Player Matchup

Izanami
Izanami
Bakedpotatoe-
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,431 Elo+
Party 2
Nemesis
Nemesis
Kurri-
Nemesis
Level 16
God Stats
6W - 7L
1,391 SR
Queue Stats
7W - 7L
1,472 Elo+
Party 2
Loki
Loki
R0BR0 WARRIOR
Loki
Level 17
God Stats
11W - 26L
1,500 SR
Queue Stats
207W - 230L
1,457 Elo+
Solo
Cernunnos
Cernunnos
SMK Dalton
Cernunnos
Level 8
God Stats
0W - 2L
1,255 SR
Queue Stats
7W - 6L
1,717 Elo+
Solo
Ymir
Ymir
The_Reaper_999_
Ymir
Level 28
God Stats
4W - 5L
1,302 SR
Queue Stats
50W - 41L
1,452 Elo+
Solo
Team Averages
Level 20
1,390 SR
1,506 Elo+

VS

Team Averages
Level 18
1,713 SR
1,458 Elo+
Vamana
Vamana
Lillum23
Vamana
Level 8
God Stats
33W - 14L
1,879 SR
Queue Stats
213W - 211L
1,353 Elo+
Party 1
Danzaburou
Danzaburou
NE ChipsAhoy
Danzaburou
Level 28
God Stats
29W - 5L
1,893 SR
Queue Stats
128W - 91L
1,460 Elo+
Party 1
Anubis
Anubis
NE HalfGiant
Anubis
Level 26
God Stats
40W - 37L
1,621 SR
Queue Stats
127W - 130L
1,454 Elo+
Party 1
Pele
Pele
Slaty Baty
Pele
Level 13
God Stats
6W - 4L
1,519 SR
Queue Stats
78W - 88L
1,517 Elo+
Solo
Ares
Ares
gelatogreens
Ares
Level 15
God Stats
44W - 31L
1,655 SR
Queue Stats
137W - 131L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
7
1 / 7 / 1
5,455
420
3,984
8,402
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Kurri-
Nemesis
7
0 / 2 / 1
5,263
405
758
4,373
1,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
4 / 5 / 2
6,602
508
5,983
9,056
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
SMK Dalton
Cernunnos
12
1 / 3 / 5
7,111
547
6,199
11,179
3,863
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
6 / 3 / 1
7,254
558
3,452
8,255
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Lillum23
Vamana
12
3 / 0 / 2
7,118
548
2,285
6,466
4,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
NE ChipsAhoy
Danzaburou
11
5 / 5 / 1
7,808
601
9,668
9,071
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
11
3 / 5 / 7
6,737
518
7,728
8,464
3,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
6 / 2 / 2
6,823
525
3,619
6,519
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 1 / 1
6,728
518
2,414
8,407
3,485
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
12
Kills
20
20
Deaths
13
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
7
1
0.21
L
Nemesis
Kurri-
Nemesis
0
2
1
0.25
W
Vamana
Lillum23
Vamana
3
0
2
4
W
Danzaburou
NE ChipsAhoy
Danzaburou
5
5
1
1.1
W
Anubis
3
5
7
1.3
L
4
5
2
1
L
Cernunnos
SMK Dalton
Cernunnos
1
3
5
1.17
W
6
2
2
3.5
L
6
3
1
2.17
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,376
Damage
25,714
41,265
Taken
38,927
14,527
Mitigated
16,441
7,177
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,984
2,594
0
611
8,402
2,096
40
3,785
4,617
0
20,135
L
Nemesis
Kurri-
Nemesis
758
154
0
96
4,373
1,238
420
1,323
3,050
0
14,288
W
Vamana
Lillum23
Vamana
2,285
1,569
0
1,650
6,466
4,625
210
0
6,466
0
36,024
W
Danzaburou
NE ChipsAhoy
Danzaburou
9,668
4,385
0
1,245
9,071
2,810
1,568
2,334
6,737
0
36,909
W
Anubis
7,728
890
0
3,085
8,464
3,740
1,234
151
8,313
24,810
0
L
5,983
2,411
0
1,513
9,056
2,219
0
3,377
5,679
0
24,086
L
Cernunnos
SMK Dalton
Cernunnos
6,199
3,215
0
4,622
11,179
3,863
494
691
10,488
0
49,800
W
3,619
359
0
252
6,519
1,781
0
471
6,048
0
27,932
L
3,452
808
0
335
8,255
5,111
256
966
7,289
16,615
0
W
2,414
414
0
2,218
8,407
3,485
255
496
7,911
30,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,685
Gold Earned
35,214
236
Minions Killed
287
0
Camps Cleared
0
1,020,978
Distance Traveled
1,138,149
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,455
420
40
3
0
156,941
0
L
Nemesis
5,263
405
37
3
0
182,292
0
W
Vamana
7,118
548
73
6
0
269,100
2
W
Danzaburou
7,808
601
61
5
0
179,451
2
W
Anubis
6,737
518
41
3
0
184,533
4
L
Loki
6,602
508
37
3
0
233,637
0
L
Cernunnos
7,111
547
93
7
0
207,268
0
W
Pele
6,823
525
61
5
0
274,159
3
L
Ymir
7,254
558
29
2
0
240,840
4
W
Ares
6,728
518
51
4
0
230,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role