Player Matchup

Janus
Janus
SolarXelu
Janus
Level 55
God Stats
9W - 9L
1,420 SR
Queue Stats
134W - 133L
1,456 Elo+
Party 1
Sylvanus
Sylvanus
SweatyEddie
Sylvanus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,436 Elo+
Party 2
Heimdallr
Heimdallr
VennyBob
Heimdallr
Level 86
God Stats
2W - 4L
1,550 SR
Queue Stats
13W - 17L
1,478 Elo+
Party 2
Fenrir
Fenrir
legman2711
Fenrir
Level 109
God Stats
10W - 11L
1,510 SR
Queue Stats
552W - 513L
1,460 Elo+
Party 1
Bellona
Bellona
xerotwo02
Bellona
Level 119
God Stats
2W - 3L
1,266 SR
Queue Stats
32W - 37L
1,529 Elo+
Party 2
Team Averages
Level 91
1,449 SR
1,472 Elo+

VS

Team Averages
Level 118
1,553 SR
1,493 Elo+
Guan Yu
Guan Yu
Agusberrondo
Guan Yu
Level 108
God Stats
2W - 4L
1,477 SR
Queue Stats
28W - 32L
1,533 Elo+
Solo
Ymir
Ymir
FabriVR
Ymir
Level 124
God Stats
3W - 0L
1,771 SR
Queue Stats
36W - 39L
1,464 Elo+
Solo
Awilix
Awilix
JUANKOSSA
Awilix
Level 102
God Stats
6W - 5L
1,568 SR
Queue Stats
521W - 499L
1,488 Elo+
Party 3
Vulcan
Vulcan
PedroSPD
Vulcan
Level 107
God Stats
3W - 2L
1,352 SR
Queue Stats
357W - 374L
1,490 Elo+
Party 3
Anhur
Anhur
Persain
Anhur
Level 147
God Stats
13W - 11L
1,598 SR
Queue Stats
139W - 137L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
SolarXelu
Janus
16
3 / 2 / 0
9,828
546
9,323
8,657
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
SweatyEddie
Sylvanus
10
0 / 7 / 2
6,476
360
6,267
12,905
11,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
VennyBob
Heimdallr
12
0 / 9 / 1
7,386
410
4,693
14,840
4,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
legman2711
Fenrir
12
2 / 6 / 0
7,770
432
4,812
14,310
5,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
xerotwo02
Bellona
16
0 / 5 / 0
9,236
513
8,267
15,777
9,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Agusberrondo
Guan Yu
17
2 / 0 / 3
9,985
555
7,042
15,848
21,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ymir
FabriVR
Ymir
15
6 / 1 / 10
10,232
568
8,404
12,801
10,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
JUANKOSSA
Awilix
19
7 / 0 / 4
10,894
605
12,021
10,942
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
PedroSPD
Vulcan
15
3 / 3 / 2
8,960
498
4,239
5,961
2,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Persain
Anhur
16
11 / 1 / 7
10,474
582
17,537
14,549
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
5
Kills
29
29
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Agusberrondo
Guan Yu
2
0
3
3.5
W
Ymir
FabriVR
Ymir
6
1
10
11
W
Awilix
JUANKOSSA
Awilix
7
0
4
9
W
Vulcan
PedroSPD
Vulcan
3
3
2
1.33
W
Anhur
Persain
Anhur
11
1
7
14.5
L
Janus
SolarXelu
Janus
3
2
0
1.5
L
Sylvanus
SweatyEddie
Sylvanus
0
7
2
0.14
L
Heimdallr
VennyBob
Heimdallr
0
9
1
0.06
L
Fenrir
legman2711
Fenrir
2
6
0
0.33
L
Bellona
xerotwo02
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,362
Damage
49,243
66,489
Taken
60,101
33,724
Mitigated
44,341
18,889
Healing
27,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Agusberrondo
Guan Yu
7,042
876
756
10,097
15,848
21,111
0
1,453
14,395
0
55,154
W
Ymir
FabriVR
Ymir
8,404
1,881
0
2,113
12,801
10,807
261
2,513
10,288
55,259
0
W
Awilix
JUANKOSSA
Awilix
12,021
5,687
0
4,521
10,942
4,834
0
1,310
9,632
0
85,730
W
Vulcan
PedroSPD
Vulcan
4,239
314
0
469
5,961
2,274
120
3,883
2,078
58,241
0
W
Anhur
Persain
Anhur
17,537
11,391
0
9,180
14,549
5,315
880
5,645
8,904
0
67,499
L
Janus
SolarXelu
Janus
9,323
575
208
1,424
8,657
2,537
0
2,534
6,123
68,989
0
L
Sylvanus
SweatyEddie
Sylvanus
6,267
2,694
1,326
3,206
12,905
11,578
0
2,660
10,245
21,483
7,288
L
Heimdallr
VennyBob
Heimdallr
4,693
1,976
195
2,135
14,840
4,809
57
5,982
8,858
0
37,488
L
Fenrir
legman2711
Fenrir
4,812
1,823
0
5,149
14,310
5,260
0
1,467
12,843
0
44,123
L
Bellona
xerotwo02
Bellona
8,267
3,873
0
5,246
15,777
9,540
0
0
15,177
0
67,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,696
Gold Earned
50,545
478
Minions Killed
568
0
Camps Cleared
0
1,459,182
Distance Traveled
1,779,357
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,985
555
123
7
0
303,979
4
W
Ymir
10,232
568
50
3
0
375,107
4
W
Awilix
10,894
605
156
9
0
423,899
0
W
Vulcan
8,960
498
109
6
0
353,058
5
W
Anhur
10,474
582
130
7
0
323,314
0
L
Janus
9,828
546
151
8
0
359,233
5
L
Sylvanus
6,476
360
38
2
0
215,485
0
L
Heimdallr
7,386
410
68
4
0
297,108
4
L
Fenrir
7,770
432
76
4
0
277,744
0
L
Bellona
9,236
513
145
8
0
309,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role