Player Matchup

Geb
Geb
KING KLIPPY
Geb
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 153L
1,045 Elo+
Solo
Thanatos
Thanatos
Magickitsune117
Thanatos
Level 86
God Stats
2W - 2L
1,201 SR
Queue Stats
70W - 69L
1,371 Elo+
Solo
Hades
Hades
McPresley
Hades
Level 123
God Stats
3W - 1L
1,293 SR
Queue Stats
197W - 244L
1,394 Elo+
Solo
Tyr
Tyr
PRODIGY3381
Tyr
Level 114
God Stats
3W - 3L
1,576 SR
Queue Stats
1,459W - 1,552L
1,411 Elo+
Solo
Mercury
Mercury
Rickpor
Mercury
Level 128
God Stats
2W - 1L
1,691 SR
Queue Stats
191W - 194L
1,490 Elo+
Solo
Team Averages
Level 108
1,452 SR
1,342 Elo+

VS

Team Averages
Level 114
1,373 SR
1,521 Elo+
Jing Wei
Jing Wei
Epicfire646
Jing Wei
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,479 Elo+
Party 1
Nox
Nox
HeNeedSumMilk13
Nox
Level 160
God Stats
15W - 5L
1,487 SR
Queue Stats
463W - 532L
1,421 Elo+
Solo
Raijin
Raijin
Satin Hel
Raijin
Level 146
God Stats
2W - 3L
1,176 SR
Queue Stats
386W - 307L
1,510 Elo+
Party 1
Cernunnos
Cernunnos
SirF1ips A10t
Cernunnos
Level 61
God Stats
0W - 1L
1,641 SR
Queue Stats
5W - 5L
1,780 Elo+
Party 1
Ravana
Ravana
dudecifer
Ravana
Level 92
God Stats
0W - 8L
1,060 SR
Queue Stats
206W - 210L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 19
10,257
855
7,376
17,716
17,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
17
6 / 6 / 7
9,948
829
12,643
14,805
6,817
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
McPresley
Hades
20
8 / 4 / 11
12,157
1,013
14,464
16,925
13,033
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 7 / 11
9,596
800
7,704
23,860
14,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
Rickpor
Mercury
16
7 / 5 / 5
10,154
846
8,557
12,540
5,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Epicfire646
Jing Wei
13
3 / 5 / 16
8,907
742
10,977
11,036
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 4 / 18
8,922
744
10,367
8,443
3,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Satin Hel
Raijin
17
7 / 3 / 15
10,101
842
18,473
11,695
5,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SirF1ips A10t
Cernunnos
17
6 / 3 / 16
10,191
849
13,481
11,246
4,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
dudecifer
Ravana
15
7 / 9 / 12
9,895
825
12,807
14,192
6,256
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
101
24
Kills
24
25
Deaths
24
53
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Epicfire646
Jing Wei
3
5
16
2.2
L
1
4
18
2.5
W
1
3
19
3.5
W
Thanatos
6
6
7
1.58
W
Hades
McPresley
Hades
8
4
11
3.38
W
2
7
11
1.07
W
Mercury
Rickpor
Mercury
7
5
5
1.9
L
Raijin
Satin Hel
Raijin
7
3
15
4.83
L
Cernunnos
SirF1ips A10t
Cernunnos
6
3
16
4.67
L
Ravana
dudecifer
Ravana
7
9
12
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,744
Damage
66,105
85,846
Taken
56,612
56,752
Mitigated
22,544
33,668
Healing
18,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Epicfire646
Jing Wei
10,977
7,080
1,277
1,349
11,036
3,411
901
4,236
6,800
0
14,120
L
10,367
1,448
2,039
1,185
8,443
3,337
717
4,386
4,057
21,791
0
W
7,376
613
1,501
4,001
17,716
17,153
1,529
7,002
10,714
12,047
0
W
Thanatos
12,643
4,442
1,607
6,822
14,805
6,817
0
5,659
9,146
0
20,093
W
Hades
McPresley
Hades
14,464
590
2,836
7,439
16,925
13,033
1,810
6,007
10,918
41,218
0
W
7,704
1,115
780
6,170
23,860
14,180
692
4,200
19,660
0
16,782
W
Mercury
Rickpor
Mercury
8,557
2,724
851
1,661
12,540
5,569
936
5,972
6,568
0
15,214
L
Raijin
Satin Hel
Raijin
18,473
2,103
1,591
2,986
11,695
5,105
221
3,422
8,273
34,658
0
L
Cernunnos
SirF1ips A10t
Cernunnos
13,481
5,274
2,038
2,039
11,246
4,435
258
4,611
6,635
0
26,123
L
Ravana
dudecifer
Ravana
12,807
5,044
1,994
2,498
14,192
6,256
1,079
5,185
9,007
0
16,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,112
Gold Earned
48,016
108
Minions Killed
99
0
Camps Cleared
0
1,131,403
Distance Traveled
1,001,294
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,907
742
8
1
0
219,537
0
L
Nox
8,922
744
22
2
0
188,614
0
W
Geb
10,257
855
8
1
0
237,924
1
W
Thanatos
9,948
829
12
1
0
232,437
0
W
Hades
12,157
1,013
62
5
0
210,234
0
W
Tyr
9,596
800
5
0
0
188,676
0
W
Mercury
10,154
846
21
2
0
262,132
0
L
Raijin
10,101
842
26
2
0
218,267
1
L
Cernunnos
10,191
849
34
3
0
202,021
0
L
Ravana
9,895
825
9
1
0
172,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role