Player Matchup

Ares
Ares
KahTrK
Ares
Level 25
God Stats
55W - 36L
1,551 SR
Queue Stats
128W - 126L
1,517 Elo+
Party 4
Cu Chulainn
Cu Chulainn
LucasEdeLP7
Cu Chulainn
Level 107
God Stats
10W - 7L
1,272 SR
Queue Stats
451W - 582L
1,431 Elo+
Party 1
Ra
Ra
gomezgastnn98
Ra
Level 8
God Stats
21W - 33L
1,739 SR
Queue Stats
171W - 262L
1,532 Elo+
Party 1
Hou Yi
Hou Yi
oChefiatrk
Hou Yi
Level 26
God Stats
19W - 12L
1,566 SR
Queue Stats
110W - 112L
1,506 Elo+
Party 4
Fenrir
Fenrir
pdrecruta
Fenrir
Level 20
God Stats
1W - 3L
1,504 SR
Queue Stats
15W - 17L
1,482 Elo+
Solo
Team Averages
Level 37
1,527 SR
1,494 Elo+

VS

Team Averages
Level 16
1,541 SR
1,552 Elo+
Thor
Thor
McDalesteZl
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,635 Elo+
Solo
Anubis
Anubis
Pedro800_br
Anubis
Level 29
God Stats
1W - 4L
1,472 SR
Queue Stats
309W - 317L
1,505 Elo+
Party 2
Bellona
Bellona
RRAAma05
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,627 Elo+
Party 3
Cerberus
Cerberus
bruno_bertigay
Cerberus
Level 3
God Stats
3W - 1L
1,868 SR
Queue Stats
17W - 19L
1,640 Elo+
Party 2
Medusa
Medusa
marcusecus
Medusa
Level 36
God Stats
14W - 15L
1,364 SR
Queue Stats
37W - 44L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
KahTrK
Ares
14
6 / 0 / 9
9,415
554
9,057
9,429
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
LucasEdeLP7
Cu Chulainn
16
7 / 1 / 7
10,392
611
8,965
11,536
11,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 7 / 6
8,884
523
7,042
11,585
3,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
oChefiatrk
Hou Yi
15
9 / 1 / 7
9,379
552
15,080
9,912
3,703
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
pdrecruta
Fenrir
13
10 / 3 / 4
9,055
533
11,513
13,465
4,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 2
7,177
422
4,092
10,462
2,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
14
7 / 8 / 2
8,867
522
12,288
14,960
7,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
RRAAma05
Bellona
10
1 / 5 / 1
6,746
397
2,860
11,723
6,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
12
1 / 7 / 2
7,829
461
5,898
15,781
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
marcusecus
Medusa
12
1 / 6 / 2
7,229
425
5,767
11,982
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
34
Kills
12
12
Deaths
34
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
KahTrK
Ares
6
0
9
10.5
W
Cu Chulainn
LucasEdeLP7
Cu Chulainn
7
1
7
10.5
L
2
8
2
0.38
L
Anubis
7
8
2
1
L
Bellona
RRAAma05
Bellona
1
5
1
0.3
L
Cerberus
1
7
2
0.29
W
2
7
6
0.71
L
Medusa
marcusecus
Medusa
1
6
2
0.33
W
Hou Yi
oChefiatrk
Hou Yi
9
1
7
12.5
W
Fenrir
pdrecruta
Fenrir
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,657
Damage
30,905
55,927
Taken
64,908
29,414
Mitigated
28,836
14,284
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
KahTrK
Ares
9,057
993
0
3,353
9,429
6,385
354
3,426
6,003
32,831
0
W
Cu Chulainn
LucasEdeLP7
Cu Chulainn
8,965
1,121
0
3,252
11,536
11,313
1,673
333
11,203
6,372
55,125
L
4,092
1,003
511
689
10,462
2,645
0
1,696
8,766
0
12,357
L
Anubis
12,288
880
0
3,935
14,960
7,613
257
5,746
9,214
41,992
0
L
Bellona
RRAAma05
Bellona
2,860
938
0
725
11,723
6,870
494
1,045
10,678
0
27,728
L
Cerberus
5,898
678
0
2,899
15,781
8,595
0
6,287
9,494
34,651
0
W
7,042
724
396
2,069
11,585
3,226
0
8,294
3,291
53,772
0
L
Medusa
marcusecus
Medusa
5,767
2,011
0
0
11,982
3,113
423
2,655
9,327
0
34,404
W
Hou Yi
oChefiatrk
Hou Yi
15,080
7,570
0
2,654
9,912
3,703
2,372
2,538
7,374
0
64,425
W
Fenrir
pdrecruta
Fenrir
11,513
4,015
0
2,560
13,465
4,787
253
3,595
9,870
0
36,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,125
Gold Earned
37,848
388
Minions Killed
282
0
Camps Cleared
0
1,517,005
Distance Traveled
1,463,854
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,415
554
40
2
0
337,114
3
W
Cu Chulainn
10,392
611
117
7
0
283,377
1
L
Thor
7,177
422
20
1
0
293,954
2
L
Anubis
8,867
522
65
4
0
241,155
4
L
Bellona
6,746
397
42
2
0
294,656
3
L
Cerberus
7,829
461
103
6
0
311,321
2
W
Ra
8,884
523
96
6
0
278,557
1
L
Medusa
7,229
425
52
3
0
322,768
3
W
Hou Yi
9,379
552
93
5
0
296,999
3
W
Fenrir
9,055
533
42
2
0
320,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role