Player Matchup

Medusa
Medusa
Enderiano
Medusa
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,155 Elo+
Solo
Mercury
Mercury
Hellgrindh
Mercury
Level 25
God Stats
1W - 2L
1,521 SR
Queue Stats
75W - 73L
1,524 Elo+
Solo
Merlin
Merlin
LORDARIO07
Merlin
Level 13
God Stats
8W - 8L
1,474 SR
Queue Stats
578W - 576L
1,418 Elo+
Solo
Thor
Thor
TharielDark
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,252 Elo+
Solo
Zeus
Zeus
ÉoFidas
Zeus
Level 5
God Stats
31W - 19L
1,551 SR
Queue Stats
41W - 27L
1,402 Elo+
Solo
Team Averages
Level 12
1,509 SR
1,350 Elo+

VS

Team Averages
Level 41
1,547 SR
1,471 Elo+
Chaac
Chaac
PanesHD
Chaac
Level 105
God Stats
2W - 1L
1,755 SR
Queue Stats
33W - 34L
1,492 Elo+
Party 1
Susano
Susano
exar0076
Susano
Level 18
God Stats
1W - 2L
1,309 SR
Queue Stats
18W - 24L
1,482 Elo+
Party 1
Ymir
Ymir
franchute12345
Ymir
Level 21
God Stats
15W - 18L
1,544 SR
Queue Stats
42W - 48L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
khepri654
Nu Wa
Level 49
God Stats
1W - 1L
1,384 SR
Queue Stats
33W - 43L
1,446 Elo+
Party 1
Thor
Thor
kreituslp1
Thor
Level 14
God Stats
2W - 2L
1,742 SR
Queue Stats
17W - 22L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Enderiano
Medusa
18
1 / 11 / 6
11,678
898
11,280
20,108
7,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Hellgrindh
Mercury
18
5 / 7 / 4
13,104
1,008
11,203
15,938
5,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
LORDARIO07
Merlin
18
1 / 6 / 7
11,911
916
18,295
15,700
5,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 13 / 5
11,017
847
6,268
19,987
8,923
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
19
3 / 7 / 5
12,718
978
23,474
13,057
5,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
PanesHD
Chaac
20
6 / 0 / 31
13,785
1,060
25,019
20,493
23,906
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
exar0076
Susano
19
7 / 6 / 17
12,402
954
14,916
17,119
7,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

20
10 / 0 / 25
14,145
1,088
10,627
18,268
23,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
khepri654
Nu Wa
20
7 / 0 / 24
13,155
1,012
18,273
7,294
2,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 4 / 20
14,302
1,100
12,098
14,516
9,689
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
161
10
Kills
44
44
Deaths
10
27
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Medusa
Enderiano
Medusa
1
11
6
0.36
L
Mercury
Hellgrindh
Mercury
5
7
4
1
L
Merlin
LORDARIO07
Merlin
1
6
7
0.75
W
Chaac
PanesHD
Chaac
6
0
31
21.5
L
0
13
5
0.19
W
Susano
exar0076
Susano
7
6
17
2.58
W
10
0
25
22.5
W
Nu Wa
khepri654
Nu Wa
7
0
24
19
W
14
4
20
6
L
Zeus
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,520
Damage
80,933
84,790
Taken
77,690
33,248
Mitigated
67,480
3,317
Healing
10,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Enderiano
Medusa
11,280
5,805
0
934
20,108
7,897
0
7,046
13,062
0
31,825
L
Mercury
Hellgrindh
Mercury
11,203
4,517
0
0
15,938
5,836
0
5,010
10,928
0
39,655
L
Merlin
LORDARIO07
Merlin
18,295
617
0
0
15,700
5,580
0
7,091
8,609
48,826
0
W
Chaac
PanesHD
Chaac
25,019
5,175
0
7,861
20,493
23,906
0
10,580
9,913
0
47,574
L
6,268
953
1,228
1,155
19,987
8,923
0
6,849
13,138
324
22,370
W
Susano
exar0076
Susano
14,916
3,332
0
283
17,119
7,122
0
11,012
6,107
0
31,045
W
10,627
888
1,004
1,033
18,268
23,854
0
8,764
9,504
27,081
0
W
Nu Wa
khepri654
Nu Wa
18,273
4,718
0
584
7,294
2,909
0
4,172
3,122
35,028
0
W
12,098
4,144
0
0
14,516
9,689
0
7,307
7,209
62
28,179
L
Zeus
23,474
1,404
0
0
13,057
5,012
0
2,966
10,091
53,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,428
Gold Earned
67,789
247
Minions Killed
229
10
Camps Cleared
2
1,122,660
Distance Traveled
1,216,411
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,678
898
41
3
2
203,775
1
L
Mercury
13,104
1,008
65
5
3
295,194
1
L
Merlin
11,911
916
51
4
1
238,014
3
W
Chaac
13,785
1,060
62
5
0
286,565
2
L
Thor
11,017
847
33
3
2
171,981
1
W
Susano
12,402
954
48
4
1
247,364
1
W
Ymir
14,145
1,088
44
3
1
224,377
0
W
Nu Wa
13,155
1,012
49
4
0
242,438
1
W
Thor
14,302
1,100
26
2
0
215,667
0
L
Zeus
12,718
978
57
4
2
213,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role