Player Matchup

Amaterasu
Amaterasu
BRIGxGENxTHOMAS
Amaterasu
Level 33
God Stats
12W - 7L
1,638 SR
Queue Stats
16W - 22L
1,479 Elo+
Party 2
Ravana
Ravana
FreezyKFC
Ravana
Level 4
God Stats
3W - 2L
1,571 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 1
Cerberus
Cerberus
Kewels
Cerberus
Level 4
God Stats
2W - 0L
1,571 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Neith
Neith
coldalex5100
Neith
Level 22
God Stats
3W - 1L
1,770 SR
Queue Stats
21W - 15L
1,909 Elo+
Party 1
Athena
Athena
x0NESH0TK1LLx
Athena
Level 25
God Stats
7W - 7L
1,706 SR
Queue Stats
17W - 20L
1,479 Elo+
Party 2
Team Averages
Level 18
1,651 SR
1,573 Elo+

VS

Team Averages
Level 16
1,532 SR
1,395 Elo+
Skadi
Skadi
AVSuite
Skadi
Level 28
God Stats
104W - 104L
1,514 SR
Queue Stats
408W - 460L
1,409 Elo+
Solo
Discordia
Discordia
Arm1nAr1et
Discordia
Level 7
God Stats
2W - 4L
1,568 SR
Queue Stats
67W - 71L
1,374 Elo+
Solo
Danzaburou
Danzaburou
I Jinxxy I
Danzaburou
Level 18
God Stats
33W - 24L
1,580 SR
Queue Stats
105W - 100L
1,445 Elo+
Solo
Nox
Nox
SnecSnac
Nox
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 54L
1,330 Elo+
Solo
Ymir
Ymir
shizukku124
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BRIGxGENxTHOMAS
Amaterasu
10
3 / 1 / 0
6,117
510
2,690
7,003
2,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
FreezyKFC
Ravana
12
4 / 2 / 5
7,233
603
4,154
6,301
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Kewels
Cerberus
11
3 / 0 / 2
6,946
579
3,659
4,471
2,991
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
13 / 2 / 1
8,870
739
11,649
9,320
3,512
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 1
5,519
460
2,563
9,504
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AVSuite
Skadi
10
1 / 4 / 1
6,319
527
2,313
8,140
2,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Arm1nAr1et
Discordia
9
0 / 10 / 1
5,291
441
3,365
8,910
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
I Jinxxy I
Danzaburou
12
5 / 0 / 1
7,740
645
9,226
7,875
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 3 / 3
5,621
468
2,666
4,151
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 6 / 0
5,620
468
3,082
8,841
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
23
Kills
7
8
Deaths
23
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
AVSuite
Skadi
1
4
1
0.38
L
Discordia
Arm1nAr1et
Discordia
0
10
1
0.05
W
Amaterasu
BRIGxGENxTHOMAS
Amaterasu
3
1
0
3
W
Ravana
FreezyKFC
Ravana
4
2
5
3.25
L
Danzaburou
I Jinxxy I
Danzaburou
5
0
1
5.5
W
Cerberus
Kewels
Cerberus
3
0
2
4
L
1
3
3
0.83
W
13
2
1
6.75
L
0
6
0
0
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,715
Damage
20,652
36,599
Taken
37,917
14,269
Mitigated
11,842
8,113
Healing
5,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AVSuite
Skadi
2,313
813
0
1,292
8,140
2,232
35
253
7,887
0
30,346
L
Discordia
Arm1nAr1et
Discordia
3,365
620
0
0
8,910
2,301
228
0
8,910
17,898
0
W
Amaterasu
BRIGxGENxTHOMAS
Amaterasu
2,690
1,078
0
901
7,003
2,080
0
569
6,376
0
18,298
W
Ravana
FreezyKFC
Ravana
4,154
1,377
0
2,376
6,301
2,191
0
1,652
4,617
0
36,049
L
Danzaburou
I Jinxxy I
Danzaburou
9,226
4,685
0
3,030
7,875
2,399
436
1,179
6,696
0
48,261
W
Cerberus
Kewels
Cerberus
3,659
884
0
647
4,471
2,991
512
2,002
2,469
24,162
0
L
2,666
294
0
348
4,151
1,356
314
1,131
3,020
10,239
0
W
11,649
6,632
0
3,668
9,320
3,512
2,648
3,372
5,552
0
50,106
L
3,082
766
0
477
8,841
3,554
716
3,659
5,182
20,809
1,036
W
2,563
558
0
521
9,504
3,495
0
1,305
8,017
11,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,685
Gold Earned
30,591
271
Minions Killed
252
0
Camps Cleared
0
1,181,672
Distance Traveled
1,062,244
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,319
527
61
5
0
230,022
0
L
Discordia
5,291
441
31
3
0
215,277
0
W
Amaterasu
6,117
510
28
2
0
268,829
3
W
Ravana
7,233
603
73
6
0
236,060
1
L
Danzaburou
7,740
645
95
8
0
234,096
2
W
Cerberus
6,946
579
60
5
0
226,392
3
L
Nox
5,621
468
15
1
0
215,671
3
W
Neith
8,870
739
87
7
0
211,249
0
L
Ymir
5,620
468
50
4
0
167,178
1
W
Athena
5,519
460
23
2
0
239,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role