Player Matchup

Ra
Ra
Axxakkath
Ra
Level 28
God Stats
0W - 1L
1,377 SR
Queue Stats
16W - 13L
1,379 Elo+
Solo
Kali
Kali
Euth65
Kali
Level 24
God Stats
5W - 4L
1,268 SR
Queue Stats
97W - 86L
1,391 Elo+
Solo
Izanami
Izanami
Latine
Izanami
Level 27
God Stats
7W - 10L
1,505 SR
Queue Stats
157W - 209L
1,336 Elo+
Solo
Bellona
Bellona
Lizzardgecko
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Ares
Ares
rustisnice
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 2
Team Averages
Level 18
1,430 SR
1,421 Elo+

VS

Team Averages
Level 27
1,581 SR
1,497 Elo+
Hel
Hel
CrustyMP4
Hel
Level 68
God Stats
5W - 3L
1,742 SR
Queue Stats
78W - 69L
1,537 Elo+
Party 1
Anubis
Anubis
Eljavibi
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,243 Elo+
Solo
Cthulhu
Cthulhu
LordSmegmaRod
Cthulhu
Level 28
God Stats
24W - 16L
1,490 SR
Queue Stats
120W - 121L
1,437 Elo+
Party 1
Bastet
Bastet
NotDababy
Bastet
Level 13
God Stats
5W - 1L
1,674 SR
Queue Stats
58W - 59L
1,588 Elo+
Party 1
Artemis
Artemis
Ticonderoga99
Artemis
Level 8
God Stats
5W - 7L
1,500 SR
Queue Stats
65W - 76L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,148
479
8,446
9,752
2,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Euth65
Kali
13
4 / 6 / 0
8,477
499
8,160
14,931
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Latine
Izanami
10
1 / 5 / 1
6,771
398
6,827
11,009
3,466
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Lizzardgecko
Bellona
8
1 / 10 / 1
6,251
368
4,269
11,856
7,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 7 / 3
6,405
377
1,930
13,192
10,129
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
9,429
555
14,899
10,760
6,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
Eljavibi
Anubis
15
6 / 2 / 6
9,791
576
7,494
12,271
6,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
13
6 / 0 / 6
8,722
513
5,123
8,226
8,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bastet
NotDababy
Bastet
18
14 / 1 / 0
10,987
646
9,359
13,450
5,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
13
4 / 3 / 10
8,332
490
9,596
9,323
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
7
Kills
34
34
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
4
1
10
9
W
Anubis
Eljavibi
Anubis
6
2
6
4.5
L
Kali
Euth65
Kali
4
6
0
0.67
L
Izanami
Latine
Izanami
1
5
1
0.3
L
Bellona
Lizzardgecko
Bellona
1
10
1
0.15
W
Cthulhu
6
0
6
9
W
Bastet
NotDababy
Bastet
14
1
0
14
W
Artemis
4
3
10
3
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,632
Damage
46,471
60,740
Taken
54,030
29,082
Mitigated
31,817
8,020
Healing
27,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,446
1,024
539
1,963
9,752
2,770
111
4,745
5,007
46,303
0
W
14,899
856
5,832
8,010
10,760
6,022
2,193
1,099
9,661
58,897
0
W
Anubis
Eljavibi
Anubis
7,494
856
0
5,549
12,271
6,355
2,044
5,320
6,951
51,120
0
L
Kali
Euth65
Kali
8,160
3,519
0
4,048
14,931
5,184
851
5,514
9,417
0
41,970
L
Izanami
Latine
Izanami
6,827
4,695
0
178
11,009
3,466
0
4,590
6,419
0
33,019
L
Bellona
Lizzardgecko
Bellona
4,269
1,935
0
1,112
11,856
7,533
0
6,011
5,845
0
16,527
W
Cthulhu
5,123
257
863
1,218
8,226
8,835
541
1,750
6,476
25,971
0
W
Bastet
NotDababy
Bastet
9,359
4,585
255
6,074
13,450
5,946
1,682
1,530
11,920
0
79,808
W
Artemis
9,596
4,676
0
150
9,323
4,659
2,575
677
8,646
0
39,787
L
1,930
513
0
180
13,192
10,129
0
6,656
6,536
11,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,052
Gold Earned
47,261
279
Minions Killed
432
0
Camps Cleared
0
1,427,048
Distance Traveled
1,572,327
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,148
479
94
6
0
297,236
1
W
Hel
9,429
555
101
6
0
329,330
2
W
Anubis
9,791
576
94
6
0
281,123
0
L
Kali
8,477
499
73
4
0
290,625
0
L
Izanami
6,771
398
68
4
0
305,300
3
L
Bellona
6,251
368
29
2
0
267,687
3
W
Cthulhu
8,722
513
44
3
0
297,196
4
W
Bastet
10,987
646
126
7
0
350,375
0
W
Artemis
8,332
490
67
4
0
314,303
0
L
Ares
6,405
377
15
1
0
266,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role