Player Matchup

Cernunnos
Cernunnos
BuryMeCawkiner
Cernunnos
Level 14
God Stats
44W - 36L
1,220 SR
Queue Stats
91W - 113L
1,163 Elo+
Party 2
Ra
Ra
CxtivIII
Ra
Level 17
God Stats
54W - 56L
1,317 SR
Queue Stats
317W - 345L
1,232 Elo+
Party 2
Danzaburou
Danzaburou
Junes22x
Danzaburou
Level 29
God Stats
62W - 73L
1,454 SR
Queue Stats
166W - 203L
1,358 Elo+
Party 1
Bellona
Bellona
Pin_GaLarga_69
Bellona
Level 16
God Stats
90W - 79L
1,500 SR
Queue Stats
160W - 175L
1,259 Elo+
Party 1
Scylla
Scylla
landry7680
Scylla
Level 25
God Stats
11W - 14L
1,328 SR
Queue Stats
149W - 170L
1,236 Elo+
Party 2
Team Averages
Level 20
1,364 SR
1,250 Elo+

VS

Team Averages
Level 13
1,324 SR
1,216 Elo+
Scylla
Scylla
Bmanning397
Scylla
Level 21
God Stats
12W - 21L
1,253 SR
Queue Stats
106W - 109L
1,317 Elo+
Solo
Hun Batz
Hun Batz
TheBlackWisp
Hun Batz
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo
Ares
Ares
jeyup
Ares
Level 4
God Stats
0W - 2L
1,343 SR
Queue Stats
0W - 3L
902 Elo+
Solo
Nu Wa
Nu Wa
malcome
Nu Wa
Level 17
God Stats
1W - 5L
1,251 SR
Queue Stats
2W - 12L
1,070 Elo+
Solo
Danzaburou
Danzaburou
natekuli17
Danzaburou
Level 14
God Stats
2W - 11L
1,271 SR
Queue Stats
16W - 29L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BuryMeCawkiner
Cernunnos
16
11 / 4 / 11
10,817
515
9,785
14,479
5,506
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
12 / 1 / 9
11,382
542
12,522
8,394
3,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Junes22x
Danzaburou
18
8 / 0 / 9
11,665
555
15,395
11,909
4,785
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
6 / 1 / 6
11,525
549
6,775
10,366
8,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
landry7680
Scylla
14
2 / 5 / 5
9,044
431
8,515
9,740
3,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 11 / 2
7,805
372
5,841
13,547
3,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
TheBlackWisp
Hun Batz
18
11 / 3 / 0
11,570
551
16,483
17,072
9,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
jeyup
Ares
14
0 / 8 / 2
8,367
398
3,439
19,788
14,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
malcome
Nu Wa
9
0 / 11 / 1
6,633
316
2,187
10,878
3,403
Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
natekuli17
Danzaburou
14
0 / 6 / 1
8,652
412
4,933
11,246
4,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
17
39
Kills
11
11
Deaths
39
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
11
2
0.09
W
Cernunnos
BuryMeCawkiner
Cernunnos
11
4
11
4.13
W
12
1
9
16.5
W
Danzaburou
Junes22x
Danzaburou
8
0
9
12.5
W
6
1
6
9
L
Hun Batz
TheBlackWisp
Hun Batz
11
3
0
3.67
L
Ares
jeyup
Ares
0
8
2
0.13
W
Scylla
landry7680
Scylla
2
5
5
0.9
L
Nu Wa
malcome
Nu Wa
0
11
1
0.05
L
Danzaburou
natekuli17
Danzaburou
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,992
Damage
32,883
54,888
Taken
72,531
25,236
Mitigated
35,598
22,737
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,841
595
0
1,720
13,547
3,844
558
4,597
8,950
40,296
0
W
Cernunnos
BuryMeCawkiner
Cernunnos
9,785
6,045
0
4,202
14,479
5,506
2,256
2,842
11,483
0
46,753
W
12,522
2,504
2,360
3,579
8,394
3,256
168
2,541
5,607
71,312
0
W
Danzaburou
Junes22x
Danzaburou
15,395
7,305
0
7,764
11,909
4,785
4,961
1,753
10,116
0
81,005
W
6,775
3,457
0
3,316
10,366
8,513
1,417
598
9,768
0
42,940
L
Hun Batz
TheBlackWisp
Hun Batz
16,483
3,199
0
2,367
17,072
9,367
0
3,351
13,721
0
90,661
L
Ares
jeyup
Ares
3,439
293
0
1,100
19,788
14,956
580
8,013
11,775
26,088
0
W
Scylla
landry7680
Scylla
8,515
1,636
0
1,516
9,740
3,176
620
3,193
6,447
34,055
0
L
Nu Wa
malcome
Nu Wa
2,187
460
0
0
10,878
3,403
49
3,075
7,803
10,774
0
L
Danzaburou
natekuli17
Danzaburou
4,933
3,041
0
2,412
11,246
4,028
970
2,001
9,245
0
49,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,433
Gold Earned
43,027
450
Minions Killed
350
0
Camps Cleared
0
1,915,282
Distance Traveled
1,601,356
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,805
372
81
4
0
308,345
0
W
Cernunnos
10,817
515
63
3
0
404,818
0
W
Ra
11,382
542
121
6
0
467,848
1
W
Danzaburou
11,665
555
106
5
0
363,707
0
W
Bellona
11,525
549
91
4
0
335,415
3
L
Hun Batz
11,570
551
133
6
0
387,219
0
L
Ares
8,367
398
38
2
0
310,737
1
W
Scylla
9,044
431
69
3
0
343,494
0
L
Nu Wa
6,633
316
12
1
0
313,337
2
L
Danzaburou
8,652
412
86
4
0
281,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role