Player Matchup

Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Soul_OrochiX
Kuzenbo
Level 119
God Stats
13W - 8L
1,876 SR
Queue Stats
940W - 961L
1,588 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Spydah_Cintron27
Ah Muzen Cab
Level 156
God Stats
5W - 7L
1,451 SR
Queue Stats
821W - 786L
1,537 Elo+
Party 2
Camazotz
Camazotz
TheN00bSlayer
Camazotz
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,500 Elo+
Solo
Zeus
Zeus
Yo ItzKinke
Zeus
Level 126
God Stats
0W - 1L
1,681 SR
Queue Stats
133W - 155L
1,500 Elo+
Solo
Team Averages
Level 129
1,602 SR
1,525 Elo+

VS

Team Averages
Level 86
1,446 SR
1,559 Elo+
Cernunnos
Cernunnos
Greham
Cernunnos
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,519 Elo+
Party 1
Hel
Hel
Holydrunkard
Hel
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
Ilovegravy
Nu Wa
Level 129
God Stats
3W - 3L
1,228 SR
Queue Stats
331W - 334L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
Ratameada
Cthulhu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,475 Elo+
Solo
Osiris
Osiris
Skaider
Osiris
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
5 / 5 / 8
12,151
715
16,973
23,021
12,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
Soul_OrochiX
Kuzenbo
17
0 / 4 / 12
10,853
638
11,539
27,830
45,143
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Spydah_Cintron27
Ah Muzen Cab
17
3 / 5 / 10
10,514
618
26,821
23,219
11,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Camazotz
TheN00bSlayer
Camazotz
19
7 / 6 / 6
11,853
697
22,869
27,758
12,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 6 / 7
10,888
640
31,745
21,297
7,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Greham
Cernunnos
17
7 / 6 / 10
11,573
681
23,845
22,970
8,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 3 / 15
12,665
745
13,945
22,893
11,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
20
11 / 3 / 12
13,708
806
34,374
21,184
12,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Ratameada
Cthulhu
19
1 / 3 / 20
12,192
717
26,645
39,567
32,238
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
Skaider
Osiris
17
0 / 4 / 20
10,786
634
12,526
28,470
38,570
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
103
19
Kills
26
26
Deaths
19
43
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
5
5
8
1.8
W
Cernunnos
Greham
Cernunnos
7
6
10
2
W
7
3
15
4.83
W
Nu Wa
11
3
12
5.67
W
Cthulhu
Ratameada
Cthulhu
1
3
20
3.67
W
Osiris
Skaider
Osiris
0
4
20
2.5
L
Kuzenbo
Soul_OrochiX
Kuzenbo
0
4
12
1.5
L
Ah Muzen Cab
Spydah_Cintron27
Ah Muzen Cab
3
5
10
1.6
L
Camazotz
TheN00bSlayer
Camazotz
7
6
6
1.67
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,947
Damage
111,335
123,125
Taken
135,084
88,061
Mitigated
103,903
69,671
Healing
78,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
16,973
301
25,423
13,103
23,021
12,130
323
16,577
6,444
39,226
0
W
Cernunnos
Greham
Cernunnos
23,845
10,792
1,878
4,057
22,970
8,944
1,261
9,230
13,740
0
38,917
W
13,945
1,325
30,726
11,997
22,893
11,448
828
10,950
11,435
29,189
0
W
Nu Wa
34,374
6,875
4,796
2,048
21,184
12,703
3,415
11,448
9,736
71,247
0
W
Cthulhu
Ratameada
Cthulhu
26,645
667
3,651
14,551
39,567
32,238
272
16,621
21,138
49,140
0
W
Osiris
Skaider
Osiris
12,526
3,411
2,662
2,065
28,470
38,570
696
12,008
16,462
0
18,486
L
Kuzenbo
Soul_OrochiX
Kuzenbo
11,539
4,623
3,926
5,059
27,830
45,143
39
16,516
11,314
22,529
0
L
Ah Muzen Cab
Spydah_Cintron27
Ah Muzen Cab
26,821
10,281
1,680
6,637
23,219
11,027
726
15,080
8,139
0
56,724
L
Camazotz
TheN00bSlayer
Camazotz
22,869
6,659
923
7,725
27,758
12,291
1
16,811
10,947
0
34,608
L
31,745
3,940
1,518
3,677
21,297
7,470
597
9,980
11,317
61,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,259
Gold Earned
60,924
194
Minions Killed
214
0
Camps Cleared
0
1,394,029
Distance Traveled
1,548,494
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,151
715
30
2
0
301,495
0
W
Cernunnos
11,573
681
39
2
0
275,202
0
W
Hel
12,665
745
39
2
0
326,136
0
W
Nu Wa
13,708
806
74
4
0
302,789
4
W
Cthulhu
12,192
717
45
3
0
337,348
0
W
Osiris
10,786
634
17
1
0
307,019
1
L
Kuzenbo
10,853
638
10
1
0
311,973
0
L
Ah Muzen Cab
10,514
618
64
4
0
237,318
0
L
Camazotz
11,853
697
32
2
0
273,428
0
L
Zeus
10,888
640
58
3
0
269,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role