Player Matchup

Achilles
Achilles
Silver I
ElComeCulitz
Achilles
Silver I
Level 66
God Stats
3W - 6L
1,386 SR
Queue Stats
58W - 61L
1,584 MMR
Party 2
Vulcan
Vulcan
Platinum V
LASTI5000
Vulcan
Platinum V
Level 160
God Stats
1W - 2L
1,664 SR
Queue Stats
225W - 226L
1,561 MMR
Solo
Vamana
Vamana
Silver I
MayoPackets
Vamana
Silver I
Level 63
God Stats
18W - 8L
1,725 SR
Queue Stats
66W - 65L
1,584 MMR
Party 2
Sylvanus
Sylvanus
Platinum IV
Slvde
Sylvanus
Platinum IV
Level 126
God Stats
36W - 34L
1,596 SR
Queue Stats
596W - 599L
1,566 MMR
Party 1
Cupid
Cupid
Gold II
vlHaveMoreWins
Cupid
Gold II
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 139L
1,562 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,574 SR
1,571 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,695 SR
1,571 MMR
Cerberus
Cerberus
Gold I
Chaos Oracle
Cerberus
Gold I
Level 118
God Stats
16W - 17L
1,687 SR
Queue Stats
293W - 292L
1,557 MMR
Solo
Nu Wa
Nu Wa
Silver I
DGT246
Nu Wa
Silver I
Level 105
God Stats
5W - 1L
1,680 SR
Queue Stats
10W - 10L
1,636 MMR
Party 3
Izanami
Izanami
Gold II
eagles16champs
Izanami
Gold II
Level 150
God Stats
7W - 8L
1,785 SR
Queue Stats
1,198W - 1,215L
1,569 MMR
Solo
Ymir
Ymir
Gold V
gh_MATADOR
Ymir
Gold V
Level 147
God Stats
10W - 17L
1,822 SR
Queue Stats
160W - 157L
1,579 MMR
Solo
Arachne
Arachne
Gold III
xXEYEDIXx
Arachne
Gold III
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 16L
1,515 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ElComeCulitz
Achilles
16
1 / 1 / 1
8,982
528
5,038
12,852
8,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
LASTI5000
Vulcan
17
8 / 0 / 5
10,136
596
16,202
6,653
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
15
5 / 0 / 3
9,286
546
11,397
14,311
5,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Slvde
Sylvanus
14
2 / 2 / 10
9,301
547
5,960
20,944
18,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 1 / 2
9,982
587
3,625
10,221
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
DanzaburouSetJanusHeraAphrodite

VS

Bans
ApolloTiamatGuan YuTsukuyomiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chaos Oracle
Cerberus
15
1 / 1 / 0
8,714
513
13,687
13,709
12,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
DGT246
Nu Wa
12
1 / 7 / 0
7,645
450
6,503
11,255
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 1
9,577
563
4,627
12,001
3,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 2
8,123
478
4,249
12,132
9,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
xXEYEDIXx
Arachne
12
2 / 5 / 1
7,859
462
4,711
12,056
4,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
20
Kills
4
4
Deaths
20
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Chaos Oracle
Cerberus
1
1
0
1
L
Nu Wa
DGT246
Nu Wa
1
7
0
0.14
W
Achilles
ElComeCulitz
Achilles
1
1
1
1.5
W
Vulcan
LASTI5000
Vulcan
8
0
5
10.5
W
Vamana
5
0
3
6.5
W
Sylvanus
Slvde
Sylvanus
2
2
10
3.5
L
0
5
1
0.1
L
0
2
2
0.5
W
4
1
2
5
L
Arachne
xXEYEDIXx
Arachne
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,222
Damage
33,777
64,981
Taken
61,153
39,901
Mitigated
33,493
28,269
Healing
17,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Chaos Oracle
Cerberus
13,687
669
0
6,751
13,709
12,308
0
106
13,078
59,253
0
L
Nu Wa
DGT246
Nu Wa
6,503
1,380
72
1,981
11,255
3,321
0
7,241
4,014
43,771
0
W
Achilles
ElComeCulitz
Achilles
5,038
1,224
0
5,353
12,852
8,385
223
8,779
3,953
0
47,869
W
Vulcan
LASTI5000
Vulcan
16,202
2,816
0
1,526
6,653
2,651
510
1,976
4,494
85,106
0
W
Vamana
11,397
7,607
710
4,456
14,311
5,422
609
6,793
7,327
0
63,392
W
Sylvanus
Slvde
Sylvanus
5,960
1,722
1,474
8,041
20,944
18,695
607
4,368
16,031
38,530
0
L
4,627
3,005
0
3,257
12,001
3,615
0
5,203
6,798
0
74,500
L
4,249
1,074
306
2,512
12,132
9,914
378
4,891
7,241
46,446
0
W
3,625
2,346
1,333
5,376
10,221
4,748
1,604
1,264
8,737
0
77,585
L
Arachne
xXEYEDIXx
Arachne
4,711
3,359
0
2,121
12,056
4,335
0
4,721
7,310
0
48,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,687
Gold Earned
41,918
544
Minions Killed
530
0
Camps Cleared
0
1,724,031
Distance Traveled
1,523,343
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,714
513
125
7
0
327,784
7
L
Nu Wa
7,645
450
83
5
0
294,348
3
W
Achilles
8,982
528
108
6
0
362,467
4
W
Vulcan
10,136
596
149
9
0
350,871
4
W
Vamana
9,286
546
104
6
0
383,368
4
W
Sylvanus
9,301
547
49
3
0
313,619
4
L
Izanami
9,577
563
146
9
0
291,687
1
L
Ymir
8,123
478
86
5
0
293,916
7
W
Cupid
9,982
587
134
8
0
313,706
3
L
Arachne
7,859
462
90
5
0
315,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role