Player Matchup

Horus
Horus
ThisGucciMink20
Horus
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 82L
1,475 Elo+
Solo
Medusa
Medusa
Verlixan
Medusa
Level 101
God Stats
8W - 5L
1,500 SR
Queue Stats
497W - 294L
1,846 Elo+
Party 1
Janus
Janus
XeryZaz
Janus
Level 60
God Stats
10W - 10L
1,785 SR
Queue Stats
498W - 299L
1,873 Elo+
Party 1
Team Averages
Level 82
1,595 SR
1,732 Elo+

VS

Team Averages
Level 102
1,667 SR
1,725 Elo+
Athena
Athena
BackpackAxx
Athena
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Cshhitzzzzz
Loki
Level 82
God Stats
11W - 1L
2,002 SR
Queue Stats
78W - 50L
1,845 Elo+
Solo
Ra
Ra
JadedWRLD
Ra
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 20L
1,831 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
8,966
640
6,580
11,690
8,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Verlixan
Medusa
12
2 / 6 / 5
8,968
641
8,889
14,024
5,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
XeryZaz
Janus
12
3 / 5 / 4
8,932
638
8,269
10,735
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 2 / 12
9,166
655
8,520
13,948
12,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 3 / 8
10,041
717
9,212
8,965
4,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
8 / 3 / 5
10,749
768
11,995
9,487
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
8
Kills
14
14
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Athena
1
2
12
3.5
W
5
3
8
3
W
8
3
5
3.5
L
3
3
3
1.5
L
Medusa
Verlixan
Medusa
2
6
5
0.75
L
Janus
XeryZaz
Janus
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,738
Damage
29,727
36,449
Taken
32,400
17,420
Mitigated
21,663
10,010
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
8,520
3,122
0
3,480
13,948
12,773
364
3,027
10,532
29,214
0
W
9,212
2,057
0
752
8,965
4,640
1,566
2,003
6,658
0
45,991
W
11,995
1,278
3,640
4,224
9,487
4,250
1,113
2,718
6,460
45,414
0
L
6,580
3,436
1,489
2,623
11,690
8,111
0
5,630
6,060
0
21,521
L
Medusa
Verlixan
Medusa
8,889
4,530
0
3,762
14,024
5,129
698
9,329
4,695
0
39,869
L
Janus
XeryZaz
Janus
8,269
958
0
2,136
10,735
4,180
193
5,604
5,131
45,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,866
Gold Earned
29,956
168
Minions Killed
160
0
Camps Cleared
0
711,335
Distance Traveled
780,656
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,166
655
26
2
0
262,450
1
W
Loki
10,041
717
49
4
0
264,942
0
W
Ra
10,749
768
85
6
0
253,264
2
L
Horus
8,966
640
37
3
0
240,770
7
L
Medusa
8,968
641
55
4
0
235,776
3
L
Janus
8,932
638
76
5
0
234,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role