Player Matchup

Scylla
Scylla
Everywhere1
Scylla
Level 106
God Stats
4W - 0L
1,711 SR
Queue Stats
52W - 40L
1,661 Elo+
Solo
Mulan
Mulan
TaterMoo
Mulan
Level 84
God Stats
19W - 9L
1,560 SR
Queue Stats
142W - 104L
1,632 Elo+
Party 1
Medusa
Medusa
Wavtsun6767
Medusa
Level 124
God Stats
33W - 21L
1,567 SR
Queue Stats
309W - 259L
1,580 Elo+
Party 1
Bacchus
Bacchus
a8l1e3x4
Bacchus
Level 61
God Stats
3W - 0L
1,160 SR
Queue Stats
48W - 41L
1,488 Elo+
Party 1
Athena
Athena
volcano7227
Athena
Level 86
God Stats
15W - 18L
1,441 SR
Queue Stats
109W - 96L
1,506 Elo+
Party 1
Team Averages
Level 92
1,488 SR
1,573 Elo+

VS

Team Averages
Level 107
1,524 SR
1,490 Elo+
Ares
Ares
AresCarriesU
Ares
Level 113
God Stats
1W - 1L
1,708 SR
Queue Stats
39W - 37L
1,431 Elo+
Party 2
Zhong Kui
Zhong Kui
GlatiusMaximus
Zhong Kui
Level 129
God Stats
12W - 18L
1,493 SR
Queue Stats
545W - 499L
1,615 Elo+
Solo
Erlang Shen
Erlang Shen
JEFREYXDA
Erlang Shen
Level 109
God Stats
7W - 13L
1,420 SR
Queue Stats
158W - 164L
1,424 Elo+
Solo
Thor
Thor
RiotPlease
Thor
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,551 Elo+
Solo
Medusa
Medusa
zatti2hotti
Medusa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
4 / 5 / 8
7,788
599
6,587
7,088
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
TaterMoo
Mulan
13
8 / 1 / 7
8,802
677
12,425
10,210
9,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
14
5 / 2 / 2
8,304
639
6,359
8,826
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
a8l1e3x4
Bacchus
11
0 / 0 / 15
7,443
573
4,434
9,581
8,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
13
9 / 3 / 3
8,448
650
6,641
11,851
5,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,754
520
4,182
8,897
5,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
GlatiusMaximus
Zhong Kui
12
3 / 3 / 4
7,232
556
8,257
10,121
7,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
JEFREYXDA
Erlang Shen
11
3 / 6 / 0
6,910
532
7,021
12,662
6,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 8 / 1
6,718
517
3,500
9,806
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
11
1 / 4 / 2
6,880
529
4,547
6,238
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
26
Kills
11
11
Deaths
26
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Scylla
4
5
8
1.6
L
Zhong Kui
GlatiusMaximus
Zhong Kui
3
3
4
1.67
L
Erlang Shen
JEFREYXDA
Erlang Shen
3
6
0
0.5
L
2
8
1
0.31
W
Mulan
TaterMoo
Mulan
8
1
7
11.5
W
Medusa
5
2
2
3
W
Bacchus
a8l1e3x4
Bacchus
0
0
15
7.5
W
Athena
9
3
3
3.5
L
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,446
Damage
27,507
47,556
Taken
47,724
29,025
Mitigated
23,679
14,746
Healing
7,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,182
75
0
1,576
8,897
5,039
188
3,417
5,373
15,618
0
W
Scylla
6,587
1,500
0
848
7,088
2,295
607
2,878
4,210
37,583
0
L
Zhong Kui
GlatiusMaximus
Zhong Kui
8,257
1,468
0
4,026
10,121
7,011
544
4,990
4,729
38,464
0
L
Erlang Shen
JEFREYXDA
Erlang Shen
7,021
4,304
0
1,089
12,662
6,208
308
5,498
7,024
0
41,914
L
3,500
1,489
0
168
9,806
3,022
0
2,875
6,548
0
15,307
W
Mulan
TaterMoo
Mulan
12,425
2,895
0
3,527
10,210
9,540
332
1,565
8,645
5,284
36,055
W
Medusa
6,359
3,073
0
4,306
8,826
3,846
114
2,545
6,281
0
70,390
W
Bacchus
a8l1e3x4
Bacchus
4,434
715
0
2,359
9,581
8,343
58
2,282
7,299
13,264
0
W
Athena
6,641
1,387
0
3,706
11,851
5,001
561
3,169
8,682
36,680
0
L
Medusa
4,547
2,374
0
280
6,238
2,399
540
1,770
4,396
0
42,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,785
Gold Earned
34,494
342
Minions Killed
287
0
Camps Cleared
0
1,281,498
Distance Traveled
1,206,187
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,754
520
20
2
0
255,729
2
W
Scylla
7,788
599
54
4
0
223,833
2
L
Zhong Kui
7,232
556
62
5
0
238,955
3
L
Erlang Shen
6,910
532
77
6
0
256,641
2
L
Thor
6,718
517
30
2
0
220,729
3
W
Mulan
8,802
677
71
5
0
241,551
2
W
Medusa
8,304
639
116
9
0
243,545
3
W
Bacchus
7,443
573
14
1
0
266,537
0
W
Athena
8,448
650
87
7
0
306,032
4
L
Medusa
6,880
529
98
8
0
234,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role