Player Matchup

Ares
Ares
Veriphied
Ares
Level 113
God Stats
3W - 2L
1,278 SR
Queue Stats
431W - 270L
1,625 Elo+
Party 1
Jing Wei
Jing Wei
YGxGravy
Jing Wei
Level 100
God Stats
0W - 1L
1,443 SR
Queue Stats
11W - 6L
1,694 Elo+
Party 1
He Bo
He Bo
invertikal
He Bo
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
428W - 278L
1,587 Elo+
Party 1
Team Averages
Level 120
1,407 SR
1,635 Elo+

VS

Team Averages
Level 101
1,584 SR
1,565 Elo+
Danzaburou
Danzaburou
CreativeRoderick
Danzaburou
Level 112
God Stats
6W - 12L
1,473 SR
Queue Stats
254W - 317L
1,571 Elo+
Solo
Chaac
Chaac
OGSlyCooper
Chaac
Level 108
God Stats
193W - 97L
1,625 SR
Queue Stats
397W - 361L
1,606 Elo+
Solo
Merlin
Merlin
UhKlutz
Merlin
Level 83
God Stats
2W - 0L
1,655 SR
Queue Stats
95W - 109L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 7 / 3
11,881
660
11,784
26,433
24,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
YGxGravy
Jing Wei
12
1 / 6 / 3
9,730
541
6,629
15,636
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
14
2 / 4 / 2
10,765
598
8,666
11,657
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CreativeRoderick
Danzaburou
16
5 / 1 / 12
12,530
696
13,562
8,514
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 2 / 9
12,134
674
17,754
16,825
11,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
UhKlutz
Merlin
15
6 / 2 / 9
11,988
666
14,884
11,214
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
17
17
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CreativeRoderick
Danzaburou
5
1
12
11
W
6
2
9
5.25
W
Merlin
UhKlutz
Merlin
6
2
9
5.25
L
Ares
2
7
3
0.5
L
Jing Wei
YGxGravy
Jing Wei
1
6
3
0.42
L
He Bo
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,079
Damage
46,200
53,726
Taken
36,553
34,565
Mitigated
18,861
9,973
Healing
15,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CreativeRoderick
Danzaburou
13,562
5,549
0
4,684
8,514
3,305
1,957
4,063
4,353
0
68,609
W
17,754
2,263
0
7,225
16,825
11,273
343
10,231
6,216
0
61,013
W
Merlin
UhKlutz
Merlin
14,884
1,140
0
3,575
11,214
4,283
330
5,851
5,170
45,437
0
L
Ares
11,784
502
0
5,027
26,433
24,922
0
6,562
19,309
27,511
0
L
Jing Wei
YGxGravy
Jing Wei
6,629
4,620
0
2,657
15,636
5,756
145
4,259
10,775
0
30,014
L
He Bo
8,666
148
0
2,289
11,657
3,887
0
2,725
8,718
55,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,376
Gold Earned
36,652
174
Minions Killed
226
0
Camps Cleared
0
910,473
Distance Traveled
972,947
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,530
696
88
5
0
331,213
3
W
Chaac
12,134
674
78
4
0
338,117
7
W
Merlin
11,988
666
60
3
0
303,617
1
L
Ares
11,881
660
20
1
0
312,162
3
L
Jing Wei
9,730
541
57
3
0
308,998
2
L
He Bo
10,765
598
97
5
0
289,313
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role