17,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
SECBB6
Hel
20
9 / 1 / 13
15,247
610
26,576
15,562
6,975
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 5 / 13
12,376
495
15,261
21,312
24,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
denson2422
Heimdallr
20
5 / 5 / 6
14,264
571
9,891
13,563
7,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
96
19
Kills
36
36
Deaths
19
23
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Izanami
Blaze39
Izanami
3
9
7
0.72
L
Cerberus
6
4
6
2.25
W
Fenrir
JGray13
Fenrir
15
4
12
5.25
W
Cerberus
Must4cheR1de
Cerberus
6
4
16
3.5
W
Hel
SECBB6
Hel
9
1
13
15.5
W
1
5
13
1.5
L
Thanatos
Stash2472
Thanatos
4
9
4
0.67
L
Chronos
Vittrawr
Chronos
2
10
3
0.35
L
4
4
3
1.38
W
Heimdallr
denson2422
Heimdallr
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,004
Damage
92,471
119,092
Taken
92,390
84,215
Mitigated
66,811
34,333
Healing
41,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Blaze39
Izanami
15,091
9,418
0
5,120
19,970
6,612
3,337
7,387
12,503
0
90,770
L
Cerberus
16,662
507
0
5,460
28,803
34,374
190
12,005
16,512
52,387
0
W
Fenrir
JGray13
Fenrir
25,958
6,171
0
6,261
20,196
9,791
1,495
5,030
15,091
0
100,811
W
Cerberus
Must4cheR1de
Cerberus
14,785
1,043
449
3,866
21,757
17,962
87
7,637
14,095
58,038
0
W
Hel
SECBB6
Hel
26,576
2,711
11,203
11,073
15,562
6,975
1,226
5,824
9,638
114,751
0
W
15,261
2,979
0
6,272
21,312
24,501
1,325
5,082
15,821
0
71,383
L
Thanatos
Stash2472
Thanatos
10,695
4,197
0
13,053
26,511
13,275
266
4,759
21,624
0
66,508
L
Chronos
Vittrawr
Chronos
9,152
1,772
0
3,133
21,859
8,214
0
9,933
11,624
76,569
0
L
10,404
987
1,637
5,930
21,949
21,740
806
6,271
15,468
0
62,053
W
Heimdallr
denson2422
Heimdallr
9,891
6,822
0
2,791
13,563
7,582
6,784
2,241
11,322
0
107,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,612
Gold Earned
70,328
593
Minions Killed
679
0
Camps Cleared
0
2,321,360
Distance Traveled
2,441,625
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,834
473
170
7
0
421,903
3
L
Cerberus
11,269
451
69
3
0
453,007
3
W
Fenrir
15,195
608
121
5
0
527,182
3
W
Cerberus
13,246
530
88
4
0
509,755
12
W
Hel
15,247
610
185
7
0
555,450
5
W
Chaac
12,376
495
116
5
0
456,458
2
L
Thanatos
10,649
426
90
4
0
485,696
4
L
Chronos
11,581
463
155
6
0
423,425
8
L
Guan Yu
11,279
451
109
4
0
537,329
0
W
Heimdallr
14,264
571
169
7
0
392,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role