Player Matchup

Ymir
Ymir
Dragondong069
Ymir
Level 96
God Stats
0W - 1L
1,228 SR
Queue Stats
20W - 25L
1,507 Elo+
Party 2
Bellona
Bellona
IAmAkuJoka
Bellona
Level 31
God Stats
2W - 2L
1,559 SR
Queue Stats
36W - 34L
1,532 Elo+
Solo
Hera
Hera
LSxUNDEAD2
Hera
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,728 Elo+
Party 2
Athena
Athena
LordNathgar
Athena
Level 124
God Stats
0W - 2L
1,453 SR
Queue Stats
10W - 9L
1,674 Elo+
Party 2
Izanami
Izanami
TheWickedWookie
Izanami
Level 121
God Stats
2W - 3L
1,293 SR
Queue Stats
12W - 17L
1,257 Elo+
Party 2
Team Averages
Level 76
1,407 SR
1,540 Elo+

VS

Team Averages
Level 97
1,654 SR
1,497 Elo+
Sylvanus
Sylvanus
Freeedrick
Sylvanus
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 30L
1,570 Elo+
Party 1
King Arthur
King Arthur
JAYRAIYA-SAMA
King Arthur
Level 41
God Stats
20W - 19L
1,500 SR
Queue Stats
78W - 96L
1,154 Elo+
Solo
Set
Set
MysteryMan597
Set
Level 152
God Stats
2W - 1L
1,975 SR
Queue Stats
223W - 243L
1,508 Elo+
Party 1
Discordia
Discordia
SwishiestGold
Discordia
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 65L
1,686 Elo+
Party 1
Neith
Neith
sharkfinn233119
Neith
Level 14
God Stats
3W - 1L
1,794 SR
Queue Stats
3W - 1L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 5
9,618
481
8,263
16,151
17,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
IAmAkuJoka
Bellona
18
4 / 4 / 2
11,090
555
10,498
17,693
13,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 11 / 3
8,595
430
5,061
13,119
5,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
14
3 / 6 / 7
8,667
433
9,690
22,197
8,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 9 / 6
9,614
481
13,793
19,695
7,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Freeedrick
Sylvanus
16
4 / 5 / 14
10,446
522
10,029
20,266
19,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
JAYRAIYA-SAMA
King Arthur
17
2 / 3 / 4
10,089
504
5,958
11,958
8,065
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
11 / 3 / 10
11,843
592
16,987
16,502
7,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
SwishiestGold
Discordia
20
17 / 1 / 9
12,730
637
33,372
11,013
4,948
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 9 / 7
7,499
375
2,527
11,016
3,088
Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
78
20
Kills
34
35
Deaths
21
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
6
5
5
1.7
W
Sylvanus
Freeedrick
Sylvanus
4
5
14
2.2
L
Bellona
IAmAkuJoka
Bellona
4
4
2
1.25
W
King Arthur
JAYRAIYA-SAMA
King Arthur
2
3
4
1.33
L
1
11
3
0.23
L
Athena
3
6
7
1.08
W
11
3
10
5.33
W
Discordia
SwishiestGold
Discordia
17
1
9
21.5
L
6
9
6
1
W
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,305
Damage
68,873
88,855
Taken
70,755
51,831
Mitigated
43,228
18,642
Healing
19,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,263
1,940
0
717
16,151
17,383
209
7,255
8,814
36,166
0
W
Sylvanus
Freeedrick
Sylvanus
10,029
1,907
2,812
7,281
20,266
19,350
961
9,588
10,620
33,409
0
L
Bellona
IAmAkuJoka
Bellona
10,498
2,069
291
5,220
17,693
13,106
1,324
7,176
10,103
0
73,517
W
King Arthur
JAYRAIYA-SAMA
King Arthur
5,958
396
0
1,836
11,958
8,065
776
933
11,025
0
48,190
L
5,061
668
0
1,731
13,119
5,478
0
8,067
4,438
36,781
0
L
Athena
9,690
2,333
0
4,942
22,197
8,421
0
11,800
10,031
40,161
0
W
16,987
6,788
1,316
2,604
16,502
7,777
715
5,292
11,130
0
84,936
W
Discordia
SwishiestGold
Discordia
33,372
3,285
0
2,348
11,013
4,948
1,832
4,098
6,800
102,898
0
L
13,793
9,455
951
4,790
19,695
7,443
886
7,914
11,712
0
60,614
W
2,527
789
0
1,658
11,016
3,088
1,083
2,792
8,166
0
19,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,584
Gold Earned
52,607
473
Minions Killed
441
0
Camps Cleared
0
1,790,333
Distance Traveled
1,819,117
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,618
481
50
3
0
380,647
2
W
Sylvanus
10,446
522
46
2
0
338,729
0
L
Bellona
11,090
555
153
8
0
393,735
3
W
King Arthur
10,089
504
90
5
0
366,049
1
L
Hera
8,595
430
83
4
0
288,940
2
L
Athena
8,667
433
78
4
0
414,309
1
W
Set
11,843
592
135
7
0
387,786
0
W
Discordia
12,730
637
148
7
0
427,202
5
L
Izanami
9,614
481
109
5
0
312,702
3
W
Neith
7,499
375
22
1
0
299,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role