Player Matchup

Ymir
Ymir
Joey25068
Ymir
Level 10
God Stats
1W - 1L
1,464 SR
Queue Stats
3W - 5L
1,201 Elo+
Party 1
Hou Yi
Hou Yi
KhronicRob
Hou Yi
Level 16
God Stats
28W - 22L
1,289 SR
Queue Stats
188W - 197L
1,353 Elo+
Solo
Fenrir
Fenrir
TH3lucky
Fenrir
Level 50
God Stats
35W - 31L
1,585 SR
Queue Stats
571W - 577L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
ToaTimeLord
Kukulkan
Level 17
God Stats
39W - 43L
1,331 SR
Queue Stats
57W - 62L
1,292 Elo+
Party 1
Cupid
Cupid
jungkooksluver
Cupid
Level 18
God Stats
107W - 140L
1,449 SR
Queue Stats
190W - 227L
1,329 Elo+
Party 1
Team Averages
Level 22
1,424 SR
1,351 Elo+

VS

Team Averages
Level 17
1,400 SR
1,373 Elo+
Kukulkan
Kukulkan
Blizee2933
Kukulkan
Level 26
God Stats
8W - 6L
1,162 SR
Queue Stats
96W - 111L
1,325 Elo+
Party 2
Bellona
Bellona
Cupcake0330
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
FatesDestiny568
Fenrir
Level 25
God Stats
7W - 12L
1,672 SR
Queue Stats
75W - 87L
1,354 Elo+
Party 2
Yemoja
Yemoja
koffi0729
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
theskyisblue777
Nemesis
Level 5
God Stats
0W - 4L
1,166 SR
Queue Stats
1W - 7L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 0 / 1
8,568
408
5,031
9,872
6,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
KhronicRob
Hou Yi
17
5 / 0 / 1
10,645
507
6,475
13,424
4,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
TH3lucky
Fenrir
20
11 / 1 / 6
12,217
582
13,683
11,431
6,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
ToaTimeLord
Kukulkan
17
3 / 5 / 5
10,520
501
5,718
10,076
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 2 / 1
9,765
465
3,962
5,510
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blizee2933
Kukulkan
16
0 / 6 / 2
9,970
475
5,343
10,497
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Cupcake0330
Bellona
12
0 / 11 / 1
7,752
369
2,657
14,260
10,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
8 / 2 / 0
10,398
495
12,701
14,659
5,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
koffi0729
Yemoja
15
0 / 2 / 1
9,153
436
6,612
10,027
8,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 5 / 0
6,438
307
394
6,535
2,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
24
Kills
8
8
Deaths
26
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Blizee2933
Kukulkan
0
6
2
0.17
L
Bellona
Cupcake0330
Bellona
0
11
1
0.05
L
8
2
0
4
W
Ymir
2
0
1
2.5
W
Hou Yi
KhronicRob
Hou Yi
5
0
1
5.5
W
Fenrir
TH3lucky
Fenrir
11
1
6
14
W
Kukulkan
ToaTimeLord
Kukulkan
3
5
5
1.1
W
3
2
1
1.75
L
Yemoja
koffi0729
Yemoja
0
2
1
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,869
Damage
27,707
50,313
Taken
55,978
24,513
Mitigated
31,200
12,605
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Blizee2933
Kukulkan
5,343
277
0
820
10,497
4,138
0
4,043
6,454
68,705
0
L
Bellona
Cupcake0330
Bellona
2,657
1,104
0
390
14,260
10,066
357
263
13,997
0
36,677
L
12,701
1,618
0
6,453
14,659
5,913
420
2,078
12,581
0
55,073
W
Ymir
5,031
1,667
0
810
9,872
6,735
93
4,177
5,687
28,889
0
W
Hou Yi
KhronicRob
Hou Yi
6,475
2,892
0
3,535
13,424
4,860
976
2,238
11,186
0
74,974
W
Fenrir
TH3lucky
Fenrir
13,683
3,050
0
6,959
11,431
6,169
0
1,004
10,387
0
102,209
W
Kukulkan
ToaTimeLord
Kukulkan
5,718
334
0
0
10,076
4,154
453
4,166
5,588
64,021
0
W
3,962
1,364
0
1,301
5,510
2,595
628
0
5,510
0
37,834
L
Yemoja
koffi0729
Yemoja
6,612
1,836
1,005
1,599
10,027
8,699
544
2,202
7,825
53,236
0
L
394
92
0
15
6,535
2,384
0
2,163
4,372
0
6,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,715
Gold Earned
43,711
543
Minions Killed
413
0
Camps Cleared
0
1,895,642
Distance Traveled
1,650,624
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,970
475
152
7
0
306,854
5
L
Bellona
7,752
369
64
3
0
319,301
0
L
Fenrir
10,398
495
89
4
0
393,392
0
W
Ymir
8,568
408
47
2
0
378,473
0
W
Hou Yi
10,645
507
112
5
0
363,957
3
W
Fenrir
12,217
582
151
7
0
489,440
1
W
Kukulkan
10,520
501
132
6
0
343,871
0
W
Cupid
9,765
465
101
5
0
319,901
0
L
Yemoja
9,153
436
92
4
0
315,570
3
L
Nemesis
6,438
307
16
1
0
315,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role