Player Matchup

Danzaburou
Danzaburou
BadDudeCORNPOP
Danzaburou
Level 16
God Stats
8W - 5L
1,659 SR
Queue Stats
24W - 30L
1,392 Elo+
Party 1
Ra
Ra
FooBuddy
Ra
Level 17
God Stats
2W - 3L
1,447 SR
Queue Stats
33W - 38L
1,377 Elo+
Party 1
Bacchus
Bacchus
MashiMew
Bacchus
Level 29
God Stats
53W - 58L
1,445 SR
Queue Stats
179W - 177L
1,418 Elo+
Solo
Vamana
Vamana
OOxRoninx7
Vamana
Level 28
God Stats
5W - 3L
1,733 SR
Queue Stats
33W - 32L
1,569 Elo+
Solo
Rama
Rama
YouMadeMeAFK
Rama
Level 10
God Stats
4W - 0L
1,859 SR
Queue Stats
14W - 17L
1,370 Elo+
Party 1
Team Averages
Level 20
1,629 SR
1,425 Elo+

VS

Team Averages
Level 6
1,461 SR
1,394 Elo+
Nemesis
Nemesis
GeneralBadMaxxx
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
ItsJust_Ken
Merlin
Level 6
God Stats
0W - 3L
1,303 SR
Queue Stats
8W - 12L
1,485 Elo+
Solo
Cthulhu
Cthulhu
TridentWig7
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
bee_righteous837
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,073 Elo+
Solo
Hachiman
Hachiman
phatman9
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadDudeCORNPOP
Danzaburou
18
7 / 3 / 21
11,413
1,038
15,979
10,344
4,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
12 / 1 / 26
12,903
1,173
16,884
9,442
4,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
MashiMew
Bacchus
18
4 / 1 / 25
11,650
1,059
10,097
9,219
10,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
OOxRoninx7
Vamana
18
10 / 1 / 21
11,703
1,064
14,515
12,514
10,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
13 / 0 / 24
12,420
1,129
26,568
5,853
2,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 2
8,830
803
4,183
15,339
6,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
15
1 / 10 / 3
9,867
897
9,015
17,578
7,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
TridentWig7
Cthulhu
16
0 / 13 / 3
9,679
880
7,856
24,294
28,442
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 6 / 4
9,431
857
5,984
18,132
15,647
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
phatman9
Hachiman
16
5 / 7 / 1
10,988
999
14,709
16,600
8,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
19
46
Kills
6
6
Deaths
46
117
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BadDudeCORNPOP
Danzaburou
7
3
21
5.83
W
12
1
26
25
L
0
10
2
0.1
L
Merlin
1
10
3
0.25
W
Bacchus
MashiMew
Bacchus
4
1
25
16.5
W
Vamana
OOxRoninx7
Vamana
10
1
21
20.5
L
Cthulhu
TridentWig7
Cthulhu
0
13
3
0.12
W
13
0
24
25
L
0
6
4
0.33
L
Hachiman
phatman9
Hachiman
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,043
Damage
41,747
47,372
Taken
91,943
32,985
Mitigated
67,488
15,430
Healing
3,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BadDudeCORNPOP
Danzaburou
15,979
9,487
0
2,822
10,344
4,910
0
3,401
6,943
0
28,204
W
16,884
2,267
3,170
2,115
9,442
4,352
0
4,740
4,702
44,651
0
L
4,183
1,113
0
2,086
15,339
6,751
0
6,125
9,139
0
9,671
L
Merlin
9,015
1,271
0
0
17,578
7,678
0
5,208
12,220
38,883
0
W
Bacchus
MashiMew
Bacchus
10,097
1,941
0
1,055
9,219
10,696
0
4,426
4,610
20,429
0
W
Vamana
OOxRoninx7
Vamana
14,515
8,599
231
3,917
12,514
10,350
0
7,492
4,770
0
31,083
L
Cthulhu
TridentWig7
Cthulhu
7,856
945
0
244
24,294
28,442
0
5,850
18,299
24,400
0
W
26,568
20,088
0
2,120
5,853
2,677
0
2,796
2,915
0
39,005
L
5,984
979
0
0
18,132
15,647
0
4,538
13,431
22,475
0
L
Hachiman
phatman9
Hachiman
14,709
6,279
0
1,065
16,600
8,970
0
5,260
11,315
0
34,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,089
Gold Earned
48,795
186
Minions Killed
195
6
Camps Cleared
4
1,027,555
Distance Traveled
734,490
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,413
1,038
35
3
1
171,697
1
W
Ra
12,903
1,173
73
7
1
211,545
0
L
Nemesis
8,830
803
15
1
1
120,082
3
L
Merlin
9,867
897
64
6
3
155,451
0
W
Bacchus
11,650
1,059
18
2
0
221,527
3
W
Vamana
11,703
1,064
37
3
1
226,657
0
L
Cthulhu
9,679
880
36
3
0
141,819
0
W
Rama
12,420
1,129
23
2
3
196,129
0
L
Ymir
9,431
857
40
4
0
146,927
0
L
Hachiman
10,988
999
40
4
0
170,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role