Player Matchup

Horus
Horus
Equeous
Horus
Level 26
God Stats
6W - 3L
1,479 SR
Queue Stats
19W - 29L
1,323 Elo+
Party 3
Kukulkan
Kukulkan
JGray13
Kukulkan
Level 25
God Stats
11W - 8L
1,534 SR
Queue Stats
183W - 181L
1,460 Elo+
Party 2
Zeus
Zeus
RaininWhitePepl
Zeus
Level 31
God Stats
41W - 36L
1,595 SR
Queue Stats
42W - 44L
1,450 Elo+
Party 3
Thanatos
Thanatos
SECBB6
Thanatos
Level 69
God Stats
8W - 11L
1,423 SR
Queue Stats
430W - 413L
1,506 Elo+
Party 2
Ymir
Ymir
Vortus
Ymir
Level 52
God Stats
2W - 2L
1,288 SR
Queue Stats
38W - 50L
1,412 Elo+
Party 3
Team Averages
Level 41
1,464 SR
1,430 Elo+

VS

Team Averages
Level 43
1,507 SR
1,455 Elo+
Nike
Nike
Devon11
Nike
Level 27
God Stats
0W - 2L
1,812 SR
Queue Stats
34W - 57L
1,349 Elo+
Party 1
Tiamat
Tiamat
GoMifune6
Tiamat
Level 86
God Stats
9W - 8L
1,196 SR
Queue Stats
640W - 600L
1,540 Elo+
Party 1
Neith
Neith
Silmick2000
Neith
Level 42
God Stats
42W - 39L
1,468 SR
Queue Stats
818W - 792L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
V1VO
Kuzenbo
Level 29
God Stats
6W - 10L
1,435 SR
Queue Stats
279W - 258L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
zomboozlekiller3
Baron Samedi
Level 29
God Stats
29W - 23L
1,623 SR
Queue Stats
140W - 147L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Equeous
Horus
10
0 / 0 / 1
6,041
549
1,845
4,704
2,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
JGray13
Kukulkan
12
0 / 0 / 3
6,922
629
3,144
3,709
1,196
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
4 / 1 / 2
5,933
539
8,083
4,113
1,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SECBB6
Thanatos
11
6 / 1 / 1
6,874
625
3,235
5,867
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Vortus
Ymir
10
1 / 1 / 4
5,185
471
1,875
4,081
2,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Devon11
Nike
8
0 / 3 / 0
4,724
429
3,139
6,968
3,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
GoMifune6
Tiamat
10
0 / 1 / 0
5,876
534
2,083
4,984
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 1
5,124
466
1,938
5,851
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
V1VO
Kuzenbo
9
2 / 1 / 0
5,425
493
1,594
5,881
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
zomboozlekiller3
Baron Samedi
7
0 / 3 / 0
4,606
419
1,983
5,974
2,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
3
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nike
Devon11
Nike
0
3
0
0
W
Horus
Equeous
Horus
0
0
1
0.5
L
Tiamat
GoMifune6
Tiamat
0
1
0
0
W
Kukulkan
JGray13
Kukulkan
0
0
3
1.5
W
4
1
2
5
W
Thanatos
SECBB6
Thanatos
6
1
1
6.5
L
0
3
1
0.17
L
Kuzenbo
V1VO
Kuzenbo
2
1
0
2
W
Ymir
Vortus
Ymir
1
1
4
3
L
Baron Samedi
zomboozlekiller3
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,182
Damage
10,737
22,474
Taken
29,658
8,775
Mitigated
15,228
11,286
Healing
9,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Devon11
Nike
3,139
495
0
1,512
6,968
3,459
451
378
6,590
0
21,591
W
Horus
Equeous
Horus
1,845
1,022
0
2,096
4,704
2,104
696
1
4,453
0
25,478
L
Tiamat
GoMifune6
Tiamat
2,083
84
0
2,187
4,984
3,590
0
2,006
2,978
34,715
0
W
Kukulkan
JGray13
Kukulkan
3,144
338
0
500
3,709
1,196
0
2,189
1,276
50,327
0
W
8,083
362
659
1,103
4,113
1,110
686
1,377
2,728
40,822
0
W
Thanatos
SECBB6
Thanatos
3,235
666
0
6,124
5,867
2,097
0
220
5,582
0
29,119
L
1,938
468
0
2,006
5,851
1,705
0
4,111
1,740
0
26,381
L
Kuzenbo
V1VO
Kuzenbo
1,594
681
0
1,429
5,881
3,744
0
2,084
3,797
21,276
0
W
Ymir
Vortus
Ymir
1,875
167
346
458
4,081
2,268
210
1,535
2,500
6,447
0
L
Baron Samedi
zomboozlekiller3
Baron Samedi
1,983
232
329
1,953
5,974
2,730
0
4,523
1,451
10,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,955
Gold Earned
25,755
322
Minions Killed
258
0
Camps Cleared
0
965,725
Distance Traveled
980,202
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,724
429
42
4
0
203,631
2
W
Horus
6,041
549
55
5
0
184,008
0
L
Tiamat
5,876
534
86
8
0
179,333
0
W
Kukulkan
6,922
629
114
10
0
191,918
5
W
Zeus
5,933
539
74
7
0
184,871
0
W
Thanatos
6,874
625
67
6
0
198,560
2
L
Neith
5,124
466
56
5
0
194,571
3
L
Kuzenbo
5,425
493
51
5
0
218,322
0
W
Ymir
5,185
471
12
1
0
206,368
1
L
Baron Samedi
4,606
419
23
2
0
184,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role