Player Matchup

Neith
Neith
Karataee
Neith
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 7L
1,235 Elo+
Party 3
Ymir
Ymir
ShrekDS
Ymir
Level 24
God Stats
54W - 38L
1,706 SR
Queue Stats
390W - 373L
1,576 Elo+
Party 3
Medusa
Medusa
UltimateTorch
Medusa
Level 29
God Stats
7W - 6L
1,242 SR
Queue Stats
59W - 72L
1,368 Elo+
Party 2
Zhong Kui
Zhong Kui
VonPLusUltra
Zhong Kui
Level 29
God Stats
1W - 1L
1,242 SR
Queue Stats
41W - 57L
1,362 Elo+
Party 2
Nemesis
Nemesis
xphyxie
Nemesis
Level 55
God Stats
26W - 22L
1,642 SR
Queue Stats
378W - 351L
1,419 Elo+
Party 3
Team Averages
Level 28
1,467 SR
1,392 Elo+

VS

Team Averages
Level 27
1,489 SR
1,329 Elo+
Hades
Hades
ChingChongBong
Hades
Level 22
God Stats
2W - 3L
1,683 SR
Queue Stats
29W - 36L
1,151 Elo+
Solo
Cthulhu
Cthulhu
DigBickMystic
Cthulhu
Level 15
God Stats
10W - 11L
1,369 SR
Queue Stats
22W - 24L
1,407 Elo+
Party 4
Baron Samedi
Baron Samedi
KeattonFoxx
Baron Samedi
Level 26
God Stats
45W - 26L
1,561 SR
Queue Stats
108W - 78L
1,457 Elo+
Party 4
Merlin
Merlin
LustaVlogs11
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,267 Elo+
Party 1
Tiamat
Tiamat
estefnneor
Tiamat
Level 66
God Stats
4W - 11L
1,331 SR
Queue Stats
23W - 38L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Karataee
Neith
18
0 / 0 / 16
11,650
896
3,079
7,277
3,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
ShrekDS
Ymir
20
5 / 4 / 21
13,468
1,036
15,187
25,776
47,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
11 / 1 / 22
14,832
1,141
27,647
16,986
8,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
VonPLusUltra
Zhong Kui
20
3 / 4 / 24
13,041
1,003
22,080
18,772
16,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
xphyxie
Nemesis
20
23 / 4 / 13
16,927
1,302
34,719
18,377
12,119
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 8
13,264
1,020
13,426
22,868
13,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
18
1 / 9 / 7
11,972
921
12,279
29,866
28,274
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
KeattonFoxx
Baron Samedi
20
3 / 9 / 10
13,384
1,030
23,377
22,962
22,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
16
2 / 11 / 3
11,087
853
7,917
15,276
5,576
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
estefnneor
Tiamat
19
4 / 5 / 8
13,198
1,015
23,391
17,480
13,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
49
42
Kills
13
13
Deaths
42
96
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
8
8
0.88
L
Cthulhu
1
9
7
0.5
W
Neith
Karataee
Neith
0
0
16
8
L
Baron Samedi
KeattonFoxx
Baron Samedi
3
9
10
0.89
L
Merlin
2
11
3
0.32
W
Ymir
ShrekDS
Ymir
5
4
21
3.88
W
11
1
22
22
W
Zhong Kui
VonPLusUltra
Zhong Kui
3
4
24
3.75
L
Tiamat
estefnneor
Tiamat
4
5
8
1.6
W
Nemesis
xphyxie
Nemesis
23
4
13
7.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,712
Damage
80,390
87,188
Taken
108,452
88,394
Mitigated
83,976
12,169
Healing
19,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,426
2,226
611
2,640
22,868
13,351
0
9,585
13,158
40,677
0
L
Cthulhu
12,279
1,429
651
684
29,866
28,274
0
8,590
21,131
40,365
0
W
Neith
Karataee
Neith
3,079
3,079
0
429
7,277
3,385
0
6,740
181
0
18,200
L
Baron Samedi
KeattonFoxx
Baron Samedi
23,377
3,958
5,359
3,341
22,962
22,950
0
8,391
14,304
39,761
0
L
Merlin
7,917
1,279
0
0
15,276
5,576
0
5,770
9,406
12,800
0
W
Ymir
ShrekDS
Ymir
15,187
1,896
0
2,451
25,776
47,738
0
22,909
1,791
28,003
0
W
27,647
17,200
0
4,189
16,986
8,868
0
15,116
1,381
0
48,824
W
Zhong Kui
VonPLusUltra
Zhong Kui
22,080
2,010
0
2,193
18,772
16,284
0
16,235
1,966
52,563
0
L
Tiamat
estefnneor
Tiamat
23,391
3,219
1,756
4,304
17,480
13,825
0
4,931
12,424
45,463
0
W
Nemesis
xphyxie
Nemesis
34,719
20,532
0
2,907
18,377
12,119
0
16,340
1,479
0
55,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,918
Gold Earned
62,905
262
Minions Killed
217
6
Camps Cleared
8
1,102,578
Distance Traveled
1,019,813
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,264
1,020
58
4
4
195,951
0
L
Cthulhu
11,972
921
59
5
2
218,477
1
W
Neith
11,650
896
40
3
1
225,075
0
L
Baron Samedi
13,384
1,030
43
3
2
212,111
0
L
Merlin
11,087
853
13
1
0
133,658
0
W
Ymir
13,468
1,036
37
3
0
195,553
0
W
Medusa
14,832
1,141
46
4
1
245,877
0
W
Zhong Kui
13,041
1,003
97
7
0
185,768
0
L
Tiamat
13,198
1,015
44
3
0
259,616
0
W
Nemesis
16,927
1,302
42
3
4
250,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role