Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
EpicDuckee
Fenrir
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 19L
1,714 Elo+
Party 1
Ra
Ra
Fishofdeath3
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,714 Elo+
Party 1
Cernunnos
Cernunnos
huejass135
Cernunnos
Level 35
God Stats
6W - 1L
1,746 SR
Queue Stats
50W - 43L
1,573 Elo+
Party 1
Medusa
Medusa
wrath566
Medusa
Level 5
God Stats
3W - 1L
1,280 SR
Queue Stats
4W - 11L
1,121 Elo+
Solo
Team Averages
Level 15
1,505 SR
1,524 Elo+

VS

Team Averages
Level 10
1,488 SR
1,326 Elo+
Achilles
Achilles
Jwow4TheWin
Achilles
Level 7
God Stats
15W - 14L
1,356 SR
Queue Stats
90W - 106L
1,295 Elo+
Solo
Ne Zha
Ne Zha
Sunzc99
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 79L
1,408 Elo+
Solo
Danzaburou
Danzaburou
SuperSayayinShe
Danzaburou
Level 14
God Stats
2W - 3L
1,438 SR
Queue Stats
27W - 32L
1,351 Elo+
Solo
Ullr
Ullr
VeeFive
Ullr
Level 7
God Stats
4W - 8L
1,403 SR
Queue Stats
8W - 18L
1,205 Elo+
Solo
Bellona
Bellona
giltdig61
Bellona
Level 6
God Stats
66W - 60L
1,741 SR
Queue Stats
78W - 87L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
1 / 4 / 23
13,314
1,024
10,280
18,700
25,626
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
EpicDuckee
Fenrir
20
10 / 3 / 17
15,145
1,165
27,293
19,488
21,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 4 / 15
13,043
1,003
9,441
10,836
7,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
huejass135
Cernunnos
20
10 / 6 / 13
14,413
1,109
25,416
16,839
8,744
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
wrath566
Medusa
19
11 / 8 / 11
14,077
1,083
25,688
21,992
10,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jwow4TheWin
Achilles
20
2 / 9 / 12
13,204
1,016
11,914
23,664
39,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
Sunzc99
Ne Zha
19
8 / 6 / 7
13,527
1,041
12,568
20,687
11,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
SuperSayayinShe
Danzaburou
19
4 / 5 / 7
12,990
999
13,274
13,235
5,368
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ullr
VeeFive
Ullr
20
6 / 4 / 11
13,851
1,065
23,251
16,586
8,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
giltdig61
Bellona
20
4 / 10 / 13
13,633
1,049
19,457
32,351
31,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
74
34
Kills
24
25
Deaths
34
79
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
4
23
3.13
W
Fenrir
EpicDuckee
Fenrir
10
3
17
6.17
W
2
4
15
2.38
L
Achilles
Jwow4TheWin
Achilles
2
9
12
0.89
L
Ne Zha
Sunzc99
Ne Zha
8
6
7
1.92
L
Danzaburou
SuperSayayinShe
Danzaburou
4
5
7
1.5
L
Ullr
VeeFive
Ullr
6
4
11
2.88
L
Bellona
giltdig61
Bellona
4
10
13
1.05
W
Cernunnos
huejass135
Cernunnos
10
6
13
2.75
W
Medusa
wrath566
Medusa
11
8
11
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,118
Damage
80,464
87,855
Taken
106,523
73,917
Mitigated
96,144
14,869
Healing
6,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,280
334
0
1,431
18,700
25,626
0
138
18,426
33,457
0
W
Fenrir
EpicDuckee
Fenrir
27,293
8,290
0
2,497
19,488
21,475
0
229
18,317
0
50,379
W
9,441
2,821
2,508
606
10,836
7,520
0
40
10,796
34,625
0
L
Achilles
Jwow4TheWin
Achilles
11,914
4,535
0
751
23,664
39,590
0
4,529
19,135
1,074
36,791
L
Ne Zha
Sunzc99
Ne Zha
12,568
5,652
0
530
20,687
11,743
0
2,911
17,776
0
24,859
L
Danzaburou
SuperSayayinShe
Danzaburou
13,274
7,234
0
1,916
13,235
5,368
0
3,479
9,756
0
41,888
L
Ullr
VeeFive
Ullr
23,251
14,292
0
1,588
16,586
8,233
0
2,898
13,565
0
35,856
L
Bellona
giltdig61
Bellona
19,457
9,149
0
1,450
32,351
31,210
0
5,904
25,797
0
40,662
W
Cernunnos
huejass135
Cernunnos
25,416
16,860
0
5,701
16,839
8,744
0
0
16,839
0
55,972
W
Medusa
wrath566
Medusa
25,688
13,850
0
2,126
21,992
10,552
0
660
21,332
0
39,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,992
Gold Earned
67,205
262
Minions Killed
233
11
Camps Cleared
3
1,112,360
Distance Traveled
1,152,090
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,314
1,024
39
3
4
222,857
5
W
Fenrir
15,145
1,165
46
4
1
289,684
0
W
Ra
13,043
1,003
68
5
0
191,803
1
L
Achilles
13,204
1,016
76
6
1
191,912
3
L
Ne Zha
13,527
1,041
23
2
1
261,394
0
L
Danzaburou
12,990
999
65
5
1
189,708
0
L
Ullr
13,851
1,065
38
3
0
244,963
0
L
Bellona
13,633
1,049
31
2
0
264,113
0
W
Cernunnos
14,413
1,109
77
6
6
174,856
1
W
Medusa
14,077
1,083
32
2
0
233,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role