Player Matchup

Thanatos
Thanatos
HelloMainstream
Thanatos
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,459 Elo+
Party 1
Cabrakan
Cabrakan
Mephistophelian
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,537 Elo+
Party 1
Rama
Rama
NestorQ
Rama
Level 17
God Stats
0W - 2L
1,338 SR
Queue Stats
4W - 3L
1,537 Elo+
Party 1
Team Averages
Level 69
1,446 SR
1,511 Elo+

VS

Team Averages
Level 64
1,564 SR
1,536 Elo+
Hercules
Hercules
GrajaRS
Hercules
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Chang'e
Chang'e
Mattnoir28
Chang'e
Level 25
God Stats
10W - 3L
1,693 SR
Queue Stats
101W - 73L
1,609 Elo+
Party 2
Thanatos
Thanatos
Napstyyyy
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
9 / 7 / 6
15,965
694
22,378
21,959
9,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
16
1 / 6 / 12
14,355
624
15,101
25,699
32,215
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
NestorQ
Rama
18
5 / 9 / 8
14,506
631
12,641
17,875
5,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GrajaRS
Hercules
19
7 / 5 / 12
16,833
732
12,840
27,367
33,962
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Mattnoir28
Chang'e
19
5 / 6 / 12
15,229
662
13,671
17,142
5,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Napstyyyy
Thanatos
20
10 / 5 / 10
16,773
729
25,281
22,137
11,488
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
56
15
Kills
22
22
Deaths
16
26
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hercules
GrajaRS
Hercules
7
5
12
2.6
L
Thanatos
9
7
6
1.71
W
Chang'e
Mattnoir28
Chang'e
5
6
12
1.83
L
Cabrakan
1
6
12
1.17
W
Thanatos
Napstyyyy
Thanatos
10
5
10
3
L
Rama
NestorQ
Rama
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,120
Damage
51,792
65,533
Taken
66,646
47,849
Mitigated
51,265
15,896
Healing
41,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
GrajaRS
Hercules
12,840
5,967
0
10,696
27,367
33,962
451
7,910
19,457
0
33,834
L
Thanatos
22,378
4,921
0
11,680
21,959
9,703
0
5,377
16,282
0
83,253
W
Chang'e
Mattnoir28
Chang'e
13,671
929
4,033
5,969
17,142
5,815
93
3,562
13,310
66,792
0
L
Cabrakan
15,101
2,257
0
2,060
25,699
32,215
0
6,945
18,325
39,632
0
W
Thanatos
Napstyyyy
Thanatos
25,281
9,295
0
20,389
22,137
11,488
1,455
4,098
18,039
0
132,938
L
Rama
NestorQ
Rama
12,641
10,654
0
2,156
17,875
5,931
0
1,082
16,783
0
50,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,826
Gold Earned
48,835
181
Minions Killed
282
0
Camps Cleared
0
1,114,235
Distance Traveled
1,239,287
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,833
732
38
2
0
434,864
5
L
Thanatos
15,965
694
72
3
0
423,521
10
W
Chang'e
15,229
662
92
4
0
369,318
0
L
Cabrakan
14,355
624
23
1
0
380,765
3
W
Thanatos
16,773
729
152
7
0
435,105
6
L
Rama
14,506
631
86
4
0
309,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role