Player Matchup

Odin
Odin
Fluxobot
Odin
Level 27
God Stats
5W - 4L
1,869 SR
Queue Stats
38W - 27L
1,731 Elo+
Party 2
Thoth
Thoth
KingKing420
Thoth
Level 99
God Stats
7W - 8L
1,761 SR
Queue Stats
39W - 29L
1,667 Elo+
Party 2
Ravana
Ravana
Mathrio
Ravana
Level 68
God Stats
10W - 5L
1,500 SR
Queue Stats
47W - 38L
1,607 Elo+
Party 2
Apollo
Apollo
Telumendil
Apollo
Level 126
God Stats
2W - 3L
1,933 SR
Queue Stats
32W - 29L
1,655 Elo+
Party 2
Ymir
Ymir
Zullann
Ymir
Level 14
God Stats
3W - 0L
1,439 SR
Queue Stats
9W - 10L
1,497 Elo+
Party 2
Team Averages
Level 67
1,700 SR
1,631 Elo+

VS

Team Averages
Level 74
1,579 SR
1,450 Elo+
Susano
Susano
JasperCrow
Susano
Level 88
God Stats
2W - 3L
1,547 SR
Queue Stats
272W - 319L
1,393 Elo+
Solo
Hercules
Hercules
Kawasaki5743
Hercules
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
377W - 343L
1,530 Elo+
Party 1
Cerberus
Cerberus
ToneDawg10
Cerberus
Level 22
God Stats
18W - 7L
1,668 SR
Queue Stats
247W - 259L
1,422 Elo+
Party 1
Scylla
Scylla
quixoticlegend
Scylla
Level 46
God Stats
4W - 5L
1,500 SR
Queue Stats
334W - 385L
1,420 Elo+
Party 1
Apollo
Apollo
trey34578
Apollo
Level 103
God Stats
6W - 5L
1,681 SR
Queue Stats
80W - 90L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
7 / 0 / 5
11,528
576
10,961
8,139
6,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 4 / 11
11,202
560
12,411
9,016
2,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Mathrio
Ravana
20
11 / 1 / 3
12,684
634
8,809
10,993
5,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Telumendil
Apollo
19
8 / 4 / 6
12,523
626
11,541
13,740
4,807
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Zullann
Ymir
15
0 / 4 / 4
9,685
484
2,579
11,948
10,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
JasperCrow
Susano
14
4 / 9 / 3
9,317
466
8,980
15,004
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Kawasaki5743
Hercules
12
2 / 6 / 3
8,533
427
5,035
19,189
12,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
ToneDawg10
Cerberus
7
0 / 3 / 0
6,447
322
1,826
5,820
2,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 6 / 3
7,509
375
1,643
10,349
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
trey34578
Apollo
16
6 / 10 / 3
11,188
559
12,721
15,008
5,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
32
Kills
13
13
Deaths
34
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
7
0
5
9.5
L
Susano
JasperCrow
Susano
4
9
3
0.61
L
Hercules
Kawasaki5743
Hercules
2
6
3
0.58
W
6
4
11
2.88
W
Ravana
Mathrio
Ravana
11
1
3
12.5
W
Apollo
Telumendil
Apollo
8
4
6
2.75
L
Cerberus
ToneDawg10
Cerberus
0
3
0
0
W
Ymir
Zullann
Ymir
0
4
4
0.5
L
1
6
3
0.42
L
Apollo
trey34578
Apollo
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,301
Damage
30,205
53,836
Taken
65,370
29,975
Mitigated
28,179
12,960
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
10,961
4,860
0
2,279
8,139
6,468
1,721
2,000
6,139
0
57,935
L
Susano
JasperCrow
Susano
8,980
2,499
0
2,220
15,004
5,459
0
1,644
13,142
0
44,917
L
Hercules
Kawasaki5743
Hercules
5,035
928
0
4,141
19,189
12,151
0
5,688
13,029
2,538
26,707
W
12,411
686
0
1,735
9,016
2,495
730
335
8,649
47,826
0
W
Ravana
Mathrio
Ravana
8,809
3,949
0
3,177
10,993
5,683
3,262
417
10,496
0
100,797
W
Apollo
Telumendil
Apollo
11,541
6,506
0
4,522
13,740
4,807
6,860
237
13,477
0
92,247
L
Cerberus
ToneDawg10
Cerberus
1,826
284
0
1,272
5,820
2,458
0
0
5,595
11,358
1,658
W
Ymir
Zullann
Ymir
2,579
428
0
1,247
11,948
10,522
323
782
11,134
57,402
0
L
1,643
241
0
396
10,349
2,568
0
2,501
7,417
23,265
0
L
Apollo
trey34578
Apollo
12,721
8,501
0
1,675
15,008
5,543
0
4,151
10,672
0
55,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,622
Gold Earned
42,994
622
Minions Killed
308
0
Camps Cleared
0
1,951,256
Distance Traveled
1,506,844
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,528
576
124
6
0
398,939
4
L
Susano
9,317
466
80
4
0
342,001
3
L
Hercules
8,533
427
42
2
0
377,212
5
W
Thoth
11,202
560
94
5
0
373,767
1
W
Ravana
12,684
634
178
9
0
444,866
1
W
Apollo
12,523
626
141
7
0
389,224
1
L
Cerberus
6,447
322
35
2
0
143,794
2
W
Ymir
9,685
484
85
4
0
344,460
1
L
Scylla
7,509
375
44
2
0
303,927
1
L
Apollo
11,188
559
107
5
0
339,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role