Player Matchup

Ymir
Ymir
GallArmstrong
Ymir
Level 74
God Stats
2W - 9L
1,500 SR
Queue Stats
18W - 53L
1,150 Elo+
Party 2
Merlin
Merlin
Hexlightz
Merlin
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
16W - 46L
1,150 Elo+
Party 2
Hachiman
Hachiman
VotedBiscuit318
Hachiman
Level 23
God Stats
1W - 2L
1,295 SR
Queue Stats
6W - 18L
1,435 Elo+
Solo
Team Averages
Level 34
1,432 SR
1,245 Elo+

VS

Team Averages
Level 94
1,567 SR
1,558 Elo+
Izanami
Izanami
Caiçaraa
Izanami
Level 147
God Stats
4W - 10L
1,701 SR
Queue Stats
520W - 528L
1,539 Elo+
Solo
Bellona
Bellona
ElystUwU
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,493 Elo+
Party 1
He Bo
He Bo
Kukuruchoo
He Bo
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
10,094
594
7,137
21,158
21,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Hexlightz
Merlin
12
0 / 6 / 6
9,354
550
5,785
9,894
4,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
14
4 / 6 / 2
11,245
661
10,432
14,539
5,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caiçaraa
Izanami
17
5 / 2 / 6
12,417
730
17,896
12,607
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ElystUwU
Bellona
14
2 / 3 / 11
10,713
630
8,076
13,247
9,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
16
9 / 3 / 7
12,440
732
10,496
7,806
2,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
7
Kills
16
16
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Caiçaraa
Izanami
5
2
6
4
W
Bellona
ElystUwU
Bellona
2
3
11
2.5
L
3
4
4
1.25
L
Merlin
Hexlightz
Merlin
0
6
6
0.5
W
He Bo
9
3
7
4.17
L
Hachiman
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,354
Damage
36,468
45,591
Taken
33,660
31,086
Mitigated
17,580
7,327
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Caiçaraa
Izanami
17,896
8,514
0
5,521
12,607
5,204
2,702
4,165
8,442
0
99,220
W
Bellona
ElystUwU
Bellona
8,076
2,999
0
410
13,247
9,388
216
6,909
6,338
0
22,846
L
7,137
1,518
710
2,913
21,158
21,033
58
3,990
16,926
22,431
0
L
Merlin
Hexlightz
Merlin
5,785
273
660
843
9,894
4,271
0
3,634
6,135
29,279
0
W
He Bo
10,496
661
0
2,744
7,806
2,988
536
2,575
5,231
54,641
0
L
Hachiman
10,432
8,386
282
1,919
14,539
5,782
0
2,896
11,568
0
44,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,693
Gold Earned
35,570
122
Minions Killed
210
0
Camps Cleared
0
740,451
Distance Traveled
836,554
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,417
730
123
7
0
263,001
3
W
Bellona
10,713
630
21
1
0
322,715
2
L
Ymir
10,094
594
29
2
0
251,122
3
L
Merlin
9,354
550
39
2
0
262,245
5
W
He Bo
12,440
732
66
4
0
250,838
4
L
Hachiman
11,245
661
54
3
0
227,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role