Player Matchup

Apollo
Apollo
FrostyBloke
Apollo
Level 28
God Stats
23W - 12L
1,742 SR
Queue Stats
81W - 70L
1,555 Elo+
Solo
Set
Set
GoatRoot
Set
Level 104
God Stats
7W - 8L
1,631 SR
Queue Stats
337W - 279L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
KhajiitKing
Zhong Kui
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 13L
1,623 Elo+
Party 1
Medusa
Medusa
andres66819
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
seifert90
Guan Yu
Level 12
God Stats
1W - 1L
1,302 SR
Queue Stats
7W - 5L
1,524 Elo+
Solo
Team Averages
Level 31
1,535 SR
1,543 Elo+

VS

Team Averages
Level 28
1,578 SR
1,487 Elo+
Anubis
Anubis
Frankony
Anubis
Level 69
God Stats
1W - 2L
1,635 SR
Queue Stats
143W - 127L
1,615 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IIIDORIANIII
Cu Chulainn
Level 29
God Stats
20W - 17L
1,601 SR
Queue Stats
202W - 216L
1,503 Elo+
Solo
Sylvanus
Sylvanus
Nevoia
Sylvanus
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
42W - 46L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
TMO6
Tsukuyomi
Level 23
God Stats
186W - 152L
1,655 SR
Queue Stats
381W - 330L
1,596 Elo+
Solo
Neith
Neith
Tommy Lyee
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
9 / 4 / 8
9,173
612
9,884
10,083
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
5 / 2 / 8
8,653
577
5,871
8,755
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
KhajiitKing
Zhong Kui
14
5 / 4 / 9
8,709
581
11,871
13,206
8,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
12
0 / 2 / 0
7,287
486
501
5,378
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
seifert90
Guan Yu
13
1 / 3 / 7
7,486
499
4,444
10,236
7,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Frankony
Anubis
12
3 / 5 / 4
7,487
499
7,743
10,459
5,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
IIIDORIANIII
Cu Chulainn
15
6 / 1 / 1
9,141
609
6,452
8,904
5,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Nevoia
Sylvanus
10
2 / 2 / 2
6,499
433
3,217
7,374
6,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
TMO6
Tsukuyomi
13
3 / 5 / 8
8,094
540
9,901
12,320
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
11
1 / 7 / 2
6,818
455
2,962
7,563
2,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
20
Kills
15
15
Deaths
20
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
Frankony
Anubis
3
5
4
1
W
Apollo
9
4
8
3.25
W
5
2
8
4.5
L
Cu Chulainn
IIIDORIANIII
Cu Chulainn
6
1
1
6.5
W
Zhong Kui
KhajiitKing
Zhong Kui
5
4
9
2.38
L
Sylvanus
Nevoia
Sylvanus
2
2
2
1.5
L
Tsukuyomi
TMO6
Tsukuyomi
3
5
8
1.4
L
Neith
1
7
2
0.29
W
Medusa
0
2
0
0
W
Guan Yu
seifert90
Guan Yu
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,571
Damage
30,275
47,658
Taken
46,620
24,937
Mitigated
24,984
12,246
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Frankony
Anubis
7,743
771
0
3,783
10,459
5,230
0
3,628
6,756
42,882
0
W
Apollo
9,884
6,033
0
3,313
10,083
3,297
3,133
2,127
7,956
0
42,736
W
5,871
2,200
0
679
8,755
3,811
0
2,215
6,540
0
50,781
L
Cu Chulainn
IIIDORIANIII
Cu Chulainn
6,452
2,151
0
3,642
8,904
5,465
1,268
695
8,034
0
56,612
W
Zhong Kui
KhajiitKing
Zhong Kui
11,871
1,096
0
5,658
13,206
8,829
830
3,662
9,544
54,328
0
L
Sylvanus
Nevoia
Sylvanus
3,217
577
422
2,111
7,374
6,462
28
2,405
4,929
19,537
0
L
Tsukuyomi
TMO6
Tsukuyomi
9,901
1,864
0
2,655
12,320
5,483
0
4,423
7,872
0
38,706
L
Neith
2,962
1,594
0
664
7,563
2,344
1,050
720
6,843
0
23,032
W
Medusa
501
249
0
0
5,378
1,451
0
0
5,378
0
32,427
W
Guan Yu
seifert90
Guan Yu
4,444
1,184
470
2,126
10,236
7,549
385
2,956
7,280
0
31,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,308
Gold Earned
38,039
372
Minions Killed
318
0
Camps Cleared
0
1,314,288
Distance Traveled
1,290,958
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,487
499
60
4
0
228,815
1
W
Apollo
9,173
612
70
5
0
252,109
1
W
Set
8,653
577
88
6
0
308,745
2
L
Cu Chulainn
9,141
609
123
8
0
253,472
3
W
Zhong Kui
8,709
581
81
5
0
260,348
1
L
Sylvanus
6,499
433
40
3
0
234,074
2
L
Tsukuyomi
8,094
540
57
4
0
313,228
1
L
Neith
6,818
455
38
3
0
261,369
1
W
Medusa
7,287
486
72
5
0
225,589
7
W
Guan Yu
7,486
499
61
4
0
267,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role