Player Matchup

Mercury
Mercury
AkaReJay
Mercury
Level 16
God Stats
22W - 15L
1,605 SR
Queue Stats
114W - 118L
1,453 Elo+
Party 1
Ymir
Ymir
Carpet Eater107
Ymir
Level 23
God Stats
6W - 3L
1,906 SR
Queue Stats
33W - 25L
1,705 Elo+
Party 2
Hercules
Hercules
Critules
Hercules
Level 7
God Stats
3W - 0L
1,819 SR
Queue Stats
7W - 0L
1,793 Elo+
Party 2
Horus
Horus
Smite sucks3798
Horus
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
h3ndrix-leonnn2
Jing Wei
Level 24
God Stats
21W - 17L
1,606 SR
Queue Stats
133W - 161L
1,497 Elo+
Party 1
Team Averages
Level 14
1,687 SR
1,590 Elo+

VS

Team Averages
Level 19
1,606 SR
1,525 Elo+
Anhur
Anhur
DieghoSauriio75
Anhur
Level 13
God Stats
0W - 1L
1,775 SR
Queue Stats
1W - 1L
1,594 Elo+
Party 3
Hades
Hades
El Locochon3000
Hades
Level 20
God Stats
4W - 4L
1,339 SR
Queue Stats
95W - 134L
1,447 Elo+
Solo
Hel
Hel
FurkoSauriio
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tyr
Tyr
ajallday332
Tyr
Level 25
God Stats
2W - 1L
1,666 SR
Queue Stats
28W - 28L
1,562 Elo+
Solo
Bakasura
Bakasura
newbzealand
Bakasura
Level 28
God Stats
2W - 1L
1,752 SR
Queue Stats
201W - 239L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AkaReJay
Mercury
17
6 / 6 / 7
11,591
504
7,730
16,976
6,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 1 / 15
10,154
441
8,840
15,105
9,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Critules
Hercules
19
12 / 1 / 3
12,682
551
12,219
11,964
7,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
6 / 2 / 12
10,445
454
10,590
17,481
13,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
20
17 / 1 / 9
13,924
605
22,132
17,721
7,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 14 / 0
7,927
345
8,175
19,690
6,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
0 / 3 / 3
6,552
285
0
4,716
1,335
13
0 / 13 / 1
7,804
339
7,885
16,717
5,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
3 / 10 / 3
10,369
451
15,305
25,097
25,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bakasura
newbzealand
Bakasura
12
4 / 5 / 2
8,725
379
4,853
12,228
5,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
17
44
Kills
8
11
Deaths
45
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
AkaReJay
Mercury
6
6
7
1.58
W
3
1
15
10.5
W
Hercules
Critules
Hercules
12
1
3
13.5
L
1
14
0
0.07
L
0
3
3
0.5
L
0
13
1
0.04
W
6
2
12
6
L
3
10
3
0.45
W
Jing Wei
17
1
9
21.5
L
Bakasura
newbzealand
Bakasura
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,511
Damage
36,218
79,247
Taken
78,448
43,326
Mitigated
44,903
19,209
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AkaReJay
Mercury
7,730
3,210
0
3,306
16,976
6,277
2,676
1,216
14,247
0
69,724
W
8,840
1,457
0
3,935
15,105
9,576
1,320
1,639
13,445
33,694
0
W
Hercules
Critules
Hercules
12,219
7,078
0
1,342
11,964
7,072
2,520
1,124
10,684
0
85,923
L
8,175
4,340
0
1,431
19,690
6,378
506
1,737
17,762
0
33,324
L
0
0
0
0
4,716
1,335
0
0
4,716
0
0
L
7,885
1,714
0
206
16,717
5,924
339
936
15,731
31,551
0
W
10,590
4,084
3,095
3,489
17,481
13,259
889
1,047
16,384
0
40,245
L
15,305
2,490
0
3,507
25,097
25,620
0
4,684
19,863
0
57,525
W
Jing Wei
22,132
14,424
0
4,042
17,721
7,142
4,976
2,859
14,772
0
86,241
L
Bakasura
newbzealand
Bakasura
4,853
3,745
0
2,307
12,228
5,646
0
783
11,420
0
31,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,796
Gold Earned
41,377
529
Minions Killed
255
0
Camps Cleared
0
2,022,747
Distance Traveled
1,212,691
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,591
504
132
6
0
396,097
0
W
Ymir
10,154
441
60
3
0
387,207
2
W
Hercules
12,682
551
120
5
0
392,174
2
L
Anhur
7,927
345
49
2
0
318,198
1
L
Hades
6,552
285
0
0
0
1,980
0
L
Hel
7,804
339
42
2
0
290,239
1
W
Horus
10,445
454
64
3
0
417,108
0
L
Tyr
10,369
451
88
4
0
374,526
0
W
Jing Wei
13,924
605
153
7
0
430,161
0
L
Bakasura
8,725
379
76
3
0
227,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role