Player Matchup

Izanami
Izanami
SSJ Jordie
Izanami
Level 9
God Stats
0W - 5L
1,611 SR
Queue Stats
0W - 8L
1,182 Elo+
Party 1
King Arthur
King Arthur
SSJ Sto
King Arthur
Level 17
God Stats
2W - 3L
1,216 SR
Queue Stats
5W - 16L
1,181 Elo+
Party 1
Olorun
Olorun
ShoneDolphin854
Olorun
Level 28
God Stats
0W - 9L
1,190 SR
Queue Stats
476W - 539L
1,379 Elo+
Solo
Team Averages
Level 18
1,339 SR
1,247 Elo+

VS

Team Averages
Level 60
1,422 SR
1,343 Elo+
Amaterasu
Amaterasu
MAPLECANDYJESUS
Amaterasu
Level 86
God Stats
83W - 121L
1,404 SR
Queue Stats
83W - 121L
1,293 Elo+
Solo
Kukulkan
Kukulkan
MonstrousE
Kukulkan
Level 14
God Stats
7W - 10L
1,444 SR
Queue Stats
19W - 41L
1,385 Elo+
Solo
Chiron
Chiron
TheNutSnacker
Chiron
Level 81
God Stats
10W - 10L
1,419 SR
Queue Stats
23W - 23L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SSJ Jordie
Izanami
8
0 / 6 / 2
6,357
578
3,537
8,716
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
SSJ Sto
King Arthur
9
3 / 3 / 0
6,910
628
6,467
8,837
5,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 3
6,559
596
3,051
5,834
1,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MAPLECANDYJESUS
Amaterasu
10
3 / 3 / 8
7,858
714
3,399
6,299
2,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
MonstrousE
Kukulkan
11
2 / 0 / 7
7,599
691
5,306
3,040
1,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
6 / 0 / 5
8,640
785
9,492
9,499
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
11
11
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
MAPLECANDYJESUS
Amaterasu
3
3
8
2.33
W
Kukulkan
MonstrousE
Kukulkan
2
0
7
5.5
L
Izanami
SSJ Jordie
Izanami
0
6
2
0.17
L
King Arthur
SSJ Sto
King Arthur
3
3
0
1
L
0
2
3
0.75
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,055
Damage
18,197
23,387
Taken
18,838
9,180
Mitigated
6,850
2,471
Healing
5,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
MAPLECANDYJESUS
Amaterasu
3,399
1,942
0
1,160
6,299
2,360
1,060
279
6,020
0
21,617
W
Kukulkan
MonstrousE
Kukulkan
5,306
1,091
0
0
3,040
1,227
728
510
2,530
20,112
452
L
Izanami
SSJ Jordie
Izanami
3,537
2,516
0
830
8,716
1,991
0
2,443
6,273
0
21,537
L
King Arthur
SSJ Sto
King Arthur
6,467
1,325
0
192
8,837
5,817
0
1,448
7,389
0
13,738
L
3,051
1,709
163
1,286
5,834
1,372
0
1,410
4,424
14,111
0
W
9,492
4,116
288
4,163
9,499
3,263
944
2,294
7,205
0
40,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,826
Gold Earned
24,097
80
Minions Killed
135
0
Camps Cleared
0
519,173
Distance Traveled
569,360
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,858
714
23
2
0
201,635
1
W
Kukulkan
7,599
691
43
4
0
180,028
1
L
Izanami
6,357
578
38
3
0
147,947
0
L
King Arthur
6,910
628
9
1
0
198,334
0
L
Olorun
6,559
596
33
3
0
172,892
0
W
Chiron
8,640
785
69
6
0
187,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role