Player Matchup

Baron Samedi
Baron Samedi
KingBox451
Baron Samedi
Level 8
God Stats
2W - 1L
1,923 SR
Queue Stats
10W - 3L
1,811 Elo+
Party 1
Mercury
Mercury
NierCevil
Mercury
Level 10
God Stats
1W - 2L
1,538 SR
Queue Stats
27W - 17L
1,826 Elo+
Party 1
Tiamat
Tiamat
OpticalRecon
Tiamat
Level 9
God Stats
7W - 10L
1,908 SR
Queue Stats
298W - 196L
1,806 Elo+
Party 1
Izanami
Izanami
Seeyotos
Izanami
Level 26
God Stats
14W - 16L
1,690 SR
Queue Stats
61W - 63L
1,588 Elo+
Solo
Poseidon
Poseidon
dsjsbscs
Poseidon
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 41L
1,695 Elo+
Party 1
Team Averages
Level 32
1,712 SR
1,745 Elo+

VS

Team Averages
Level 25
1,671 SR
1,644 Elo+
King Arthur
King Arthur
Aesclops
King Arthur
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 34L
1,500 Elo+
Party 2
Rama
Rama
ChaymiX246
Rama
Level 15
God Stats
2W - 0L
1,863 SR
Queue Stats
36W - 26L
1,651 Elo+
Solo
Nox
Nox
Efyria
Nox
Level 29
God Stats
1W - 1L
1,603 SR
Queue Stats
41W - 48L
1,661 Elo+
Party 2
Cabrakan
Cabrakan
Gluigi56
Cabrakan
Level 27
God Stats
2W - 0L
1,710 SR
Queue Stats
194W - 182L
1,620 Elo+
Solo
Nemesis
Nemesis
ragingyouko
Nemesis
Level 29
God Stats
8W - 4L
1,680 SR
Queue Stats
255W - 189L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingBox451
Baron Samedi
19
2 / 4 / 5
12,188
488
10,738
23,213
19,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
NierCevil
Mercury
20
4 / 5 / 4
13,797
552
10,974
21,351
9,417
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
16
3 / 2 / 4
11,209
448
6,435
7,349
9,129
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Seeyotos
Izanami
20
5 / 6 / 3
13,923
557
15,890
19,925
7,913
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
dsjsbscs
Poseidon
16
4 / 10 / 1
11,166
447
8,765
15,166
5,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aesclops
King Arthur
20
2 / 5 / 4
14,015
561
9,869
20,333
16,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 5 / 4
14,008
560
9,441
17,852
8,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nox
Efyria
Nox
19
2 / 2 / 7
12,261
490
3,575
8,700
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Gluigi56
Cabrakan
19
6 / 4 / 12
13,707
548
13,475
22,254
26,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
ragingyouko
Nemesis
20
12 / 3 / 7
14,466
579
21,736
19,442
9,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
18
Kills
27
27
Deaths
19
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aesclops
King Arthur
2
5
4
0.8
W
5
5
4
1.4
W
Nox
Efyria
Nox
2
2
7
2.75
W
Cabrakan
Gluigi56
Cabrakan
6
4
12
3
L
Baron Samedi
KingBox451
Baron Samedi
2
4
5
1.13
L
Mercury
NierCevil
Mercury
4
5
4
1.2
L
Tiamat
3
2
4
2.5
L
Izanami
Seeyotos
Izanami
5
6
3
1.08
L
Poseidon
dsjsbscs
Poseidon
4
10
1
0.45
W
Nemesis
ragingyouko
Nemesis
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,802
Damage
58,096
87,004
Taken
88,581
50,490
Mitigated
64,788
30,961
Healing
15,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aesclops
King Arthur
9,869
1,206
0
4,012
20,333
16,854
768
7,924
12,409
0
90,036
W
9,441
7,014
0
4,565
17,852
8,599
4,175
2,355
15,497
0
102,630
W
Nox
Efyria
Nox
3,575
483
0
1,215
8,700
3,679
870
3,985
4,715
56,192
0
W
Cabrakan
Gluigi56
Cabrakan
13,475
1,821
0
3,656
22,254
26,145
245
7,394
14,860
58,890
0
L
Baron Samedi
KingBox451
Baron Samedi
10,738
1,655
117
9,578
23,213
19,024
513
3,359
19,832
83,618
0
L
Mercury
NierCevil
Mercury
10,974
4,972
0
7,733
21,351
9,417
2,501
2,418
18,933
0
117,899
L
Tiamat
6,435
1,168
0
3,005
7,349
9,129
761
3,049
4,202
45,838
0
L
Izanami
Seeyotos
Izanami
15,890
9,223
0
8,815
19,925
7,913
1,471
3,926
15,999
0
124,394
L
Poseidon
dsjsbscs
Poseidon
8,765
1,123
0
1,713
15,166
5,007
780
4,164
10,837
63,830
0
W
Nemesis
ragingyouko
Nemesis
21,736
14,955
0
1,991
19,442
9,511
775
7,810
11,587
0
130,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,283
Gold Earned
68,457
719
Minions Killed
736
0
Camps Cleared
0
2,206,506
Distance Traveled
2,447,170
7
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,015
561
182
7
0
511,876
12
W
Rama
14,008
560
198
8
0
436,557
3
W
Nox
12,261
490
172
7
0
467,168
7
W
Cabrakan
13,707
548
69
3
0
476,194
5
L
Baron Samedi
12,188
488
161
6
0
389,512
2
L
Mercury
13,797
552
180
7
0
572,583
0
L
Tiamat
11,209
448
76
3
0
428,626
0
L
Izanami
13,923
557
186
7
0
401,210
3
L
Poseidon
11,166
447
116
5
0
414,575
2
W
Nemesis
14,466
579
115
5
0
555,375
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role